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Shell script for installing Maya 2016 SP4. Tested on Ubuntu 15.10
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#!/bin/bash | |
# Heith Seewald 2012 | |
# Garoe Dorta 2015 | |
# Luca Weiss 2015 | |
# Also based on https://gist.github.com/MichaelLawton/ee27bf4a0f591bed19ac | |
# Feel free to extend/modify to meet your needs. | |
#### Lets run a few checks to make sure things work as expected. | |
#Make sure we’re running with root permissions. | |
if [ `whoami` != root ]; then | |
echo "Please run this script as root!" | |
echo "Just run 'sudo !!'." | |
exit | |
fi | |
#Check for 64-bit arch | |
if [ `uname -m` != x86_64 ]; then | |
echo "Maya will only run on 64-bit Linux." | |
echo "Please install a 64-bit Ubuntu and try again!" | |
exit | |
fi | |
#Setup a few vars | |
export INSTALLFILE="Autodesk_Maya_2016_SP4_EN_Linux_64bit.tgz" #name of downloaded file | |
export INSTALLDIR="/usr/autodesk/maya2016" # file where most files go | |
export RPM_INSTALL_PREFIX=/usr # idk | |
export LD_LIBRARY_PATH=/opt/Autodesk/Adlm/R9/lib64/:$LD_LIBRARY_PATH # set the library path #TODO: path does not exist | |
export TEMPINSTALLDIR=$HOME/"mayaTempInstall" # temporary installation dir in ~ | |
MAYAURL="http://download.autodesk.com/us/support/files/maya_2016_service_pack_4/Autodesk_Maya_2016_SP4_EN_Linux_64bit.tgz" # download url | |
LIBCRYPTO="/lib/x86_64-linux-gnu/libcrypto.so.1.0.0" | |
LIBSSL="/lib/x86_64-linux-gnu/libssl.so.1.0.0" | |
PRODUCTID="657H1" | |
#Prev ID is for student version | |
#Install Message | |
echo "" | |
echo "This script will download and install Autodesk Maya 2016." | |
read -p "Do you want to continue? [Y/n] " RESPONSE | |
case "$RESPONSE" in | |
n*|N*) | |
echo "Abort." | |
exit 0; | |
esac | |
#Get serial number | |
echo "If you have not already done so, you can get your serial number from: http://students.autodesk.com" | |
read -p "Please enter your serial number: " SERIALNUMBER | |
echo "" | |
echo "We will install important packages now." | |
sudo apt-get -qq install -y libjpeg62 alien csh tcsh libaudiofile-dev libglw1-mesa elfutils gamin libglw1-mesa-dev mesa-utils xfstt ttf-liberation xfonts-100dpi xfonts-75dpi ttf-mscorefonts-installer libgamin0 libxp6 | |
#Create a temp folder for the install files | |
if [ ! -d "$TEMPINSTALLDIR" ]; then | |
mkdir $TEMPINSTALLDIR | |
echo "Creating $TEMPINSTALLDIR folder." | |
echo "" | |
fi | |
cd $TEMPINSTALLDIR | |
sudo chmod -R 777 $TEMPINSTALLDIR | |
#Now check to see if you already have maya downloaded and in the install folder. | |
if [ -f $TEMPINSTALLDIR/$INSTALLFILE ]; then | |
#Make sure the install file is complete. | |
echo "The Maya install file was found, verifying it now..." | |
MAYA_INSTALL_HASH=$(md5sum -b $TEMPINSTALLDIR/$INSTALLFILE | awk '{print $1}') | |
if [ "$MAYA_INSTALL_HASH" = "e228b13fec224d2e79879c1bc0103d5e" ]; then | |
echo "The Maya install file was verified - skipping download!" | |
else | |
echo "The Maya install file is not complete. We'll try the download it again - resuming the download." | |
#mv $INSTALLFILE $INSTALLFILE.bak | |
wget --continue --referer="http://trial.autodesk.com" --content-disposition $MAYAURL | |
fi | |
else | |
echo "The Maya install file was not found. We'll download it now." | |
wget --referer="http://trial.autodesk.com" --content-disposition $MAYAURL | |
fi | |
# Extract Maya Install Files | |
#tar xvf $TEMPINSTALLDIR/$INSTALLFILE | |
# Convert rpms to debs | |
echo "Converting Red Hat .rpm files into Debian .deb. This could take a while..." | |
for i in $TEMPINSTALLDIR/*.rpm; do | |
sudo alien -c $i | |
done | |
sleep 2s | |
#install the deb's | |
echo "Installing the converted .deb files. This also could take a while." | |
sudo dpkg -i $TEMPINSTALLDIR/*.deb | |
#Setup For Mental Ray. | |
sudo mkdir /usr/tmp | |
sudo chmod 777 /usr/tmp | |
#Required for license to install | |
sudo cp libadlmPIT.so.11 /usr/lib/libadlmPIT.so.11 | |
sudo cp libadlmutil.so.11 /usr/lib/libadlmutil.so.11 | |
# License Setup: | |
sudo echo -e 'MAYA_LICENSE=unlimited\nMAYA_LICENSE_METHOD=standalone' > $INSTALLDIR/bin/License.env | |
#Notice the lack of sudo. | |
#export LD_LIBRARY_PATH=/opt/Autodesk/Adlm/R9/lib64/ #TODO: Directory missing | |
$INSTALLDIR/bin/adlmreg -i S $PRODUCTID $PRODUCTID 2016.0.0.F $SERIALNUMBER /var/opt/Autodesk/Adlm/Maya2016/MayaConfig.pit | |
# TODO: "Registration failed with code: 32" | |
# symbolic links: | |
# Its preferred to use the libssl and libcrypto that’s included with your system... so we’ll try that first. | |
# We’ll use the files included by autodesk as a fallback | |
#Libssl Link | |
if [ -f "$LIBSSL" ]; then | |
echo "$LIBSSL found. Using it." | |
sudo ln -s $LIBSSL $INSTALLDIR/lib/libssl.so.10 | |
else | |
echo "$LIBSSL not found. Using Autodesk’s libssl" | |
sudo ln -s $INSTALLDIR/support/openssl/libssl.so.6 $INSTALLDIR/lib/libssl.so.10 | |
fi | |
#LibCrypto Link | |
if [ -f "$LIBCRYPTO" ] | |
then | |
echo "$LIBCRYPTO found. Using it." | |
sudo ln -s $LIBCRYPTO $INSTALLDIR/lib/libcrypto.so.10 | |
else | |
echo "$LIBCRYPTO not found. Using Autodesk’s libssl" | |
sudo ln -s $INSTALLDIR/support/openssl/libcrypto.so.6 $INSTALLDIR/lib/libcrypto.so.10 | |
fi | |
# libjpeg | |
sudo ln -s /usr/lib/x86_64-linux-gnu/libjpeg.so.8.0.2 /usr/lib/libjpeg.so.62 | |
# libtiff | |
sudo ln -s /usr/lib/x86_64-linux-gnu/libtiff.so.5.2.0 /usr/lib/libtiff.so.3 | |
# Bug with openGL populate, can do it here permanently, but a better alternative is explained below | |
# sudo mv /usr/lib/x86_64-linux-gnu/libGL.so /usr/lib/x86_64-linux-gnu/baklibGL.so | |
# sudo ldconfig | |
# Bitfrost bug | |
sudo mkdir $INSTALLDIR/plugin-backups | |
sudo mv $INSTALLDIR/plug-ins/bifrost $INSTALLDIR/plugin-backups/ | |
sleep 2s | |
echo "Done with initial setup." | |
echo "You can now try to launch Maya by typing 'maya' into your terminal." | |
echo "Please look if there were any error messages!" | |
###################################### | |
## Run this commands once the above script has finished | |
###################################### | |
#export MAYA_LOCATION=$INSTALLDIR/ | |
#export LD_LIBRARY_PATH=/opt/Autodesk/Adlm/R9/lib64/ | |
#nano mayainstall.c | |
##add the following in nano, save and close | |
#int main (void) {return 0;} | |
#gcc mayainstall.c | |
#sudo mv /usr/bin/rpm /usr/bin/rpm_backup | |
#sudo cp a.out /usr/bin/rpm | |
#chmod +x ./setup | |
#sudo ./setup | |
##Then, follow the GUI, Accept, put your Serial Number and the 657G1 thing | |
#sudo rm /usr/bin/rpm | |
#sudo mv /usr/bin/rpm_backup /usr/bin/rpm | |
## Run once as sudo to activate the licence | |
#sudo maya | |
##didn’t activate so go to https://registeronce.autodesk.com and when it asks you for request file, get from /tmp/MAYA2016en_USLongCode.xml while maya activation screen is open. You will get a file named Long_Response_Code.xml which will allow you to activate. | |
################################### | |
## Close maya and run the following | |
################################### | |
## Fix texture crash | |
# gksudo gedit $INSTALLDIR/bin/maya | |
## -> Search for the following two lines | |
## Set up the location of the libquicktime plugins | |
#setenv LIBQUICKTIME_PLUGIN_DIR "$MAYA_LOCATION/lib" | |
## -> And add this line below them | |
#setenv LD_PRELOAD /usr/lib/x86_64-linux-gnu/libjpeg.so.62 | |
## Since Maya was ran once with sudo, reset the owner of the maya folder to user | |
#sudo chown -R "$USER":"$USER" ~/maya | |
## If you are a developer this allows you to debug maya | |
## Allow ptrace, change kernel.yama.ptrace_scope = 1, to 0 | |
#gksudo gedit /etc/sysctl.d/10-ptrace.conf | |
## This is for solving the OpenGL bug, before Maya starts and leaving the library as it was when Maya exits | |
## I had problems with other OpenGL programs if I didn't do this | |
# Rename maya bin | |
#sudo mv /usr/local/bin/maya /usr/local/bin/oriMaya | |
## Create a new bin that is a script that runs the old one plus few other things | |
#sudo touch /usr/local/bin/maya | |
#gksudo gedit /usr/local/bin/maya | |
## Add this lines to the script | |
##!/bin/bash | |
#sudo -v | |
## Bug with openGL populate | |
#sudo mv /usr/lib/x86_64-linux-gnu/libGL.so /usr/lib/x86_64-linux-gnu/baklibGL.so | |
#sudo ldconfig | |
## Maya does not need sudo to run | |
#oriMaya | |
#sudo mv /usr/lib/x86_64-linux-gnu/baklibGL.so /usr/lib/x86_64-linux-gnu/libGL.so | |
#sudo ldconfig | |
############################# | |
## Close the file and you are almost done | |
############################ | |
## Maya uses the windows key to move around, so disable the Unity hints so that they don't pop up | |
##Install compizconfig-settings-manager | |
##Disable Shortcut Hints Overlay | |
##Uninstall it when you are done |
Has anyone got V-Ray for Maya working with this?
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👍 for this. Also, note that if your application is crashing during authentication in
/usr/lib64/libssh2.so.*
then the libraries that come with the ADLM client are broken. Maya install appears to put this library in/usr/lib64
and it dynamically links tolibcrypto
andlibssl
in/opt/Autodesk/Adlm/R11/lib64
(at least on CentOS/RHEL). You have to replace those version of libcrypto/libssl with the ones in/usr/autodesk/maya/support/openssl
.