Created
April 10, 2017 17:04
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dp4 timings
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a*x + b*y + c*z + d*w | |
1 MUL A, X (4, 0.5) | |
2 MOV X, A | |
3 SHUFPS A, A (1, 1) | |
4 ADD A, X (4, 0.5) | |
5 MOV X, A | |
6 SHUFPS A, A (1, 1) | |
7 ADD A, X (4, 0.5) | |
end-to-end latency: 14 | |
max tput: 1 -> 1 dot | |
1 MUL a, x (4, 0.5) | |
2 FMA a, b, y (4, 0.5) | |
3 FMA a, c, z (4, 0.5) | |
4 FMA a, d, w (4, 0.5) | |
end-to-end latency: 16 | |
max tput: 0.5 (2 per cycle) -> 8 dots | |
can trivially (just change emitted instructions) use AVX to get 16 dots with full-rate AVX | |
1 MUL a, x | |
2 MUL c, z | |
3 FMA a, b, y | |
4 FMA c, d, w | |
5 ADD a, c | |
e2e latency: 12 | |
max tput: 1 -> 4 dots | |
1 MUL A, X (4, 0.5) | |
2 HADD A, A (6, 2) | |
3 HADD A, A (6, 2) | |
e2e latency: 16 | |
max tput: 2 -> 0.5 dots | |
1 DPPS A, X (13, 1.5) | |
e2e latency: 13 | |
tput: 1.5 -> 0.66 dots |
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