Created
September 25, 2013 09:31
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Python で書いた何の変哲もない 3 目ならべ。
技術的に特別なことは何もしていない。 ただ、これを Wrap して Console -> Web API -> Web Application としていくにはどういう設計がいいか、
どうしたら美しく書けるか、を考えながら書いていた。
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# -*- coding: utf-8 -*- | |
from __future__ import unicode_literals | |
from __future__ import print_function | |
def enum(**enums): | |
return type(str('Enum'), (), enums) | |
class TicTacToeException(Exception): | |
pass | |
class TicTacToe(object): | |
STATUS = enum(INIT=0, MAIN=1, GAMEOVER=2) | |
MARK = enum(EMPTY=0, A=1, B=2) | |
def __init__( | |
self, | |
size=3, | |
state=STATUS.INIT, | |
current=MARK.A, | |
winner=None, | |
board=None, | |
): | |
if board is None: | |
board = self.plain_board(size=size) | |
self.size = size | |
self.state = state | |
self.current = current | |
self.winner = winner | |
self.board = board | |
@classmethod | |
def plain_board(cls, size=3, fillwith=MARK.EMPTY): | |
range_ = range(size) | |
return [[fillwith for _ in range_] for __ in range_] | |
def start(self): | |
if self.state != self.STATUS.INIT: | |
raise TicTacToeException() | |
self.state = self.STATUS.MAIN | |
def is_puttable(self, i, j): | |
try: | |
return self.board[i][j] == self.MARK.EMPTY | |
except Exception: | |
return False | |
def put(self, i, j): | |
if self.state != self.STATUS.MAIN: | |
raise TicTacToeException() | |
if not self.is_puttable(i, j): | |
raise TicTacToeException() | |
self.board[i][j] = self.current | |
def board_lines(self): | |
board = self.board | |
size = self.size | |
horizonal = [tuple(line) for line in board] | |
vertical = zip(*board) | |
diagonal = [ | |
tuple(board[x][x] for x in range(size)), | |
tuple(board[x][size - 1 - x] for x in range(size)), | |
] | |
return tuple(horizonal + vertical + diagonal) | |
def judge(self): | |
all_lines = self.board_lines() | |
if (self.MARK.A, ) * self.size in all_lines: | |
winner = self.MARK.A | |
elif (self.MARK.B, ) * self.size in all_lines: | |
winner = self.MARK.B | |
else: | |
return | |
self.winner = winner | |
self.state = self.STATUS.GAMEOVER | |
def next_turn(self): | |
if self.current == self.MARK.A: | |
next = self.MARK.B | |
elif self.current == self.MARK.B: | |
next = self.MARK.A | |
self.current = next | |
def dump(self): | |
return { | |
'state': self.state, | |
'current': self.current, | |
'winner': self.winner, | |
'board': self.board, | |
} | |
@classmethod | |
def load(cls, data): | |
return cls(**data) | |
if __name__ == '__main__': | |
''' | |
実際のゲームの流れをテスト | |
''' | |
t = TicTacToe() | |
print(t.dump()) | |
t.start() | |
putting = ( | |
(0, 1), | |
(1, 2), | |
(1, 1), | |
(2, 2), | |
(1, 0), | |
(0, 0), | |
(2, 1), | |
) | |
for i, j in putting: | |
if t.is_puttable(i, j): | |
t.put(i, j) | |
t.judge() | |
if t.winner is None: | |
t.next_turn() | |
print(t.dump()) | |
print(t.winner) |
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