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VEXpression
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/* Initialize */ | |
float curvelength = primintrinsic(1, 'arclength', 0); | |
if( curvelength == 0 ) | |
curvelength = primintrinsic(1, 'measuredperimeter', 0); | |
float dist = @P.z / curvelength + ch('offset'); | |
vector2 uv = set(dist, 0); | |
// PRIMUV_UNITLEN_TO_UNIT = 7 | |
vector2 posuv = primuvconvert(@OpInput2, uv, 0, 7); | |
/* Point on Curve */ | |
vector curvepos; | |
float epsilon = 1e-5; | |
if(dist < 0) | |
{ | |
posuv = {0, 0}; | |
vector p1 = primuv(1, 'P', 0, posuv); | |
vector p2 = primuv(1, 'P', 0, set(epsilon, 0, 1)); | |
vector v1 = normalize(p2 - p1) * curvelength; | |
curvepos = p1 + v1 * dist; | |
} | |
else if(dist > 1) | |
{ | |
posuv = {1, 0}; | |
vector p1 = primuv(1, 'P', 0, set(1 - epsilon, 0, 1)); | |
vector p2 = primuv(1, 'P', 0, posuv); | |
vector v1 = normalize(p2 - p1) * curvelength; | |
curvepos = p2 + v1 * (dist - 1); | |
} | |
else | |
{ | |
curvepos = primuv(1, 'P', 0, posuv); | |
} | |
/* Transform */ | |
vector N = primuv(1, 'N', 0, posuv); | |
vector up = primuv(1, 'up', 0, posuv); | |
matrix m = maketransform(N, up, curvepos); | |
@P.z = 0.0; | |
@P *= m; |
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