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Little test to combine microphone input (for recording) with multi-channel playback. Multi-channel playback probably only works on Chrome 28+ or Chrome Canary
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window.AudioContext = window.AudioContext || window.webkitAudioContext; | |
navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia; | |
var mixer_outputs = []; | |
var sources = []; | |
// setup context | |
var ctx = new AudioContext(); | |
ctx.destination.channelCount = 4; | |
ctx.destination.channelCountMode = "explicit"; | |
ctx.destination.channelInterpretation = "discrete"; | |
// setup merger | |
var merger = ctx.createChannelMerger(2); | |
merger.connect(ctx.destination); | |
// functions | |
function createMixerOutput(channel_id, index){ | |
mixer_outputs[channel_id] = ctx.createGainNode(); | |
mixer_outputs[channel_id].channelCount = 2; | |
mixer_outputs[channel_id].channelCountMode = "explicit"; | |
mixer_outputs[channel_id].channelInterpretation = "speakers"; | |
mixer_outputs[channel_id].connect(merger, 0, index); | |
return mixer_outputs[channel_id]; | |
} | |
function downloadAudio(channel_id, filename){ | |
var xhr = new XMLHttpRequest(); | |
xhr.open('GET', filename, true); | |
xhr.responseType = 'arraybuffer'; | |
xhr.onload = function(e) { | |
ctx.decodeAudioData(this.response, function(data){ | |
sources[channel_id] = ctx.createBufferSource(); | |
sources[channel_id].buffer = data; | |
sources[channel_id].loop = true; | |
sources[channel_id].connect( mixer_outputs[channel_id] ); | |
}); | |
}; | |
xhr.send(); | |
} | |
// You'll need multiple outputs on your soundcard for this | |
createMixerOutput("main", 0); // will output to 1/2 | |
createMixerOutput("cue", 1); // will output to 3/4 | |
downloadAudio("main","1.wav"); // load file into main channel | |
downloadAudio("cue","2.wav"); // load file into cue channel | |
// start specific sample after click | |
$("button").click(function(){ | |
sources[$(this).attr("id")].start(0); | |
}); | |
// Request access to microphone | |
navigator.getUserMedia({audio: true}, startUserMedia, function(e) { | |
console.log('No live audio input: ' + e); | |
}); | |
// Get the microphone stream | |
function startUserMedia(stream) | |
{ | |
// this breaks the merging of the outputs, resulting in "main" and "cue" being outputted to the same output channel again... HELP! | |
// var mic = ctx.createMediaStreamSource(stream); | |
} |
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<head> | |
<title>Cue Test</title> | |
</head> | |
<body> | |
<button id="main">Start Main</button> | |
<button id="cue">Start Cue</button> | |
<script src="http://code.jquery.com/jquery-1.9.1.min.js"></script> | |
<script src="cue-test.js"></script> | |
</body> |
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