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Developing SwiftUI chops
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// | |
// ContentView.swift | |
// Dice2 | |
// | |
// Created by Zach Young on 8/17/20. | |
// Copyright © 2020 Zach Young. All rights reserved. | |
// | |
import SwiftUI | |
let one = [ | |
[0,0,0], | |
[0,1,0], | |
[0,0,0] | |
] | |
let two = [ | |
[1,0,0], | |
[0,0,0], | |
[0,0,1] | |
] | |
let three = [ | |
[1,0,0], | |
[0,1,0], | |
[0,0,1] | |
] | |
let four = [ | |
[1,0,1], | |
[0,0,0], | |
[1,0,1] | |
] | |
let five = [ | |
[1,0,1], | |
[0,1,0], | |
[1,0,1] | |
] | |
let six = [ | |
[1,0,1], | |
[1,0,1], | |
[1,0,1] | |
] | |
struct ContentView: View { | |
var body: some View { | |
VStack { | |
Spacer() | |
HStack { | |
Spacer() | |
Die(dots: one) | |
Spacer() | |
Die(dots: two) | |
Spacer() | |
} | |
Spacer() | |
HStack { | |
Spacer() | |
Die(dots: three) | |
Spacer() | |
Die(dots: four) | |
Spacer() | |
} | |
Spacer() | |
HStack { | |
Spacer() | |
Die(dots: five) | |
Spacer() | |
Die(dots: six) | |
Spacer() | |
} | |
Spacer() | |
} | |
} | |
} | |
struct Die: View { | |
let dots: [[Int]] | |
var body: some View { | |
RoundedRectangle(cornerRadius: 10) | |
.stroke(Color.black, lineWidth: 4) | |
.overlay( | |
VStack { | |
ForEach(0...2, id: \.self) { row in | |
HStack { | |
ForEach(self.dots[row], id: \.self) { dotIsShown in | |
Dot(shown: dotIsShown == 1) | |
} | |
} | |
} | |
} | |
) | |
.aspectRatio(1.0, contentMode: .fill) | |
.scaleEffect(0.5) | |
} | |
} | |
struct Dot: View { | |
let shown: Bool | |
var body: some View { | |
Circle() | |
.fill(shown ? Color.black : Color.clear) | |
.aspectRatio(1.0, contentMode: .fill) | |
.scaleEffect(0.75) | |
} | |
} | |
struct ContentView_Previews: PreviewProvider { | |
static var previews: some View { | |
ForEach(["iPad Pro (12.9-inch) (4th generation)", "iPhone 11 Pro Max"], id: \.self) { deviceName in | |
ContentView() | |
.previewDevice(PreviewDevice(rawValue: deviceName)) | |
.previewDisplayName(deviceName) | |
} | |
} | |
} |
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// | |
// ContentView.swift | |
// AddShapesViews | |
// | |
// Created by Zach Young on 8/21/20. | |
// Copyright © 2020 Zach Young. All rights reserved. | |
// | |
import SwiftUI | |
struct ContentView: View { | |
@State var circles: [MyCircle] = [MyCircle]() | |
@State var limitReached: Bool = false | |
private let objSize: CGFloat = 100.0 | |
var body: some View { | |
GeometryReader { reader in | |
ForEach(self.circles, id: \.self) { circle in | |
circle | |
.frame(width:self.objSize, height: self.objSize) | |
.offset( | |
x: self.calcX(circle.id, reader.size.width), | |
y: self.calcY(circle.id, reader.size.width) | |
) | |
} | |
Button(action: { | |
self.circles.append(MyCircle(id: self.circles.count)) | |
let maxCount = Int( | |
floor(reader.size.width/self.objSize) * | |
floor(reader.size.height/self.objSize) | |
) | |
if self.circles.count == maxCount { | |
self.limitReached = true | |
} | |
}) { | |
Text("Add circle (\(self.circles.count))") | |
} | |
.padding(10) | |
.position(x: reader.size.width/2, y: reader.size.height - 10) | |
.disabled(self.limitReached) | |
} | |
} | |
func calcX(_ idx:Int, _ width: CGFloat) -> CGFloat { | |
return CGFloat( | |
Double(idx).truncatingRemainder( | |
dividingBy: Double(floor(width/self.objSize)) | |
) | |
) * self.objSize | |
} | |
func calcY(_ idx:Int, _ width: CGFloat) -> CGFloat { | |
return CGFloat( | |
floor(Double(idx) / Double(floor(width/self.objSize))) | |
) * self.objSize | |
} | |
} | |
struct MyCircle: View, Hashable { | |
let id: Int | |
var body: some View { | |
return Circle() | |
} | |
} | |
struct ContentView_Previews: PreviewProvider { | |
static var previews: some View { | |
let devices = [ | |
"iPhone SE", | |
"iPhone 11", | |
"iPad Pro (11-inch) (2nd generation)" | |
] | |
return ForEach(devices, id: \.self) { name in | |
ContentView() | |
.previewDevice(PreviewDevice(rawValue: name)) | |
.previewDisplayName(name) | |
} | |
} | |
} |
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