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[nodemon] 2.0.2 | |
[nodemon] to restart at any time, enter `rs` | |
[nodemon] watching dir(s): *.* | |
[nodemon] watching extensions: js,mjs,json | |
[nodemon] starting `node enqueue.js` | |
written 100 messages | |
reading... | |
{ severity: 7, | |
fac: 'SASL', | |
message: |
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#!/bin/bash | |
set -o errexit | |
set -o pipefail | |
set -u | |
set -x | |
NVIDIA_DRIVER_VERSION="${NVIDIA_DRIVER_VERSION:-384.125}" | |
NVIDIA_DRIVER_DOWNLOAD_URL_DEFAULT="https://us.download.nvidia.com/tesla/${NVIDIA_DRIVER_VERSION}/NVIDIA-Linux-x86_64-${NVIDIA_DRIVER_VERSION}.run" | |
NVIDIA_DRIVER_DOWNLOAD_URL="${NVIDIA_DRIVER_DOWNLOAD_URL:-$NVIDIA_DRIVER_DOWNLOAD_URL_DEFAULT}" |
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# init cluster | |
sudo swapoff -a | |
sudo kubeadm init --pod-network-cidr=10.244.0.0/16 --apiserver-advertise-address=HOST_IP | |
# apply kubectl config | |
sudo cp -f /etc/kubernetes/admin.conf $HOME/.kube/config | |
sudo chown $(id -u):$(id -g) $HOME/.kube/config | |
# untaint master | |
kubectl taint nodes --all node-role.kubernetes.io/master- |
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# install docker | |
apt-get update | |
apt-get install -y \ | |
apt-transport-https \ | |
ca-certificates \ | |
curl \ | |
software-properties-common | |
curl -fsSL https://download.docker.com/linux/ubuntu/gpg | apt-key add - |
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let path = require("path"); | |
let { ServiceBroker } = require("moleculer"); | |
let ApiGatewayService = require("../../index"); | |
// Create broker | |
let broker = new ServiceBroker({ | |
logger: console, | |
cacher: "memory", | |
metrics: true, | |
validation: true |
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{ | |
"env": { | |
"es6": true, | |
"node": true, | |
"mocha": true | |
}, | |
"parserOptions": { | |
"ecmaVersion": 2018, | |
"sourceType": "module" | |
}, |
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{ | |
"compilerOptions": { | |
"module": "es2015", | |
"moduleResolution": "node", | |
"target": "es2015", | |
"noImplicitAny": false, | |
"removeComments": true, | |
"preserveConstEnums": true, | |
"sourceMap": true, | |
"baseUrl": ".", |
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using System; | |
using System.Collections; | |
using System.Globalization; | |
using System.IO; | |
using System.Text.RegularExpressions; | |
using UnityEngine; | |
using Random = UnityEngine.Random; | |
/// <summary> | |
/// Copy contents of StreamingAssets to Application.persistentDataPath |
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var bs58 = require('bs58') | |
var unencodedData = "003c176e659bea0f29a3e9bf7880c112b1b31b4dc826268187" | |
var out = bs58.encode(new Buffer(unencodedData, 'hex')) | |
console.log(out) // => 16UjcYNBG9GTK4uq2f7yYEbuifqCzoLMGS |
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using UnityEngine; | |
using System.IO; | |
using System.Net.Sockets; | |
using System.Collections; | |
using System; | |
public class PlayPCMStreamOverTCP : MonoBehaviour | |
{ | |
public TcpClient Client { get; private set; } |
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