
Or by path:

| import UIKit | |
| typealias Constraint = (UIView, UIView) -> NSLayoutConstraint | |
| func equal<L, Axis>(_ to: KeyPath<UIView, L>, constant: CGFloat = 0, priority: UILayoutPriority? = nil) -> Constraint where L: NSLayoutAnchor<Axis> { | |
| return equal(to, to, constant: constant, priority: priority) | |
| } | |
| func equal<L, Axis>(_ from: KeyPath<UIView, L>, _ to: KeyPath<UIView, L>, constant: CGFloat = 0, priority: UILayoutPriority? = nil) -> Constraint where L: NSLayoutAnchor<Axis> { | |
| return { view1, view2 in |
| import UIKit | |
| import Combine | |
| /* | |
| # References | |
| - [ra1028/SwiftUI-Combine: This is an example project of SwiftUI and Combine using GitHub API.](https://github.com/ra1028/SwiftUI-Combine) | |
| - [marty-suzuki/GitHubSearchWithSwiftUI: SwiftUI and Combine based GitHubSearch example.](https://github.com/marty-suzuki/GitHubSearchWithSwiftUI) | |
| - [DataTaskPublisherを作ってみた](https://gist.github.com/yamoridon/16c1cc70ac46e50def4ca6695ceff772) | |
| - [【iOS】Combineフレームワークまとめ(2019/6/9時点) - Qiita](https://qiita.com/shiz/items/5efac86479db77a52ccc) | |
| */ |
| // Authoer: The SwiftUI Lab | |
| // Full article: https://swiftui-lab.com/scrollview-pull-to-refresh/ | |
| import SwiftUI | |
| struct RefreshableScrollView<Content: View>: View { | |
| @State private var previousScrollOffset: CGFloat = 0 | |
| @State private var scrollOffset: CGFloat = 0 | |
| @State private var frozen: Bool = false | |
| @State private var rotation: Angle = .degrees(0) |
| // The SwiftUI Lab | |
| // Website: https://swiftui-lab.com | |
| // Article: https://swiftui-lab.com/alignment-guides | |
| import SwiftUI | |
| class Model: ObservableObject { | |
| @Published var minimumContainer = true | |
| @Published var extendedTouchBar = false | |
| @Published var twoPhases = true |
| name: XXXX | |
| attributes: | |
| LastUpgradeCheck: 1140 | |
| ORGANIZATIONNAME: "kankak, Inc." | |
| options: | |
| bundleIdPrefix: com.xxxx.xxxxxxxx | |
| deploymentTarget: | |
| iOS: 13.1.3 | |
| configs: | |
| Develop Debug: debug |
| // | |
| // FacebookAuth.swift | |
| // GitHub: ethanhuang13 | |
| // Twitter: @ethanhuang13 | |
| import AuthenticationServices | |
| import SafariServices | |
| /* | |
| Updated: |
| import Combine | |
| import Foundation | |
| // MARK: - SinglePublisher | |
| /// The protocol for "single publishers", which publish exactly one element, or | |
| /// an error. | |
| /// | |
| /// `Just`, `Future` and `URLSession.DataTaskPublisher` are examples of | |
| /// publishers that conform to `SinglePublisher`. |
| import SwiftUI | |
| import PlaygroundSupport | |
| struct iPod: View { | |
| var body: some View { | |
| VStack(spacing: 40) { | |
| Screen() | |
| ClickWheel() | |
| Spacer() | |
| } |
Learning VIM in Xcode comes with its own set of challenges and limitations, but there is enough there for you to give your mousing hand a break and master the keyboard.
A limited set of commands are available in Xcode, and this document attempts help ease the learning curve of using VIM in Xcode by providing a handy reference as well as what I find works for me in practice.
NOTE:
Commands are case-sensitive. A command of N means pressing shift + n on the keyboard.
This document is a work in progress! Leave a comment if you would like to see a change.