Created
October 12, 2014 06:53
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class Walker { | |
PVector position; | |
float top, bottom, left, right; | |
float radian; | |
Walker() { | |
reset(); | |
} | |
void reset() { | |
position = new PVector(); | |
position.x = width / 2; | |
position.y = height / 2; | |
top = random(1.0); | |
bottom = random(1.0); | |
left = random(1.0); | |
right = random(1.0); | |
radian = random(3.0); | |
} | |
void draw() { | |
radian = random(3.0); | |
position.x += random(-left, right); | |
position.y += random(-top, bottom); | |
ellipse(position.x, position.y, radian, radian); | |
} | |
} | |
Walker [] walkers; | |
void setup() { | |
size(600, 600); | |
walkers = new Walker[10000]; | |
for (int i = 0; i < walkers.length; ++i) { | |
walkers[i] = new Walker(); | |
} | |
background(0); | |
} | |
void draw() { | |
noFill(); | |
fill(0, 0, 0, 10); | |
rect(0, 0, width, height); | |
tint(255, 255); | |
noStroke(); | |
fill(255, 10); | |
for (int i = 0; i < walkers.length; ++i) { | |
walkers[i].draw(); | |
} | |
} | |
void keyReleased() { | |
if (key == 'c') { | |
for (int i = 0; i < walkers.length; ++i) { | |
walkers[i].reset(); | |
} | |
background(0); | |
} | |
} |
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