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December 20, 2015 01:49
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Gist for updateMotionData method
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- (void)updateMotionData { | |
//1 | |
CMAcceleration acceleration = self.motionManager.deviceMotion.userAcceleration; | |
self.accelerationXVal.text = [NSString stringWithFormat:@"%.3f", acceleration.x]; | |
self.accelerationYVal.text = [NSString stringWithFormat:@"%.3f", acceleration.y]; | |
self.accelerationZVal.text = [NSString stringWithFormat:@"%.3f", acceleration.z]; | |
// | |
//2 | |
CMAcceleration gravity = self.motionManager.deviceMotion.gravity; | |
self.gravityXVal.text = [NSString stringWithFormat:@"%.3f", gravity.x]; | |
self.gravityYVal.text = [NSString stringWithFormat:@"%.3f", gravity.y]; | |
self.gravityZVal.text = [NSString stringWithFormat:@"%.3f", gravity.z]; | |
// | |
//3 | |
CMRotationRate rotation = self.motionManager.deviceMotion.rotationRate; | |
self.rotationXVal.text = [NSString stringWithFormat:@"%.3f", rotation.x]; | |
self.rotationYVal.text = [NSString stringWithFormat:@"%.3f", rotation.y]; | |
self.rotationZVal.text = [NSString stringWithFormat:@"%.3f", rotation.z]; | |
// | |
//4 | |
CMAttitude *attitude = self.motionManager.deviceMotion.attitude; | |
self.pitch.text = [NSString stringWithFormat:@"%.3f", attitude.pitch]; | |
self.roll.text = [NSString stringWithFormat:@"%.3f", attitude.roll]; | |
self.yaw.text = [NSString stringWithFormat:@"%.3f", attitude.yaw]; | |
// | |
} |
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