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virtual diamonds are a programmers best enemy
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class Class1 | |
{ | |
public: | |
Class1() { dummy2(); } | |
virtual void dummy() = 0; | |
void dummy2() { dummy(); } | |
}; | |
class Class2 : public Class1 | |
{ | |
public: | |
virtual void dummy() { printf("Class2"); } | |
}; | |
int _tmain(int argc, _TCHAR* argv[]) | |
{ | |
Class2 *c2 = new Class2; | |
delete c2; | |
} |
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class IBaseInterface | |
{ | |
public: | |
IBaseInterface() : counter(1) {} | |
virtual ~IBaseInterface() {;} | |
virtual int getCounter() {return(counter);} | |
void grab() {++counter;} | |
private: | |
mutable int counter; | |
}; | |
class ISimpleInterface : public virtual IBaseInterface | |
{ | |
virtual void simple() {printf("simpleinterface");} | |
}; | |
class ISimpleInterface2 : public virtual IBaseInterface | |
{ | |
void simple2() {printf("simpleinterface2");} | |
}; | |
class BaseObject : public virtual ISimpleInterface | |
{ | |
virtual void work() {printf("baseobject");} | |
}; | |
class BaseObject2 : public virtual ISimpleInterface2 | |
{ | |
void work() {printf("baseobject2");} | |
}; | |
int _tmain(int argc, _TCHAR* argv[]) | |
{ | |
char buffer[256]; | |
BaseObject *obj = new BaseObject(); | |
BaseObject2 *obj2 = new BaseObject2(); | |
void *p; | |
/* #1 */ | |
p = (void*)obj; | |
printf("#1 Counter is %dn", ((IBaseInterface*)p)->getCounter()); | |
/* #2 */ | |
p = (void*)obj2; | |
printf("#2 Counter is %dn", ((IBaseInterface*)p)->getCounter()); | |
/* #3 */ | |
p = (void*)obj; | |
printf("#3 Counter is %dn", ((IBaseInterface*)(ISimpleInterface*)p)->getCounter()); | |
/* #4 */ | |
p = (void*)obj2; | |
printf("#4 Counter is %dn", ((IBaseInterface*)(ISimpleInterface2*)p)->getCounter()); | |
gets(buffer); | |
return 0; | |
} | |
// For extra credit | |
class Dummy : public virtual IBaseInterface | |
{ | |
virtual void dummy() = 0; | |
}; | |
// [...] | |
int _tmain(int argc, _TCHAR* argv[]) | |
{ | |
/* #5 */ | |
p = (void*)obj; | |
printf("#5 Counter is %dn", | |
((IBaseInterface*)(Dummy*)p; | |
} |
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