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@yetanotherportfolio
Created December 4, 2012 02:56
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PaBoBot
//FightCode can only understand your robot
//if its class is called Robot
var Robot = function(robot) {
};
var infos = {
'other_pos': [],
'my_pos': [],
'my_angles': [],
'other_angles': [],
};
var actions = {
//get_away_from_wall,
//look_at_enemy,
//go_away_from_enemy,
//chase_enemy,
//look_for_enemy,
};
Robot.prototype.onIdle = function(ev) {
var robot = ev.robot;
robot.ahead(100);
robot.rotateCannon(360);
robot.back(100);
robot.rotateCannon(360);
};
Robot.prototype.onRobotCollision = function(ev) {
var robot = ev.robot;
robot.turn(20);
robot.ahead(100); // trying to run away
};
Robot.prototype.onHitByBullet = function(ev) {
var robot = ev.robot;
robot.turn(ev.bearing); // Turn to wherever the bullet was fired
// so we can see who shot it
};
Robot.prototype.onWallCollision = function(ev) {
var robot = ev.robot;
robot.turn(ev.bearing); // turn enought to be in a straight
// angle with the wall.
};
Robot.prototype.onScannedRobot = function(ev) {
var robot = ev.robot;
robot.fire();
};
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