Created
May 8, 2016 01:25
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A wrapper for root signature creation.
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| ComPtr<ID3D12RootSignature> afCreateRootSignature(int numDescriptors, D3D12_DESCRIPTOR_RANGE descriptors[], int numSamplers, D3D12_STATIC_SAMPLER_DESC samplers[]) | |
| { | |
| ComPtr<ID3D12RootSignature> rs; | |
| ComPtr<ID3DBlob> signature; | |
| ComPtr<ID3DBlob> error; | |
| D3D12_ROOT_PARAMETER rootParameter = {}; | |
| rootParameter.ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE; | |
| rootParameter.ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL; | |
| rootParameter.DescriptorTable.NumDescriptorRanges = numDescriptors; | |
| rootParameter.DescriptorTable.pDescriptorRanges = descriptors; | |
| D3D12_ROOT_SIGNATURE_DESC rsDesc = { (UINT)(numDescriptors ? 1 : 0), &rootParameter, (UINT)numSamplers, samplers, D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT }; | |
| HRESULT hr = D3D12SerializeRootSignature(&rsDesc, D3D_ROOT_SIGNATURE_VERSION_1, &signature, &error); | |
| assert(hr == S_OK); | |
| hr = deviceMan.GetDevice()->CreateRootSignature(0, signature->GetBufferPointer(), signature->GetBufferSize(), IID_PPV_ARGS(&rs)); | |
| assert(hr == S_OK); | |
| return rs; | |
| } |
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