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Area-proportional Venn Diagrams
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// Since `overlapArea` function is monotonic increasing, we can perform a | |
// simple bisection search to find the distance that leads to an overlap | |
// area within epsilon of the desired overlap. | |
function distanceForOverlapArea(r1, r2, desiredOverlap) { | |
// Ensure r1 <= r2 | |
if (r1 > r2) { | |
var temp = r2; | |
r2 = r1; | |
r1 = temp; | |
} | |
// Use a small epsilon for subpixel precision | |
var eps = 0.075; | |
// Set up initial values for our search space | |
var bestGuess, lo = r1 + r2, hi = r1 - r2; | |
// Run a fixed number of search iterations to converge on | |
// a final value, which will hopefully be close enough. | |
// This isn't too precise, but I've found a hundred iterations | |
// to be plenty enough in practice | |
for (var i = 1; i < 100; i++) { | |
var dist = (lo + hi) / 2; | |
bestGuess = overlapArea(r1, r2, dist); | |
if (Math.abs(bestGuess - desiredOverlap) <= eps) { | |
return dist; | |
} | |
if (bestGuess < desiredOverlap) { | |
lo = dist; | |
} | |
else { | |
hi = dist; | |
} | |
} | |
return bestGuess; | |
}; | |
function overlapArea(r1, r2, dist) { | |
// Calculate the area in the overlap of two circles with | |
// radii `r1` and `r2` that are `dist` distance apart. | |
// Assumes `r1` <= `r2`. | |
// A utility squaring function | |
var sq = function (x) { return x * x; }; | |
// If one circle is inside the other, return the size of the smaller. | |
if (dist <= r1 - r2) { | |
return Math.PI * sq(r2); | |
} | |
// If the circles aren't even touching, then the overlap is zero. | |
if (dist >= r1 + r2) { | |
return 0; | |
} | |
// The math and variable names follow page 62 of 'Generating | |
// and Drawing Area-Proportional Euler and Venn Diagrams' by SC Chow: | |
// https://dspace.library.uvic.ca/bitstream/handle/1828/128/phdGradStudiesMay24.pdf | |
var alpha = 2 * Math.acos((sq(dist) + sq(r1) - sq(r2)) / (2 * r1 * dist)); | |
var beta = 2 * Math.acos((sq(dist) + sq(r2) - sq(r1)) / (2 * r2 * dist)); | |
return 0.5 * (sq(r1) * (alpha - Math.sin(alpha)) + sq(r2) * (beta - Math.sin(beta))); | |
} |
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