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June 19, 2017 06:57
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Y轴滑动
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window.requestAnimFrame = (function requestAnimFrame() { | |
return window.requestAnimationFrame || | |
window.webkitRequestAnimationFrame || | |
window.mozRequestAnimationFrame || | |
function simulation(callback) { | |
window.setTimeout(callback, 1000 / 60) | |
} | |
}()) | |
function scrollToY(scrollTargetY = 0, speed = 2000, easing = 'easeOutSine') { | |
// scrollTargetY: the target scrollY property of the window | |
// speed: time in pixels per second | |
// easing: easing equation to use | |
const scrollY = window.scrollY | |
// min time .1, max time .8 seconds | |
const time = Math.max(0.1, Math.min(Math.abs(scrollY - scrollTargetY) / speed, 0.8)) | |
let currentTime = 0 | |
// easing equations from https://github.com/danro/easing-js/blob/master/easing.js | |
/* eslint-disable no-restricted-properties */ | |
const easingEquations = { | |
easeOutSine(pos) { | |
return Math.sin(pos * (Math.PI / 2)) | |
}, | |
easeInOutSine(pos) { | |
return (-0.5 * (Math.cos(Math.PI * pos) - 1)) | |
}, | |
easeInOutQuint(pos) { | |
pos /= 0.5 | |
if (pos < 1) { | |
return 0.5 * Math.pow(pos, 5) | |
} | |
return 0.5 * (Math.pow((pos - 2), 5) + 2) | |
}, | |
} | |
// add animation loop | |
function tick() { | |
currentTime += 1 / 60 | |
const p = currentTime / time | |
const t = easingEquations[easing](p) | |
if (p < 1) { | |
window.requestAnimFrame(tick) | |
window.scrollTo(0, scrollY + ((scrollTargetY - scrollY) * t)) | |
} else { | |
window.scrollTo(0, scrollTargetY) | |
} | |
} | |
// call it once to get started | |
tick() | |
} | |
export default scrollToY |
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