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@yoxisem544
Created April 21, 2023 01:15
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import Foundation
public struct Heap<T> {
/** The array that stores the heap's nodes. */
var nodes = [T]()
/**
* Determines how to compare two nodes in the heap.
* Use '>' for a max-heap or '<' for a min-heap,
* or provide a comparing method if the heap is made
* of custom elements, for example tuples.
*/
private var orderCriteria: (T, T) -> Bool
/**
* Creates an empty heap.
* The sort function determines whether this is a min-heap or max-heap.
* For comparable data types, > makes a max-heap, < makes a min-heap.
*/
public init(sort: @escaping (T, T) -> Bool) {
self.orderCriteria = sort
}
/**
* Creates a heap from an array. The order of the array does not matter;
* the elements are inserted into the heap in the order determined by the
* sort function. For comparable data types, '>' makes a max-heap,
* '<' makes a min-heap.
*/
public init(array: [T], sort: @escaping (T, T) -> Bool) {
self.orderCriteria = sort
configureHeap(from: array)
}
/**
* Configures the max-heap or min-heap from an array, in a bottom-up manner.
* Performance: This runs pretty much in O(n).
*/
private mutating func configureHeap(from array: [T]) {
nodes = array
for i in stride(from: (nodes.count/2-1), through: 0, by: -1) {
shiftDown(i)
}
}
public var isEmpty: Bool {
return nodes.isEmpty
}
public var count: Int {
return nodes.count
}
/**
* Returns the index of the parent of the element at index i.
* The element at index 0 is the root of the tree and has no parent.
*/
@inline(__always) internal func parentIndex(ofIndex i: Int) -> Int {
return (i - 1) / 2
}
/**
* Returns the index of the left child of the element at index i.
* Note that this index can be greater than the heap size, in which case
* there is no left child.
*/
@inline(__always) internal func leftChildIndex(ofIndex i: Int) -> Int {
return 2*i + 1
}
/**
* Returns the index of the right child of the element at index i.
* Note that this index can be greater than the heap size, in which case
* there is no right child.
*/
@inline(__always) internal func rightChildIndex(ofIndex i: Int) -> Int {
return 2*i + 2
}
/**
* Returns the maximum value in the heap (for a max-heap) or the minimum
* value (for a min-heap).
*/
public func peek() -> T? {
return nodes.first
}
/**
* Adds a new value to the heap. This reorders the heap so that the max-heap
* or min-heap property still holds. Performance: O(log n).
*/
public mutating func insert(_ value: T) {
nodes.append(value)
shiftUp(nodes.count - 1)
}
/**
* Adds a sequence of values to the heap. This reorders the heap so that
* the max-heap or min-heap property still holds. Performance: O(log n).
*/
public mutating func insert<S: Sequence>(_ sequence: S) where S.Iterator.Element == T {
for value in sequence {
insert(value)
}
}
/**
* Allows you to change an element. This reorders the heap so that
* the max-heap or min-heap property still holds.
*/
public mutating func replace(index i: Int, value: T) {
guard i < nodes.count else { return }
remove(at: i)
insert(value)
}
/**
* Removes the root node from the heap. For a max-heap, this is the maximum
* value; for a min-heap it is the minimum value. Performance: O(log n).
*/
@discardableResult public mutating func remove() -> T? {
guard !nodes.isEmpty else { return nil }
if nodes.count == 1 {
return nodes.removeLast()
} else {
// Use the last node to replace the first one, then fix the heap by
// shifting this new first node into its proper position.
let value = nodes[0]
nodes[0] = nodes.removeLast()
shiftDown(0)
return value
}
}
/**
* Removes an arbitrary node from the heap. Performance: O(log n).
* Note that you need to know the node's index.
*/
@discardableResult public mutating func remove(at index: Int) -> T? {
guard index < nodes.count else { return nil }
let size = nodes.count - 1
if index != size {
nodes.swapAt(index, size)
shiftDown(from: index, until: size)
shiftUp(index)
}
return nodes.removeLast()
}
// public mutating func removeValue(_ value: T) -> T? {
// var targetIndex = -1
// for (index, node) in nodes.enumerated() {
// if node == value {
// targetIndex = index
// break
// }
// }
//
// if targetIndex == -1 { return nil }
//
// return remove(at: targetIndex)
// }
/**
* Takes a child node and looks at its parents; if a parent is not larger
* (max-heap) or not smaller (min-heap) than the child, we exchange them.
*/
internal mutating func shiftUp(_ index: Int) {
var childIndex = index
let child = nodes[childIndex]
var parentIndex = self.parentIndex(ofIndex: childIndex)
while childIndex > 0 && orderCriteria(child, nodes[parentIndex]) {
nodes[childIndex] = nodes[parentIndex]
childIndex = parentIndex
parentIndex = self.parentIndex(ofIndex: childIndex)
}
nodes[childIndex] = child
}
/**
* Looks at a parent node and makes sure it is still larger (max-heap) or
* smaller (min-heap) than its childeren.
*/
internal mutating func shiftDown(from index: Int, until endIndex: Int) {
let leftChildIndex = self.leftChildIndex(ofIndex: index)
let rightChildIndex = leftChildIndex + 1
// Figure out which comes first if we order them by the sort function:
// the parent, the left child, or the right child. If the parent comes
// first, we're done. If not, that element is out-of-place and we make
// it "float down" the tree until the heap property is restored.
var first = index
if leftChildIndex < endIndex && orderCriteria(nodes[leftChildIndex], nodes[first]) {
first = leftChildIndex
}
if rightChildIndex < endIndex && orderCriteria(nodes[rightChildIndex], nodes[first]) {
first = rightChildIndex
}
if first == index { return }
nodes.swapAt(index, first)
shiftDown(from: first, until: endIndex)
}
internal mutating func shiftDown(_ index: Int) {
shiftDown(from: index, until: nodes.count)
}
}
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