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A Flutter PageView replacement/snapping ListView for fixed-extent items
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import "package:flutter/widgets.dart"; | |
import "dart:math"; | |
class SnappingListView extends StatefulWidget { | |
final Axis scrollDirection; | |
final ScrollController controller; | |
final IndexedWidgetBuilder itemBuilder; | |
final List<Widget> children; | |
final int itemCount; | |
final double itemExtent; | |
final ValueChanged<int> onItemChanged; | |
final EdgeInsets padding; | |
SnappingListView( | |
{this.scrollDirection, | |
this.controller, | |
@required this.children, | |
@required this.itemExtent, | |
this.onItemChanged, | |
this.padding = const EdgeInsets.all(0.0)}) | |
: assert(itemExtent > 0), | |
itemCount = null, | |
itemBuilder = null; | |
SnappingListView.builder( | |
{this.scrollDirection, | |
this.controller, | |
@required this.itemBuilder, | |
this.itemCount, | |
@required this.itemExtent, | |
this.onItemChanged, | |
this.padding = const EdgeInsets.all(0.0)}) | |
: assert(itemExtent > 0), | |
children = null; | |
@override | |
createState() => _SnappingListViewState(); | |
} | |
class _SnappingListViewState extends State<SnappingListView> { | |
int _lastItem = 0; | |
@override | |
Widget build(BuildContext context) { | |
final startPadding = widget.scrollDirection == Axis.horizontal | |
? widget.padding.left | |
: widget.padding.top; | |
final scrollPhysics = SnappingListScrollPhysics( | |
mainAxisStartPadding: startPadding, itemExtent: widget.itemExtent); | |
final listView = widget.children != null | |
? ListView( | |
scrollDirection: widget.scrollDirection, | |
controller: widget.controller, | |
children: widget.children, | |
itemExtent: widget.itemExtent, | |
physics: scrollPhysics, | |
padding: widget.padding) | |
: ListView.builder( | |
scrollDirection: widget.scrollDirection, | |
controller: widget.controller, | |
itemBuilder: widget.itemBuilder, | |
itemCount: widget.itemCount, | |
itemExtent: widget.itemExtent, | |
physics: scrollPhysics, | |
padding: widget.padding); | |
return NotificationListener<ScrollNotification>( | |
child: listView, | |
onNotification: (notif) { | |
if (notif.depth == 0 && | |
widget.onItemChanged != null && | |
notif is ScrollUpdateNotification) { | |
final currItem = | |
(notif.metrics.pixels - startPadding) ~/ widget.itemExtent; | |
if (currItem != _lastItem) { | |
_lastItem = currItem; | |
widget.onItemChanged(currItem); | |
} | |
} | |
return false; | |
}); | |
} | |
} | |
class SnappingListScrollPhysics extends ScrollPhysics { | |
final double mainAxisStartPadding; | |
final double itemExtent; | |
const SnappingListScrollPhysics( | |
{ScrollPhysics parent, | |
this.mainAxisStartPadding = 0.0, | |
@required this.itemExtent}) | |
: super(parent: parent); | |
@override | |
SnappingListScrollPhysics applyTo(ScrollPhysics ancestor) { | |
return SnappingListScrollPhysics( | |
parent: buildParent(ancestor), | |
mainAxisStartPadding: mainAxisStartPadding, | |
itemExtent: itemExtent); | |
} | |
double _getItem(ScrollPosition position) { | |
return (position.pixels - mainAxisStartPadding) / itemExtent; | |
} | |
double _getPixels(ScrollPosition position, double item) { | |
return min(item * itemExtent, position.maxScrollExtent); | |
} | |
double _getTargetPixels( | |
ScrollPosition position, Tolerance tolerance, double velocity) { | |
double item = _getItem(position); | |
if (velocity < -tolerance.velocity) | |
item -= 0.5; | |
else if (velocity > tolerance.velocity) item += 0.5; | |
return _getPixels(position, item.roundToDouble()); | |
} | |
@override | |
Simulation createBallisticSimulation( | |
ScrollMetrics position, double velocity) { | |
// If we're out of range and not headed back in range, defer to the parent | |
// ballistics, which should put us back in range at a page boundary. | |
if ((velocity <= 0.0 && position.pixels <= position.minScrollExtent) || | |
(velocity >= 0.0 && position.pixels >= position.maxScrollExtent)) | |
return super.createBallisticSimulation(position, velocity); | |
final Tolerance tolerance = this.tolerance; | |
final double target = _getTargetPixels(position, tolerance, velocity); | |
if (target != position.pixels) | |
return ScrollSpringSimulation(spring, position.pixels, target, velocity, | |
tolerance: tolerance); | |
return null; | |
} | |
@override | |
bool get allowImplicitScrolling => false; | |
} |
Thank you very much, your code saved my day.
Thank you very much, your code saved my day.
do you have sample code?
Thank you very much, your code saved my day.
do you have sample code?
Hi. I don`t have simple example code. You can clone my current pet-project (https://github.com/iebrosalin/mobile/tree/flutter/social_network) and in HomeScreen you see my use case.
thank you :)
A working, updated version of this gist you can find here: https://gist.github.com/nxcco/98fca4a7dbdecf2f423013cf55230dba
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is any sample code?