Created
December 3, 2012 00:46
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//Joyful Light Drawer | |
//Derived from "Experiment in Abstract Shading" code. | |
//A lissajous curve modified to respond to mouseX, mouseY | |
float t = 0.2; | |
float spX, spY; | |
float stopVal; | |
int myFill; | |
//color lookup array | |
color[] colors = new color[5]; | |
//how many circles to use when drawing | |
int count = 100; | |
void setup(){ | |
frameRate(15); | |
size(500,500); | |
smooth(); | |
stopValSet(); | |
myFill = 0; | |
//the colors to be used | |
colors[0] = #DAF799; | |
colors[1] = #5FFAC6; | |
colors[2] = #394541; | |
colors[3] = #C45923; | |
colors[4] = #F55302; | |
background(255); | |
} | |
void draw(){ | |
// change the background color every 100 frames | |
if(frameCount%100==0){ | |
switchColor(); | |
} | |
fill(myFill,10); | |
strokeWeight(20); | |
rect(0,0,width,height); | |
strokeWeight(5); | |
//create a lissajous curve | |
for (int i = 0; i< count; i++){ | |
spX = (t* mouseX*width) * 0.000001; | |
spY = (t* mouseY*width) * 0.000001; | |
spX = (width/2)*sin(spX); | |
spY = (height/2)*cos(spY); | |
stroke(colors[floor(random(colors.length))]); | |
strokeWeight(5); | |
point(spX + width/2 , spY + height/2); | |
t += .1; | |
} | |
//reset theta if it is greater than stopVal | |
if(t > stopVal){ | |
t = 0.1; | |
} | |
} | |
void switchColor(){ | |
if (myFill == 0){ | |
myFill = 255; | |
} else { | |
myFill = 0; | |
} | |
} | |
void stopValSet(){ | |
stopVal = 50000; | |
} |
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