Last active
July 17, 2017 15:14
-
-
Save yonatanmn/c0374aa4a4475515a9cd to your computer and use it in GitHub Desktop.
css sprite with sass (scss)
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
//usage is pretty simple: | |
//1. create a sprite of square images (if the icon is not square, save it inside a square anyway): | |
// example: http://glue.readthedocs.org/en/latest/_images/famfamfam2.png | |
//2. define sass map with the keys specified: | |
$mySprite:( | |
url: '../images/mySprite.png', | |
names: ('createIcon','player','bell','notifications','icon13','icon15'...), //names of all of the icons in sprite | |
itemsInRow: 10, //sprite structure | |
numOfRows: 2 | |
); | |
//3. use it like this: | |
.selector{ | |
@include backgroundImageBySprite($mySprite,'bell',30px) //sprite, name of the item, size (width and height) - note that adding percentage should be in a square parent parent | |
} | |
//=======================================================================// | |
//the mixin (and functions) are defined here: | |
@function divideEscape0($a,$b){ | |
@if ($b ==0){@return 0} | |
@return $a/$b; | |
} | |
@function getImagePositionFromSprite($iconName,$sprite-name,$itemsInRow:10,$numOfRows:1){ | |
$index: index($sprite-name,$iconName); | |
$row: ceil($index/$itemsInRow); | |
$indexInRow: $index % $itemsInRow; | |
@return percentage(divideEscape0(1,($itemsInRow - 1))*($indexInRow - 1)) percentage(divideEscape0(1,($numOfRows - 1))*($row - 1)); | |
} | |
@mixin backgroundImageBySprite($sprite,$name,$size){ | |
background-image: url(map_get($sprite,url)); | |
background-position: getImagePositionFromSprite( | |
$name, | |
map_get($sprite,names), | |
map_get($sprite,itemsInRow), | |
map_get($sprite,numOfRows) | |
); | |
height: $size; | |
width: $size; | |
background-size: auto $size * (map_get($sprite,numOfRows)); | |
} | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment