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Álvaro Rodríguez z3nth10n

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@valryon
valryon / Extruder.cs
Created November 18, 2016 13:25
Extrude a 2D sprite to a mesh from a Polygon Collider in Unity3D
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
/// <summary>
///
/// </summary>
/// <remarks>Source: https://forum.unity3d.com/threads/trying-extrude-a-2d-polygon-to-create-a-mesh.102629/ </remarks>
[RequireComponent(typeof(MeshFilter), typeof(MeshRenderer), typeof(PolygonCollider2D))]
public class ExtrudeSprite : MonoBehaviour
@wavezhang
wavezhang / java_download.sh
Last active April 19, 2025 05:00
download java from oracle without login
wget -c --no-cookies --no-check-certificate --header "Cookie: oraclelicense=accept-securebackup-cookie" https://download.oracle.com/otn-pub/java/jdk/12.0.2+10/e482c34c86bd4bf8b56c0b35558996b9/jdk-12.0.2_linux-x64_bin.tar.gz
@mickdekkers
mickdekkers / SnapshotCamera.cs
Last active December 4, 2024 13:46
Take snapshot images of Prefabs and GameObjects in Unity using Render Textures
using UnityEditor;
using UnityEngine;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text.RegularExpressions;
// Object rendering code based on Dave Carlile's "Create a GameObject Image Using Render Textures" post
// Link: http://crappycoding.com/2014/12/create-gameobject-image-using-render-textures/
@lukechilds
lukechilds / get_latest_release.sh
Created August 9, 2016 19:43
Shell - Get latest release from GitHub
get_latest_release() {
curl --silent "https://api.github.com/repos/$1/releases/latest" | # Get latest release from GitHub api
grep '"tag_name":' | # Get tag line
sed -E 's/.*"([^"]+)".*/\1/' # Pluck JSON value
}
# Usage
# $ get_latest_release "creationix/nvm"
# v0.31.4
@JavadocMD
JavadocMD / UniRxCharacterV3.cs
Created July 20, 2016 23:22
Developing a first person controller for Unity3D with UniRx: Part 3
using UnityEngine;
using UniRx;
using UniRx.Triggers;
namespace Assets.Scripts.v3 {
public class InputsV3 : MonoBehaviour {
// Singleton.
public static InputsV3 Instance { get; private set; }
@omnibs
omnibs / 101-rx-samples.md
Last active March 22, 2025 11:58
101 Rx Samples in C#

101 Rx Samples in C#

This was taken from http://rxwiki.wikidot.com/101samples, because I wanted to be able to read it more comfortable with syntax highlighting.

Here's the unedited original, translated to Github Markdown glory:

101 Rx Samples - a work in progress

@mtorromeo
mtorromeo / add-firmware-to-debian.sh
Created June 8, 2016 13:28
Script to add firmware files to a debian ISO
#!/bin/bash
#
# add-firmware-to: Add non-free firmware to Debian install media
#
# Copyright (C) 2008-2009 dann frazier <[email protected]>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
@anyuser
anyuser / Matrix3x3.cs
Last active March 4, 2024 15:39
2D Transformation matrices for use in Unity
using UnityEngine;
public struct Matrix3x3
{
// m#row#col
public float m00;
public float m01;
public float m02;
public float m10;
public float m11;
@Youhan
Youhan / composer.json
Created May 27, 2016 03:31 — forked from 256cats/composer.json
Web scraping ReactPHP Curl Proxies, curl multi example, scraping news ycombinator, explanation here: http://256cats.com/fast-scraping-with-reactphp-curl-proxies/
{
"require": {
"khr/react-curl": "~2.0",
"sunra/php-simple-html-dom-parser": "~1.5"
}
}