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August 29, 2015 14:08
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| // "sp" is used to slow down the game - by putting in a timing loop between generations. A value of sp of | |
| // 1000 should do one generation in about 1 second. A value of 0 will do the generation as fast as possible. | |
| void generation_sleep(){ | |
| if(sp > 0){ | |
| sleep(sp); | |
| } | |
| } |
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