Created
May 24, 2013 14:54
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Neville interpolation
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using System; | |
class Program | |
{ | |
static void Main() | |
{ | |
var funcs = new Func<double, double>[8]; | |
funcs[0] = x => Math.Exp(x); | |
funcs[1] = x => Math.Log(x); | |
funcs[2] = x => 1 + x + x * x; | |
for (var i = 3; i <= 7; i++) | |
{ | |
var j = i; | |
funcs[j] = x => funcs[j - 1](x) + Math.Pow(x, j); | |
} | |
var values = new double[8][,]; | |
for (var j = 0; j < 8; j++) | |
{ | |
values[j] = new double[6, 2]; | |
for (var i = 5; i <= 10; i += 1) | |
values[j][i - 5, 1] = funcs[j](values[j][i - 5, 0] = (i / 10d)); | |
} | |
Console.WriteLine("Original value\t\tNeville interpolation\tDifference rate"); | |
for (var i = 0; i < 8; i++) | |
{ | |
var nev = Neville(values[i]); | |
var f = funcs[i](.75); | |
var n = nev(.75); | |
Console.WriteLine("{0}\t{1}\t{2}", f.ToString("e10"), n.ToString("e10"), Math.Abs((n - f) / f).ToString("e10")); | |
} | |
} | |
static Func<double, double> Neville(double[,] values) | |
{ | |
var len = values.GetLength(0); | |
var funcs = new Func<double, double>[len, len]; | |
for (var i = 0; i < len; i++) | |
{ | |
var j = i; | |
funcs[j, j] = x => values[j, 1]; | |
} | |
for (var i = 1; i < len; i++) | |
for (var j = 0; j < len - i; j++) | |
{ | |
var k = j; | |
var l = j + i; | |
funcs[k, l] = x => ((x - values[l, 0]) * funcs[k, l - 1](x) + (values[k, 0] - x) * funcs[k + 1, l](x)) / (values[k, 0] - values[l, 0]); | |
} | |
return funcs[0, len - 1]; | |
} | |
} |
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