Created
March 5, 2015 21:53
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Create an array of gradient colors
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func degradeForPosition(topColor: UIColor, bottomColor: UIColor, totalCount: Int, position: Int) -> UIColor{ | |
var rTop: CGFloat=0, gTop: CGFloat=0, bTop: CGFloat=0, aTop: CGFloat=0 | |
var rBottom: CGFloat=0, gBottom: CGFloat=0, bBottom: CGFloat=0, aBottom: CGFloat=0 | |
topColor.getRed(&rTop, green: &gTop, blue: &bTop, alpha: &aTop) | |
bottomColor.getRed(&rBottom, green: &gBottom, blue: &bBottom, alpha: &aBottom) | |
let redConst : CGFloat! = (rTop - rBottom)/CGFloat(totalCount-1) | |
let blueConst : CGFloat! = (bTop - bBottom)/CGFloat(totalCount-1) | |
let greenConst : CGFloat! = (gTop - gBottom)/CGFloat(totalCount-1) | |
let redColor : CGFloat! = (rBottom + (redConst*CGFloat(position))); | |
let greenColor : CGFloat! = (gBottom + (greenConst*CGFloat(position))); | |
let blueColor : CGFloat! = (bBottom + (blueConst*CGFloat(position))); | |
let color: AnyObject = UIColor(red: redColor, green: greenColor, blue: blueColor, alpha: 1.0) | |
return color as UIColor | |
} |
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