Created
March 16, 2020 21:13
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vkBasalt info: config file: /home/zany130/.config/vkBasalt/vkBasalt.conf | |
vkBasalt info: effects = effect1:effect2:effect3:effect4:effect5:effect6:effect7:effect8:cas:smaa | |
vkBasalt info: effect1 = /home/zany130/git/reshade-shaders/Shaders/HighPassSharpen.fx | |
vkBasalt info: effect2 = /home/zany130/git/reshade-shaders/Shaders/FilmicAnamorphSharpen.fx | |
vkBasalt info: effect3 = /home/zany130/git/reshade-shaders/Shaders/GaussianBlur.fx | |
vkBasalt info: effect4 = /home/zany130/git/reshade-shaders/Shaders/Clarity.fx | |
vkBasalt info: effect5 = /home/zany130/git/reshade-shaders/Shaders/Vibrance.fx | |
vkBasalt info: effect6 = /home/zany130/git/reshade-shaders/Shaders/Denoise.fx | |
vkBasalt info: effect7 = /home/zany130/git/reshade-shaders/Shaders/Colourfulness.fx | |
vkBasalt info: effect8 = /home/zany130/git/reshade-shaders/Shaders/DPX.fx | |
vkBasalt info: reshadeTexturePath = /home/zany130/git/reshade-shaders/Textures | |
vkBasalt info: reshadeIncludePath = /home/zany130/git/reshade-shaders/Shaders | |
vkBasalt info: casSharpness = 0.4 | |
vkBasalt info: fxaaQualitySubpix = 0.75 | |
vkBasalt info: fxaaQualityEdgeThreshold = 0.125 | |
vkBasalt info: fxaaQualityEdgeThresholdMin = 0.0312 | |
vkBasalt info: smaaEdgeDetection = luma | |
vkBasalt info: smaaThreshold = 0.05 | |
vkBasalt info: smaaMaxSearchSteps = 32 | |
vkBasalt info: smaaMaxSearchStepsDiag = 16 | |
vkBasalt info: smaaCornerRounding = 25 | |
vkBasalt info: debandAvgdiff = 1.8 | |
vkBasalt info: debandMaxdiff = 4.0 | |
vkBasalt info: debandMiddiff = 2.0 | |
vkBasalt info: debandRange = 24.0 | |
vkBasalt info: debandIterations = 1 | |
vkBasalt info: lutFile = /path/to/lut/without/spaces | |
vkBasalt debug: device supports VK_KHR_swapchain_mutable_format | |
vkBasalt debug: activating mutable_format | |
vkBasalt debug: found graphic capable queue | |
vkBasalt debug: 50 44 | |
vkBasalt debug: format 44 | |
vkBasalt debug: fake image size: 11796480 | |
vkBasalt debug: fake image alignment: 1024 | |
vkBasalt debug: created fake swapchain images | |
vkBasalt debug: current effectString effect1 | |
vkBasalt debug: 3 images in firstImages | |
vkBasalt debug: not using swapchain images as second images | |
vkBasalt debug: 3 images in secondImages | |
vkBasalt debug: in creating ReshadeEffect | |
vkBasalt debug: created input ImageViews | |
vkBasalt debug: created ImageViews | |
vkBasalt debug: created reshade shaderModule | |
vkBasalt debug: Stencil Format: 129 | |
vkBasalt debug: created descriptorSetLayouts | |
vkBasalt debug: created descriptorPool | |
vkBasalt debug: created Pipeline layout | |
vkBasalt debug: output writes: 0 | |
vkBasalt debug: before allocating descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: after writing ImageSamplerDescriptorSets | |
vkBasalt debug: render target: | |
vkBasalt debug: render target: | |
vkBasalt debug: 2560 x 1080 | |
vkBasalt debug: vertex entry: F__PostProcessVS | |
vkBasalt debug: fragment entry: F__SharpBlurFinal | |
vkBasalt debug: finished creating Reshade effect | |
vkBasalt debug: created ReshadeEffect | |
vkBasalt debug: current effectString effect2 | |
vkBasalt debug: 3 images in firstImages | |
vkBasalt debug: not using swapchain images as second images | |
vkBasalt debug: 3 images in secondImages | |
vkBasalt debug: in creating ReshadeEffect | |
vkBasalt debug: created input ImageViews | |
vkBasalt debug: created ImageViews | |
vkBasalt debug: created reshade shaderModule | |
vkBasalt debug: Stencil Format: 129 | |
vkBasalt debug: created descriptorSetLayouts | |
vkBasalt debug: created descriptorPool | |
vkBasalt debug: created Pipeline layout | |
vkBasalt debug: output writes: 0 | |
vkBasalt debug: before allocating descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: after writing ImageSamplerDescriptorSets | |
vkBasalt debug: render target: | |
vkBasalt debug: render target: | |
vkBasalt debug: 2560 x 1080 | |
vkBasalt debug: vertex entry: F__PostProcessVS | |
vkBasalt debug: fragment entry: F__FilmicAnamorphSharpenPS | |
vkBasalt debug: finished creating Reshade effect | |
vkBasalt debug: created ReshadeEffect | |
vkBasalt debug: current effectString effect3 | |
vkBasalt debug: 3 images in firstImages | |
vkBasalt debug: not using swapchain images as second images | |
vkBasalt debug: 3 images in secondImages | |
vkBasalt debug: in creating ReshadeEffect | |
vkBasalt debug: created input ImageViews | |
vkBasalt debug: created ImageViews | |
vkBasalt debug: created reshade shaderModule | |
vkBasalt debug: Stencil Format: 129 | |
vkBasalt debug: created descriptorSetLayouts | |
vkBasalt debug: created descriptorPool | |
vkBasalt debug: created Pipeline layout | |
vkBasalt debug: output writes: 0 | |
vkBasalt debug: before allocating descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: after writing ImageSamplerDescriptorSets | |
vkBasalt debug: render target:V__GaussianBlurTex | |
vkBasalt debug: render target: | |
vkBasalt debug: 2560 x 1080 | |
vkBasalt debug: vertex entry: F__PostProcessVS | |
vkBasalt debug: fragment entry: F__GaussianBlur1 | |
vkBasalt debug: render target: | |
vkBasalt debug: render target: | |
vkBasalt debug: 2560 x 1080 | |
vkBasalt debug: vertex entry: F__PostProcessVS | |
vkBasalt debug: fragment entry: F__GaussianBlurFinal | |
vkBasalt debug: finished creating Reshade effect | |
vkBasalt debug: created ReshadeEffect | |
vkBasalt debug: current effectString effect4 | |
vkBasalt debug: 3 images in firstImages | |
vkBasalt debug: not using swapchain images as second images | |
vkBasalt debug: 3 images in secondImages | |
vkBasalt debug: in creating ReshadeEffect | |
vkBasalt debug: created input ImageViews | |
vkBasalt debug: created ImageViews | |
vkBasalt debug: created reshade shaderModule | |
vkBasalt debug: Stencil Format: 129 | |
vkBasalt debug: created descriptorSetLayouts | |
vkBasalt debug: created descriptorPool | |
vkBasalt debug: created Pipeline layout | |
vkBasalt debug: output writes: 0 | |
vkBasalt debug: before allocating descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: after writing ImageSamplerDescriptorSets | |
vkBasalt debug: render target:V__ClarityTex | |
vkBasalt debug: render target: | |
vkBasalt debug: 1280 x 540 | |
vkBasalt debug: vertex entry: F__PostProcessVS | |
vkBasalt debug: fragment entry: F__Clarity1 | |
vkBasalt debug: render target:V__ClarityTex2 | |
vkBasalt debug: render target: | |
vkBasalt debug: 1280 x 540 | |
vkBasalt debug: vertex entry: F__PostProcessVS | |
vkBasalt debug: fragment entry: F__Clarity2 | |
vkBasalt debug: render target:V__ClarityTex3 | |
vkBasalt debug: render target: | |
vkBasalt debug: 640 x 270 | |
vkBasalt debug: vertex entry: F__PostProcessVS | |
vkBasalt debug: fragment entry: F__Clarity3 | |
vkBasalt debug: render target: | |
vkBasalt debug: render target: | |
vkBasalt debug: 2560 x 1080 | |
vkBasalt debug: vertex entry: F__PostProcessVS | |
vkBasalt debug: fragment entry: F__ClarityFinal | |
vkBasalt debug: finished creating Reshade effect | |
vkBasalt debug: created ReshadeEffect | |
vkBasalt debug: current effectString effect5 | |
vkBasalt debug: 3 images in firstImages | |
vkBasalt debug: not using swapchain images as second images | |
vkBasalt debug: 3 images in secondImages | |
vkBasalt debug: in creating ReshadeEffect | |
vkBasalt debug: created input ImageViews | |
vkBasalt debug: created ImageViews | |
vkBasalt debug: created reshade shaderModule | |
vkBasalt debug: Stencil Format: 129 | |
vkBasalt debug: created descriptorSetLayouts | |
vkBasalt debug: created descriptorPool | |
vkBasalt debug: created Pipeline layout | |
vkBasalt debug: output writes: 0 | |
vkBasalt debug: before allocating descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: after writing ImageSamplerDescriptorSets | |
vkBasalt debug: render target: | |
vkBasalt debug: render target: | |
vkBasalt debug: 2560 x 1080 | |
vkBasalt debug: vertex entry: F__PostProcessVS | |
vkBasalt debug: fragment entry: F__VibrancePass | |
vkBasalt debug: finished creating Reshade effect | |
vkBasalt debug: created ReshadeEffect | |
vkBasalt debug: current effectString effect6 | |
vkBasalt debug: 3 images in firstImages | |
vkBasalt debug: not using swapchain images as second images | |
vkBasalt debug: 3 images in secondImages | |
vkBasalt debug: in creating ReshadeEffect | |
vkBasalt debug: created input ImageViews | |
vkBasalt debug: created ImageViews | |
vkBasalt debug: created reshade shaderModule | |
vkBasalt debug: Stencil Format: 129 | |
vkBasalt debug: created descriptorSetLayouts | |
vkBasalt debug: created descriptorPool | |
vkBasalt debug: created Pipeline layout | |
vkBasalt debug: output writes: 0 | |
vkBasalt debug: before allocating descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: after writing ImageSamplerDescriptorSets | |
vkBasalt debug: render target: | |
vkBasalt debug: render target: | |
vkBasalt debug: 2560 x 1080 | |
vkBasalt debug: vertex entry: F__PostProcessVS | |
vkBasalt debug: fragment entry: F__PS_Denoise_KNN | |
vkBasalt debug: finished creating Reshade effect | |
vkBasalt debug: created ReshadeEffect | |
vkBasalt debug: current effectString effect7 | |
vkBasalt debug: 3 images in firstImages | |
vkBasalt debug: not using swapchain images as second images | |
vkBasalt debug: 3 images in secondImages | |
vkBasalt debug: in creating ReshadeEffect | |
vkBasalt debug: created input ImageViews | |
vkBasalt debug: created ImageViews | |
vkBasalt debug: created reshade shaderModule | |
vkBasalt debug: Stencil Format: 129 | |
vkBasalt debug: created descriptorSetLayouts | |
vkBasalt debug: created descriptorPool | |
vkBasalt debug: created Pipeline layout | |
vkBasalt debug: output writes: 0 | |
vkBasalt debug: before allocating descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: after writing ImageSamplerDescriptorSets | |
vkBasalt debug: render target: | |
vkBasalt debug: render target: | |
vkBasalt debug: 2560 x 1080 | |
vkBasalt debug: vertex entry: F__PostProcessVS | |
vkBasalt debug: fragment entry: F__Colourfulness | |
vkBasalt debug: finished creating Reshade effect | |
vkBasalt debug: created ReshadeEffect | |
vkBasalt debug: current effectString effect8 | |
vkBasalt debug: 3 images in firstImages | |
vkBasalt debug: not using swapchain images as second images | |
vkBasalt debug: 3 images in secondImages | |
vkBasalt debug: in creating ReshadeEffect | |
vkBasalt debug: created input ImageViews | |
vkBasalt debug: created ImageViews | |
vkBasalt debug: created reshade shaderModule | |
vkBasalt debug: Stencil Format: 129 | |
vkBasalt debug: created descriptorSetLayouts | |
vkBasalt debug: created descriptorPool | |
vkBasalt debug: created Pipeline layout | |
vkBasalt debug: output writes: 0 | |
vkBasalt debug: before allocating descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: after writing ImageSamplerDescriptorSets | |
vkBasalt debug: render target: | |
vkBasalt debug: render target: | |
vkBasalt debug: 2560 x 1080 | |
vkBasalt debug: vertex entry: F__PostProcessVS | |
vkBasalt debug: fragment entry: F__DPXPass | |
vkBasalt debug: finished creating Reshade effect | |
vkBasalt debug: created ReshadeEffect | |
vkBasalt debug: current effectString cas | |
vkBasalt debug: 3 images in firstImages | |
vkBasalt debug: not using swapchain images as second images | |
vkBasalt debug: 3 images in secondImages | |
vkBasalt info: shader directory: /usr/share/vkBasalt/shader | |
vkBasalt debug: in creating SimpleEffect | |
vkBasalt debug: created input ImageViews | |
vkBasalt debug: created ImageViews | |
vkBasalt debug: created sampler | |
vkBasalt debug: created descriptorSetLayouts | |
vkBasalt debug: created descriptorPool | |
vkBasalt debug: before allocating descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: created CasEffect | |
vkBasalt debug: current effectString smaa | |
vkBasalt debug: 3 images in firstImages | |
vkBasalt debug: using swapchain images as second images | |
vkBasalt debug: 3 images in secondImages | |
vkBasalt debug: in creating SmaaEffect | |
vkBasalt debug: created input ImageViews | |
vkBasalt debug: created edge ImageViews | |
vkBasalt debug: created blend ImageViews | |
vkBasalt debug: created output ImageViews | |
vkBasalt debug: created sampler | |
vkBasalt debug: after creating area ImageView | |
vkBasalt debug: created search ImageView | |
vkBasalt debug: created descriptorSetLayouts | |
vkBasalt debug: created descriptorPool | |
vkBasalt debug: before allocating descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: before writing descriptor Sets | |
vkBasalt debug: created SmaaEffect | |
vkBasalt debug: effect string count: 10 | |
vkBasalt debug: effect count: 10 | |
vkBasalt debug: allocated ComandBuffers 3 for swapchain 0x558f0992a430 | |
vkBasalt debug: before applying effect 0x558f09c645e0 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09cd23d0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09c853a0 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09cd23d0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09cb4a40 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09cd23d0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09c739a0 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09cd23d0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09dab5c0 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09cd23d0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09d1d8d0 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09cd23d0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09d9d570 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09cd23d0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09d58610 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09cd23d0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09cd1300 | |
vkBasalt debug: applying SimpleEffect to cb 0x558f09cd23d0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09d9c140 | |
vkBasalt debug: applying smaa effect to cb 0x558f09cd23d0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: before beginn edge renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: before beginn blend renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: before beginn neighbor renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09c645e0 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09cb03c0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09c853a0 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09cb03c0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09cb4a40 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09cb03c0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09c739a0 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09cb03c0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09dab5c0 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09cb03c0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09d1d8d0 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09cb03c0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09d9d570 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09cb03c0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09d58610 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09cb03c0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09cd1300 | |
vkBasalt debug: applying SimpleEffect to cb 0x558f09cb03c0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09d9c140 | |
vkBasalt debug: applying smaa effect to cb 0x558f09cb03c0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: before beginn edge renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: before beginn blend renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: before beginn neighbor renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09c645e0 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09e249b0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09c853a0 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09e249b0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09cb4a40 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09e249b0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09c739a0 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09e249b0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09dab5c0 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09e249b0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09d1d8d0 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09e249b0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09d9d570 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09e249b0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09d58610 | |
vkBasalt debug: applying ReshadeEffect to command buffer0x558f09e249b0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09cd1300 | |
vkBasalt debug: applying SimpleEffect to cb 0x558f09e249b0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: before beginn renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: before applying effect 0x558f09d9c140 | |
vkBasalt debug: applying smaa effect to cb 0x558f09e249b0 | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: before beginn edge renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after binding image sampler | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: before beginn blend renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the first pipeline barrier | |
vkBasalt debug: before beginn neighbor renderpass | |
vkBasalt debug: after beginn renderpass | |
vkBasalt debug: after bind pipeliene | |
vkBasalt debug: after draw | |
vkBasalt debug: after end renderpass | |
vkBasalt debug: after the second pipeline barrier | |
vkBasalt debug: wrote CommandBuffers | |
vkBasalt debug: created semaphores | |
vkBasalt debug: 0 writen commandbuffer 0x558f09cd23d0 | |
vkBasalt debug: 1 writen commandbuffer 0x558f09cb03c0 | |
vkBasalt debug: 2 writen commandbuffer 0x558f09e249b0 | |
vkBasalt debug: before applying effect 0x558f09ccfa30 | |
vkBasalt debug: before applying effect 0x558f09ccfa30 | |
vkBasalt debug: before applying effect 0x558f09ccfa30 | |
vkBasalt debug: 0 writen commandbuffer 0x558f09e27950 | |
vkBasalt debug: 1 writen commandbuffer 0x558f09e28610 | |
vkBasalt debug: 2 writen commandbuffer 0x558f09e295e0 | |
vkBasalt debug: X11 support | |
vkBasalt debug: destroying ReshadeEffect0x558f09c645e0 | |
vkBasalt debug: destroying ReshadeEffect0x558f09c853a0 | |
vkBasalt debug: destroying ReshadeEffect0x558f09cb4a40 | |
vkBasalt debug: destroying ReshadeEffect0x558f09c739a0 | |
vkBasalt debug: destroying ReshadeEffect0x558f09dab5c0 | |
vkBasalt debug: destroying ReshadeEffect0x558f09d1d8d0 | |
vkBasalt debug: destroying ReshadeEffect0x558f09d9d570 | |
vkBasalt debug: destroying ReshadeEffect0x558f09d58610 | |
vkBasalt debug: destroying SimpleEffect 0x558f09cd1300 | |
vkBasalt debug: after DestroyImageView | |
vkBasalt debug: destroying smaa effect 0x558f09d9c140 | |
vkBasalt debug: after DestroyImageView | |
vkBasalt debug: after free commandbuffer | |
vkBasalt debug: after DestroySemaphore | |
vkBasalt debug: DestroyCommandPool |
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