Created
December 12, 2016 20:43
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| #include <stdio.h> | |
| #include <string.h> | |
| #include <stdlib.h> | |
| #include <setjmp.h> | |
| #define TEST(name, e) printf("%s\n", name); if((result = setjmp(j)) == 0) { e; longjmp(j, 2); } else { printf("%d\n", result); }; | |
| #define ASSERT(exp, act, msg)\ | |
| if(exp != act) { printf("Failure! %s\nAt line %d\n", msg, __LINE__); longjmp(j, 1); } | |
| #define SUITE(setup, teardown, e)\ | |
| int main() { jmp_buf j; int result; setup; e; teardown; printf("!!!! All tests pass !!!!\n"); return 0; } | |
| #define FALSE 0 | |
| #define TRUE 1 | |
| char get_position(char* game, int position) { | |
| return game[position - 1]; | |
| } | |
| int move(char* game, char player, int position) { | |
| if(get_position(game, position) != 'e') { | |
| return FALSE; | |
| } | |
| game[position - 1] = player; | |
| return TRUE; | |
| } | |
| SUITE( | |
| char *game = malloc(10 * sizeof(char)); | |
| memset(game, 0, 10); | |
| memset(game, (int)'e', 9);, | |
| free(game), | |
| TEST("A game board is 9 slots", ASSERT(strlen(game), 9, "Board not initialised")) | |
| TEST("Position 1 is empty", ASSERT(get_position(game, 1), 'e', "Position not empty")) | |
| TEST("Position 5 can be set", | |
| ASSERT(move(game, 'x', 5), TRUE, "Move was not allowed") | |
| ASSERT(get_position(game, 5), 'x', "Position not set")) | |
| TEST("An already used position cannot be reused", | |
| move(game, 'x', 4); | |
| ASSERT(move(game, 'x', 4), FALSE, "Move was allowed") | |
| ASSERT(get_position(game, 4), 'x', "Move changed game"))) |
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Thanks Andy - grabbed it. Good pairing with you on this 👍