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Ultima Online Sphere Server Info Packet
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'use strict' | |
const net = require('net') | |
module.exports = { | |
totalPlayers: function (loginserv, port = 2593) { | |
const client = new net.Socket() | |
client.on('close', () => { | |
console.log('Socket closed') | |
}) | |
const connOpt = { | |
host: loginserv, | |
port: port | |
} | |
client.setTimeout(500) | |
client.connect(connOpt, () => { | |
console.log(`Socket connected: ${loginserv}:${port}`) | |
}) | |
const promise = new Promise((resolve, reject) => { | |
try { | |
client.write(Buffer.from('22', 'hex')) | |
client.on('data', (data) => { | |
const res = data.toString().split('=')[3].split(',')[0] | |
client.destroy() | |
resolve(res) | |
}) | |
client.on('timeout', () => { | |
console.log('Socket timeout') | |
client.destroy() | |
resolve('timeout') | |
}) | |
client.on('error', (err) => { | |
client.destroy() | |
console.log(err) | |
resolve('err') | |
}) | |
} catch (e) { | |
client.destroy() | |
reject(e) | |
} | |
}) | |
return promise | |
} | |
} |
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