An attempt to use Sublime Text 3 for writing Swift instead of Xcode. Currently experimenting with a command-line app, but should be possible to create an Xcode build system too so it can run right in the simulator.
- Install Swift + SwiftKitten packages in ST3
- Add Makefile and update
SOURCES
with your Swift source files to build (space delimited) - Make is the default build system in Sublime Text, so command+b will build and show the output in the console with inline errors
There is no need for a Makefile, I think all you want can be handled within a Package.swift file!