This is the resource repositry for my memory managment lecture / workshop series at Breda University of applied sciences - Games. It is mainly targeted for game developers
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{ | |
"endpoints": [ | |
"0.0.0.0:8888" | |
], | |
"backlog": 512, | |
"threads": 2, | |
"buffer_size": 65536, | |
"logger": { | |
"level": "debug", | |
"frontends": [ |