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b. National and international literature.

A Map of the World. The World According to Illustrators and Storytellers. Ed. Antonis Antoniou, et. al. Berlin: Gestalten, 2013. Print.

A Touch of Code. Interactive Installations and Experiences. Ed. Robert Klanten, Sven Ehmann, and Verena Hanschke. Berlin: Gestalten, 2011. Print.

Bal, Mieke. Reading Rembrandt: Beyond the Word-Image Opposition. Amsterdam: Amsterdam University Press, 2006. Print.

Bolter, J. David. "Creator and Creation." Turing's Man: Western Culture in the Computer Age. Chapel Hill: University of North Carolina Press, 1984. 165-188. Print.

Bostock, Michael, Vadim Ogievetsky, and Jeffrey Heer. "D3: Data-Driven Documents" IEEE Trans. Visualization & Comp. Graphics. 2011. Online.

Bullivant, Lucy. Interactive Architecture 4D Social: Interactive Design Environments. Indianapolis: Wiley and Sons, 2007. Print.

Castells, Manuel. "The Space of Flows." The Rise of the Network Society. Oxford: Blackwell Publishers, 2000. 407-459. Print.

Certeau, Michel de. "Spatial Stories." The Practice of Everyday Life. Minneapolis: University Of Minnesota Press, 1984. 115-130. Print.

Derrida, Jacques. Truth in Painting. Trans. Geoff Bennington and Ian McLeod. Chicago: University of Chicago Press, 1987. Print.

Foucault, Michel. "Las Meninas." The Order of Things. New York: Random House, 1994. 3-16. Print.

Gray, Jonathan, Liliana Bounegru, and Lucy Chambers. The Data Journalism Handbook. Sebastopol CA: O'Reilly, 2012. Print.

Heer, Jeffrey, Bostock Mike. "Declarative Language Design for Interactive Visualization." IEEE Trans. Visualization & Comp. Graphics. 2010. Online.

Informotion. Animated Infographics. Ed. Tim Finke and Sebastian Manger. Berlin: Gestalten, 2012. Print.

Kittler, Friedrich. "The World of the Symbolic. A World of the Machine." Literature, Media, Information Systems: Essays. Ed. John Johnston. Amsterdam: Overseas Publishers Assocation, 1997. 130-146. Print.

Kittler, Friedrich. "The Perspective of Print." Configurations. 10.1 (2002): 37-50. Print.

Kittler, Friedrich. "Universities: Wet, Hard, Soft, and Harder." Critical Inquiry 31.1 (2004): 244-255. Print.

Kittler, Friedrich. "Code (or, How You Can Write Something Differently)." Software Studies: A Lexicon. Ed. Matthew Fuller. Cambridge MA: The MIT Press, 2008. 40-47. Print.

Koolhaas, Rem. "The New World: 30 Spaces for the 21st Century." Wired. 13 Jun 2003. 23-56. Print.

Kossman, Herman, and Mark de Jong. Engaging Spaces: Exhibition Design Explored. Amsterdam: Frame, 2010. Print.

Lacan, Jacques. "Psychoanalysis and cybernetics, or on the nature of language." The Ego in Freud's Theory and in the Technique of Psychoanalysis. Ed. Jacques-Alain Miller. Trans. Sylvana Tomaselli. Cambridge: Cambridge University Press, 1988. 294-308. Print.

Maanen, Leendert van. "Mediating expert knowledge and visitor interest in art work recommendation." Lernen-Wissen-Adaption Proceedings. Halle, 2007. 367-372.

Maanen, Leendert van, et al. "Abstract recommendations by a cognitive model." Cognitive Systems Research 11.1 (2010), 120-129

Museum Informatics: People, Information, and Technology in Museums. Ed. Paul F. Marty, and Katherine Burton Burton Jones. New York: Routledge, 2009. Print.

Nietzsche, Friedrich. "The Future of Science." Human, All Too Human. Trans. R.J. Hollingdale. Cambridge: Cambridge University Press, 1996. 119-119. Print.

Paary, Ross. Museums in a Digital Age. New York: Routledge, 2010. Print.

Park, Ki-Woong, et al. "Towards Interactive Museum: Mapping Cultural Contexts to Historical Objects." Relation 10.1.142 (2009): 5630.

Reas, Casey, and Ben Fry. Processing. A Programming Handbook for Visual Designers and Artists. Cambridge MA: MIT Press, 2007. Print.

Ronell, Avitall. "Proving Grounds: On Nietzsche and the Test Drive." MLN. 118.3 (2003): 653-669. Print.

Pearson, Matt. Generative Art. A Practical Guide using Processing. Shelter Island NY: Manning. 2011. Print.

Renden, Sandra. Information Graphics. Ed. Julius Wiedemann. Cologne: Taschen, 2012. Print.

Simon, Nina. The Participatory Museum. Santa Cruz, CA: Museum 2.0, 2010. Print.

Tufte, Edward R. Envisioning Information. Chesire CT: Graphics Press, 2001. Print.

Tufte, Edward R. Visual Explanations: Images and Quantities, Evidence and Narrative. Chesire CT: Graphics Press, 1997. Print.

Tufte, Edward R. The Visual Display of Quantative Information. Chesire CT: Graphics Press, 2001. Print.

Van Hage, Willem Robert, et al. "Finding your way through the Rijksmuseum with an adaptive mobile museum guide." The Semantic Web: Research and Applications. Springer Berlin Heidelberg, 2010. 46-59.

Visual Storytelling. Inspiring a New Visual Language. Ed. Robert Klant, Sven Ehmann, and Floyd Schulze. Berlin: Gestalten: 2011. Print.

Yau, Nathan. Visualize This. The Flowing Data Guide to Design, Visualization, and Statistics. Indianapolis: John Wiley & Sons, 2011. Print.

Yau, Nathan. Data Points. Visualization that Means Something. Indianapolis: John Wiley & Sons, 2013. Print.

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