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#!/usr/bin/env bash | |
if [ "$(id -u)" -ne 0 ]; then | |
echo "ERROR! Must be root." | |
exit 1 | |
fi | |
export GOPATH="/tmp/go" | |
if [ -d "${GOPATH}" ]; then | |
rm -rf "${GOPATH}" |
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# xcode-build-bump.sh | |
# @desc Auto-increment the build number every time the project is run. | |
# @usage | |
# 1. Select: your Target in Xcode | |
# 2. Select: Build Phases Tab | |
# 3. Select: Add Build Phase -> Add Run Script | |
# 4. Paste code below in to new "Run Script" section | |
# 5. Drag the "Run Script" below "Link Binaries With Libraries" | |
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0) |
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import UIKit | |
extension UIImage { | |
// colorize image with given tint color | |
// this is similar to Photoshop's "Color" layer blend mode | |
// this is perfect for non-greyscale source images, and images that have both highlights and shadows that should be preserved | |
// white will stay white and black will stay black as the lightness of the image is preserved | |
func tint(tintColor: UIColor) -> UIImage { | |