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Record, play and visualize raw audio data in Android
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ShortBuffer mSamples; // the samples to play | |
int mNumSamples; // number of samples to play | |
void playAudio() { | |
new Thread(new Runnable() { | |
@Override | |
public void run() { | |
int bufferSize = AudioTrack.getMinBufferSize(SAMPLE_RATE, AudioFormat.CHANNEL_OUT_MONO, | |
AudioFormat.ENCODING_PCM_16BIT); | |
if (bufferSize == AudioTrack.ERROR || bufferSize == AudioTrack.ERROR_BAD_VALUE) { | |
bufferSize = SAMPLE_RATE * 2; | |
} | |
AudioTrack audioTrack = new AudioTrack( | |
AudioManager.STREAM_MUSIC, | |
SAMPLE_RATE, | |
AudioFormat.CHANNEL_OUT_MONO, | |
AudioFormat.ENCODING_PCM_16BIT, | |
bufferSize, | |
AudioTrack.MODE_STREAM); | |
audioTrack.play(); | |
Log.v(LOG_TAG, "Audio streaming started"); | |
short[] buffer = new short[bufferSize]; | |
mSamples.rewind(); | |
int limit = mNumSamples; | |
int totalWritten = 0; | |
while (mSamples.position() < limit && mShouldContinue) { | |
int numSamplesLeft = limit - mSamples.position(); | |
int samplesToWrite; | |
if (numSamplesLeft >= buffer.length) { | |
mSamples.get(buffer); | |
samplesToWrite = buffer.length; | |
} else { | |
for (int i = numSamplesLeft; i < buffer.length; i++) { | |
buffer[i] = 0; | |
} | |
mSamples.get(buffer, 0, numSamplesLeft); | |
samplesToWrite = numSamplesLeft; | |
} | |
totalWritten += samplesToWrite; | |
audioTrack.write(buffer, 0, samplesToWrite); | |
} | |
if (!mShouldContinue) { | |
audioTrack.release(); | |
} | |
Log.v(LOG_TAG, "Audio streaming finished. Samples written: " + totalWritten); | |
} | |
}).start(); | |
} |
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final int SAMPLE_RATE = 44100; // The sampling rate | |
boolean mShouldContinue; // Indicates if recording / playback should stop | |
void recordAudio() { | |
new Thread(new Runnable() { | |
@Override | |
public void run() { | |
android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_AUDIO); | |
// buffer size in bytes | |
int bufferSize = AudioRecord.getMinBufferSize(SAMPLE_RATE, | |
AudioFormat.CHANNEL_IN_MONO, | |
AudioFormat.ENCODING_PCM_16BIT); | |
if (bufferSize == AudioRecord.ERROR || bufferSize == AudioRecord.ERROR_BAD_VALUE) { | |
bufferSize = SAMPLE_RATE * 2; | |
} | |
short[] audioBuffer = new short[bufferSize / 2]; | |
AudioRecord record = new AudioRecord(MediaRecorder.AudioSource.DEFAULT, | |
SAMPLE_RATE, | |
AudioFormat.CHANNEL_IN_MONO, | |
AudioFormat.ENCODING_PCM_16BIT, | |
bufferSize); | |
if (record.getState() != AudioRecord.STATE_INITIALIZED) { | |
Log.e(LOG_TAG, "Audio Record can't initialize!"); | |
return; | |
} | |
record.startRecording(); | |
Log.v(LOG_TAG, "Start recording"); | |
long shortsRead = 0; | |
while (mShouldContinue) { | |
int numberOfShort = record.read(audioBuffer, 0, audioBuffer.length); | |
shortsRead += numberOfShort; | |
// Do something with the audioBuffer | |
} | |
record.stop(); | |
record.release(); | |
Log.v(LOG_TAG, String.format("Recording stopped. Samples read: %d", shortsRead)); | |
} | |
}).start(); | |
} |
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audioTrack.setPlaybackPositionUpdateListener(new AudioTrack.OnPlaybackPositionUpdateListener() { | |
@Override | |
public void onPeriodicNotification(AudioTrack track) { | |
if (track.getPlayState() == AudioTrack.PLAYSTATE_PLAYING) { | |
int currentFrame = track.getPlaybackHeadPosition(); | |
int elapsedSeconds = (currentFrame * 1000) / SAMPLE_RATE; | |
} | |
} | |
@Override | |
public void onMarkerReached(AudioTrack track) { | |
Log.v(LOG_TAG, "Audio file end reached"); | |
track.release(); | |
} | |
}); | |
audioTrack.setPositionNotificationPeriod(SAMPLE_RATE / 30); // 30 times per second | |
audioTrack.setNotificationMarkerPosition(mNumSamples); |
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int bufferSize = AudioRecord.getMinBufferSize(SAMPLE_RATE, | |
AudioFormat.CHANNEL_IN_MONO, | |
AudioFormat.ENCODING_PCM_16BIT); | |
AudioRecord record = new AudioRecord(MediaRecorder.AudioSource.DEFAULT, | |
44100, | |
AudioFormat.CHANNEL_IN_MONO, | |
AudioFormat.ENCODING_PCM_16BIT, | |
bufferSize); |
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AudioRecord record = new AudioRecord.Builder() | |
.setAudioSource(MediaRecorder.AudioSource.DEFAULT) | |
.setAudioFormat(new AudioFormat.Builder() | |
.setEncoding(AudioFormat.ENCODING_PCM_16BIT) | |
.setSampleRate(SAMPLE_RATE) | |
.setChannelMask(AudioFormat.CHANNEL_IN_MONO) | |
.build()) | |
.setBufferSizeInBytes(bufferSize) | |
.build(); |
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int mBufferSize = AudioTrack.getMinBufferSize(SAMPLE_RATE, AudioFormat.CHANNEL_OUT_MONO, | |
AudioFormat.ENCODING_PCM_16BIT); | |
if (mBufferSize == AudioTrack.ERROR || mBufferSize == AudioTrack.ERROR_BAD_VALUE) { | |
// For some readon we couldn't obtain a buffer size | |
mBufferSize = SAMPLE_RATE * CHANNELS * 2; | |
} | |
AudioTrack mAudioTrack = new AudioTrack( | |
AudioManager.STREAM_MUSIC, | |
SAMPLE_RATE, | |
AudioFormat.CHANNEL_OUT_MONO, | |
AudioFormat.ENCODING_PCM_16BIT, | |
mBufferSize, | |
AudioTrack.MODE_STREAM); |
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AudioTrack audioTrack = new AudioTrack.Builder() | |
.setAudioAttributes(new AudioAttributes.Builder() | |
.setUsage(AudioAttributes.USAGE_MEDIA) | |
.setContentType(AudioAttributes.CONTENT_TYPE_MUSIC) | |
.build()) | |
.setAudioFormat(new AudioFormat.Builder() | |
.setEncoding(AudioFormat.ENCODING_PCM_16BIT) | |
.setSampleRate(SAMPLE_RATE) | |
.setChannelMask(AudioFormat.CHANNEL_OUT_MONO).build()) | |
.setBufferSizeInBytes(bufferSize) | |
.setTransferMode(AudioTrack.MODE_STREAM) | |
.build(); |
I also need some suggestion on the real time recording and playing simultaneously.
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does this code work for real time audio output like microphone i.e. record and plays audio simultaneously.?