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Yusuf T. yusuftaufiq

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@roachhd
roachhd / README.md
Last active April 20, 2025 21:54
EMOJI cheatsheet ๐Ÿ˜›๐Ÿ˜ณ๐Ÿ˜—๐Ÿ˜“๐Ÿ™‰๐Ÿ˜ธ๐Ÿ™ˆ๐Ÿ™Š๐Ÿ˜ฝ๐Ÿ’€๐Ÿ’ข๐Ÿ’ฅโœจ๐Ÿ’๐Ÿ‘ซ๐Ÿ‘„๐Ÿ‘ƒ๐Ÿ‘€๐Ÿ‘›๐Ÿ‘›๐Ÿ—ผ๐Ÿ”ฎ๐Ÿ”ฎ๐ŸŽ„๐ŸŽ…๐Ÿ‘ป

EMOJI CHEAT SHEET

Emoji emoticons listed on this page are supported on Campfire, GitHub, Basecamp, Redbooth, Trac, Flowdock, Sprint.ly, Kandan, Textbox.io, Kippt, Redmine, JabbR, Trello, Hall, plug.dj, Qiita, Zendesk, Ruby China, Grove, Idobata, NodeBB Forums, Slack, Streamup, OrganisedMinds, Hackpad, Cryptbin, Kato, Reportedly, Cheerful Ghost, IRCCloud, Dashcube, MyVideoGameList, Subrosa, Sococo, Quip, And Bang, Bonusly, Discourse, Ello, and Twemoji Awesome. However some of the emoji codes are not super easy to remember, so here is a little cheat sheet. โœˆ Got flash enabled? Click the emoji code and it will be copied to your clipboard.

People

:bowtie: ๐Ÿ˜„

@staltz
staltz / introrx.md
Last active April 24, 2025 06:10
The introduction to Reactive Programming you've been missing
@denji
denji / nginx-tuning.md
Last active April 28, 2025 03:46
NGINX tuning for best performance

NGINX Tuning For Best Performance

For this configuration you can use web server you like, i decided, because i work mostly with it to use nginx.

Generally, properly configured nginx can handle up to 400K to 500K requests per second (clustered), most what i saw is 50K to 80K (non-clustered) requests per second and 30% CPU load, course, this was 2 x Intel Xeon with HyperThreading enabled, but it can work without problem on slower machines.

You must understand that this config is used in testing environment and not in production so you will need to find a way to implement most of those features best possible for your servers.

@llbbl
llbbl / awesome-php.md
Last active April 24, 2025 06:54 — forked from ziadoz/awesome-php.md
Awesome PHP Libraries and Resources

Awesome PHP

A list of amazingly awesome PHP libraries, resources and shiny things.

Categories

  • Composer
  • Composer Related
  • Frameworks
  • Micro Frameworks
@hallettj
hallettj / state-example-game.js
Created November 9, 2012 04:41
Implementation of a State monad in JavaScript
/*
* Example of a state monad in use. This is adapted from an example on
* the Haskell Wiki:
* http://www.haskell.org/haskellwiki/State_Monad#Complete_and_Concrete_Example_1
*/
require(['state', 'qunit'], function(state, qunit) {
/*
* playGame() is a recursive function that given an array of moves
* defines an algorithm for constructing a final game score. Along
@paulmillr
paulmillr / active.md
Last active April 24, 2025 10:07
Most active GitHub users (by contributions). https://paulmillr.com

Most active GitHub users (git.io/top)

The list would not be updated for now. Don't write comments.

The count of contributions (summary of Pull Requests, opened issues and commits) to public repos at GitHub.com from Wed, 21 Sep 2022 till Thu, 21 Sep 2023.

Because of GitHub search limitations, only 1000 first users according to amount of followers are included. If you are not in the list you don't have enough followers. See raw data and source code. Algorithm in pseudocode:

githubUsers