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December 25, 2015 09:29
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D3 ping effect on mouseover.
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<html> | |
<head> | |
<script type="text/javascript" src="http://mbostock.github.com/d3/d3.js"></script> | |
</head> | |
<body> | |
<div id="chart"> | |
</div> | |
<script type="text/javascript"> | |
var margin = {top: 50, right: 50, bottom: 50, left: 50}, | |
w = 960 - margin.left - margin.right, | |
h = 500 - margin.top - margin.bottom, | |
//Circle Settings | |
influence = 70,//Ring of influence size | |
r = 10, | |
color = '#CC6600', | |
//Ping Animation Variables | |
interval = 2000, //2 seconds | |
pingSet = false;//Flag for preventing multiple ping effects | |
//Generate Dataset | |
var vertices = d3.range(30).map(function(d) { | |
return [Math.random() * w, Math.random() * h, Math.random() * influence]; | |
}); | |
var svg = d3.select("#chart") | |
.append("svg:svg") | |
.attr("width", w + margin.left + margin.right) | |
.attr("height", h + margin.top + margin.bottom); | |
var points = svg.append("svg:g").attr("id", "points"); | |
//Our pinging circle | |
var hoverpoint = svg.append("svg:g") | |
.append("svg:circle") | |
.style("fill","none") | |
.style("stroke-width", "3px"); | |
//Plot Points | |
points.selectAll("circle") | |
.data(vertices) | |
.enter().append("svg:circle") | |
.attr("id", function(d, i) { | |
return "point-"+i; }) | |
.attr("cx", function(d) { | |
return d[0]; }) | |
.attr("cy", function(d) { | |
return d[1]; }) | |
.attr("influence", function(d){ | |
return d[2]; }) | |
.attr("fill", color) | |
.attr("r", r) | |
.on('mouseover', function(){ | |
//Set hover circle on top of current point position | |
hoverpoint | |
.attr("cx" , this.getAttribute("cx")) | |
.attr("cy" , this.getAttribute("cy")) | |
.attr("influence", this.getAttribute("influence")); | |
//Animate Ping | |
if(!pingSet) {//Preventing multiple ping effects | |
pingSet = true; | |
d3.timer(ping(),interval); | |
} | |
} ) | |
.on('mouseout', function(){ | |
pingSet = false; | |
}); | |
var ping = function() { | |
return function() { | |
if(pingSet){ | |
//Check to make sure we aren't pinging backwards | |
var influence = hoverpoint.attr('influence'); | |
var radius = ( r > influence ? 0 : r); | |
hoverpoint | |
.attr("stroke", "#FF0000")//Red | |
.attr("r", r) | |
.attr("stroke-width", "15px") | |
.transition() //Trigger Animation | |
.attr("stroke-width", "3px") | |
.attr("r", influence) | |
.attr("stroke", "#FFFAFA")//Light Red | |
.duration(interval); | |
//callback | |
d3.timer(ping(hoverpoint),interval); | |
return true; | |
} | |
} | |
}; | |
</script> | |
</body> | |
</html> |
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