A guide to running the Cavalry motion graphics software on Linux using Wine.
This guide has been tested exclusively on Wine 11.
A guide to running the Cavalry motion graphics software on Linux using Wine.
This guide has been tested exclusively on Wine 11.
| <!-- i have to warn you, this code SUCKS! i DO NOT recommend using this code, but you can if you want --> | |
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| <div style="overflow: clip;contain:strict;width:100%;height:100%;position:absolute"> | |
| <div style="padding:28px;display: flex;height:100%;box-sizing:border-box;flex-direction: column;align-items: center;justify-content: center;"> | |
| <svg class="nv-block sm:nv-hidden nv-h-6 nv-w-auto" style="width:100px;margin-top:2px" viewBox="0 0 1230.574 519.774" xmlns="http://www.w3.org/2000/svg" aria-label="Cloudflare"><path d="m784.025 512.011 5.872-20.311c6.998-24.169 4.394-46.511-7.349-62.926-10.801-15.122-28.804-24.022-50.666-25.056l-414.114-5.281c-2.788-.147-5.096-1.403-6.518-3.471-1.44-2.123-1.773-4.856-.886-7.478 1.366-4.08 5.41-7.164 9.62-7.349l417.954-5.299c49.576-2.271 103.2 |
Terminals should generate the 256-color palette from the user's base16 theme.
If you've spent much time in the terminal, you've probably set a custom base16 theme. They work well. You define a handful of colors in one place and all your programs use them.
The drawback is that 16 colors is limiting. Complex and color-heavy programs struggle with such a small palette.
As of Bedrock Preview 1.21.120.21 minecraft is using the new Game Development Kit and moving away from UWP. They are nolonger packaged as APPX but instead as MSIXVC which requires a new way of fetching and is far easier than previous methods but requires authentication. This hopefully will explain how to download the new format.
| Product | PackageId | ProductId | ContentId |
|---|---|---|---|
| Minecraft Bedrock | Microsoft.MinecraftUWP |
9NBLGGH2JHXJ |
7792d9ce-355a-493c-afbd-768f4a77c3b0 |
| Minecraft Preview | Microsoft.MinecraftWindowsBeta |
9P5X4QVLC2XR |
98bd2335-9b01-4e4c-bd05-ccc01614078b |
This collection is limited to only include the reports that were submitted as security vulnerabilities to the curl bug-bounty program on Hackerone.
Several other issues not included here are highly suspcious as well.
| // 3D Dom viewer, copy-paste this into your console to visualise the DOM as a stack of solid blocks. | |
| // You can also minify and save it as a bookmarklet (https://www.freecodecamp.org/news/what-are-bookmarklets/) | |
| (() => { | |
| const SHOW_SIDES = false; // color sides of DOM nodes? | |
| const COLOR_SURFACE = true; // color tops of DOM nodes? | |
| const COLOR_RANDOM = false; // randomise color? | |
| const COLOR_HUE = 190; // hue in HSL (https://hslpicker.com) | |
| const MAX_ROTATION = 180; // set to 360 to rotate all the way round | |
| const THICKNESS = 20; // thickness of layers | |
| const DISTANCE = 10000; // ¯\\_(ツ)_/¯ |
Some notes and tools for reverse engineering / deobfuscating / unminifying obfuscated web app code.
(EDIT: Besides Reddit, I've also put this up on Github Gist)
So while looking for information on security keys before getting one myself, I got very confused reading about all the different modes and advertised features of Yubikeys and other similar dongles. The official documentation tends to be surprisingly convoluted at times, weirdly organized and oddly shy about a few of the limitations of these keys (which I'm making a point of putting front and center). Now that I have one, I decided to write down everything I figured out in order to help myself (and hopefully some other people reading this) make sense of all this.
Since I'm partly writing these notes for myself, there might be some back and forth between "exp
UPDATED: 2026-04-18