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#!/usr/bin/env python3 | |
""" | |
Python 3 code that can decompress (to a .gvas file), or recompress (to a .savegame file) | |
the UE4 savegame file that Astroneer uses. | |
Though I wrote this for tinkering with Astroneer games saves, it's probably | |
generic to the Unreal Engine 4 compressed saved game format. | |
Examples: |
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""" | |
Two things are wrong with Django's default `SECRET_KEY` system: | |
1. It is not random but pseudo-random | |
2. It saves and displays the SECRET_KEY in `settings.py` | |
This snippet | |
1. uses `SystemRandom()` instead to generate a random key | |
2. saves a local `secret.txt` |
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#!/usr/bin/env python | |
# Reflects the requests from HTTP methods GET, POST, PUT, and DELETE | |
# Written by Nathan Hamiel (2010) | |
from BaseHTTPServer import HTTPServer, BaseHTTPRequestHandler | |
from optparse import OptionParser | |
class RequestHandler(BaseHTTPRequestHandler): | |
def do_GET(self): |