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jQuery Related Codes
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(function($){ | |
$(function(){ | |
${1} | |
}); | |
})(jQuery); |
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/*! | |
* jQuery UI Widget-factory plugin boilerplate (for 1.8/9+) | |
* Author: @addyosmani | |
* Further changes: @peolanha | |
* Licensed under the MIT license | |
*/ | |
;(function ( $, window, document, undefined ) { | |
// define your widget under a namespace of your choice | |
// with additional parameters e.g. | |
// $.widget( "namespace.widgetname", (optional) - an | |
// existing widget prototype to inherit from, an object | |
// literal to become the widget's prototype ); | |
$.widget( "namespace.widgetname" , { | |
//Options to be used as defaults | |
options: { | |
someValue: null | |
}, | |
//Setup widget (eg. element creation, apply theming | |
// , bind events etc.) | |
_create: function () { | |
// _create will automatically run the first time | |
// this widget is called. Put the initial widget | |
// setup code here, then you can access the element | |
// on which the widget was called via this.element. | |
// The options defined above can be accessed | |
// via this.options this.element.addStuff(); | |
}, | |
// Destroy an instantiated plugin and clean up | |
// modifications the widget has made to the DOM | |
destroy: function () { | |
// this.element.removeStuff(); | |
// For UI 1.8, destroy must be invoked from the | |
// base widget | |
$.Widget.prototype.destroy.call(this); | |
// For UI 1.9, define _destroy instead and don't | |
// worry about | |
// calling the base widget | |
}, | |
methodB: function ( event ) { | |
//_trigger dispatches callbacks the plugin user | |
// can subscribe to | |
// signature: _trigger( "callbackName" , [eventObject], | |
// [uiObject] ) | |
// eg. this._trigger( "hover", e /*where e.type == | |
// "mouseenter"*/, { hovered: $(e.target)}); | |
this._trigger('methodA', event, { | |
key: value | |
}); | |
}, | |
methodA: function ( event ) { | |
this._trigger('dataChanged', event, { | |
key: value | |
}); | |
}, | |
// Respond to any changes the user makes to the | |
// option method | |
_setOption: function ( key, value ) { | |
switch (key) { | |
case "someValue": | |
//this.options.someValue = doSomethingWith( value ); | |
break; | |
default: | |
//this.options[ key ] = value; | |
break; | |
} | |
// For UI 1.8, _setOption must be manually invoked | |
// from the base widget | |
$.Widget.prototype._setOption.apply( this, arguments ); | |
// For UI 1.9 the _super method can be used instead | |
// this._super( "_setOption", key, value ); | |
} | |
}); | |
})( jQuery, window, document ); |
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