Skip to content

Instantly share code, notes, and snippets.

View yratof's full-sized avatar
🍊
Eating an orange

Andrew yratof

🍊
Eating an orange
View GitHub Profile
@yratof
yratof / morphagene_ableton.py
Created January 12, 2022 22:32 — forked from knandersen/morphagene_ableton.py
Allows you to use Ableton projects and exports as reels for the Make Noise Morphagene eurorack module.
#!/usr/bin/env python2
# -*- coding: utf-8 -*-
"""
USAGE:
morphagene_ableton.py -w <inputwavfile> -l <inputlabels> -o <outputfile>'
Instructions in Ableton:
Insert locators as splice markers in your project (Create > Add Locator)
Export Audio/Video with
Sample Rate: 48000 Hz
@yratof
yratof / divi-viewport-pinch-to-zoom.php
Created November 1, 2022 19:27 — forked from Garconis/divi-viewport-pinch-to-zoom.php
Divi | Add pinch and zoom (user scalable) to mobile viewport meta
<?php
// Removes et_add_viewport_meta from the wp_head phase
function remove_divi_actions() {
remove_action( 'wp_head', 'et_add_viewport_meta' );
}
// Call 'remove_divi_actions' during WP initialization
add_action('init','remove_divi_actions');
// add ability to pinch and zoom
@yratof
yratof / FlyCamera.cs
Created January 27, 2023 12:49 — forked from FreyaHolmer/FlyCamera.cs
A camera controller for easily flying around a scene in Unity smoothly. WASD for lateral movement, Space & Ctrl for vertical movement, Shift to move faster. Add this script to an existing camera, or an empty game object, hit play, and you're ready to go~
using UnityEngine;
[RequireComponent( typeof(Camera) )]
public class FlyCamera : MonoBehaviour {
public float acceleration = 50; // how fast you accelerate
public float accSprintMultiplier = 4; // how much faster you go when "sprinting"
public float lookSensitivity = 1; // mouse look sensitivity
public float dampingCoefficient = 5; // how quickly you break to a halt after you stop your input
public bool focusOnEnable = true; // whether or not to focus and lock cursor immediately on enable