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@zeffii
Created December 12, 2011 17:09
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CAD tool
'''
BEGIN GPL LICENSE BLOCK
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software Foundation,
Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
END GPL LICENCE BLOCK
'''
bl_info = {
"name": "Edge tools : tinyCAD VTX",
"author": "zeffii",
"version": (0, 5, 1),
"blender": (2, 5, 6),
"api": 34840,
"category": "Mesh",
"location": "View3D > EditMode > (w) Specials",
"warning": "Still under development, bug reports appreciated",
"wiki_url": "http://wiki.blender.org/index.php/"\
"Extensions:2.5/Py/Scripts/Modeling/Edge_Slice",
"tracker_url": "http://projects.blender.org/tracker/"\
"?func=detail&aid=25227"
}
'''
parts based on Keith (Wahooney) Boshoff, cursor to intersection script and
Paul Bourke's Shortest Line Between 2 lines, and thanks to PKHG from BA.org
for attempting to explain things to me that i'm not familiar with.
TODO: [ ] allow multi selection ( > 2 ) for Slice/Weld intersection mode
TODO: [ ] streamline this code !
1) Edge Extend To Edge ( T )
2) Edge Slice Intersecting ( X )
3) Edge Project Converging ( V )
'''
import bpy
import sys
from mathutils import Vector, geometry
from mathutils.geometry import intersect_line_line as LineIntersect
VTX_PRECISION = 1.0e-5 # or 1.0e-6 ..if you need
# returns distance between two given points
def mDist(A, B): return (A-B).length
# returns True / False if a point happens to lie on an edge
def isPointOnEdge(point, A, B):
eps = ((mDist(A, B) - mDist(point,B)) - mDist(A,point))
if abs(eps) < VTX_PRECISION: return True
else:
print('distance is ' + str(eps))
return False
# returns the number of edges that a point lies on.
def CountPointOnEdges(point, outer_points):
count = 0
if(isPointOnEdge(point, outer_points[0][0], outer_points[0][1])): count+=1
if(isPointOnEdge(point, outer_points[1][0], outer_points[1][1])): count+=1
return count
# takes Vector List and returns tuple of points in expected order.
def edges_to_points(edges):
(vp1, vp2) = (Vector((edges[0][0])), Vector((edges[0][1])))
(vp3, vp4) = (Vector((edges[1][0])), Vector((edges[1][1])))
return (vp1,vp2,vp3,vp4)
# takes a list of 4 vectors and returns True or False depending on checks
def checkIsMatrixCoplanar(verti):
(v1, v2, v3, v4) = edges_to_points(verti) #unpack
shortest_line = LineIntersect(v1, v2, v3, v4)
if mDist(shortest_line[1], shortest_line[0]) > VTX_PRECISION: return False
else: return True
# point = the halfway mark on the shortlest line between two lines
def checkEdges(Edge, obj):
(p1, p2, p3, p4) = edges_to_points(Edge)
line = LineIntersect(p1, p2, p3, p4)
point = ((line[0] + line[1]) / 2) # or point = line[0]
return point
# returns (object, number of verts, number of edges) && object mode == True
def GetActiveObject():
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.mesh.delete(type='EDGE') # removes edges + verts
(vert_count, edge_count) = getVertEdgeCount()
(vert_num, edge_num) = (len(vert_count),len(edge_count))
bpy.ops.object.mode_set(mode='OBJECT') # to be sure.
o = bpy.context.active_object
return (o, vert_num, edge_num)
def AddVertsToObject(vert_count, o, mvX, mvA, mvB, mvC, mvD):
o.data.vertices.add(5)
pointlist = [mvX, mvA, mvB, mvC, mvD]
for vpoint in range(len(pointlist)):
o.data.vertices[vert_count+vpoint].co = pointlist[vpoint]
# Used when the user chooses to slice/Weld, vX is intersection point
def makeGeometryWeld(vX,outer_points):
(o, vert_count, edge_count) = GetActiveObject()
(vA, vB, vC, vD) = edges_to_points(outer_points)
AddVertsToObject(vert_count, o, vA, vX, vB, vC, vD) # o is the object
oe = o.data.edges
oe.add(4)
oe[edge_count].vertices = [vert_count,vert_count+1]
oe[edge_count+1].vertices = [vert_count+2,vert_count+1]
oe[edge_count+2].vertices = [vert_count+3,vert_count+1]
oe[edge_count+3].vertices = [vert_count+4,vert_count+1]
# Used for extending an edge to a point on another edge.
def ExtendEdge(vX, outer_points, count):
(o, vert_count, edge_count) = GetActiveObject()
(vA, vB, vC, vD) = edges_to_points(outer_points)
AddVertsToObject(vert_count, o, vX, vA, vB, vC, vD)
oe = o.data.edges
oe.add(4)
# Candidate for serious optimization.
if isPointOnEdge(vX, vA, vB):
oe[edge_count].vertices = [vert_count, vert_count+1]
oe[edge_count+1].vertices = [vert_count, vert_count+2]
# find which of C and D is farthest away from X
if mDist(vD, vX) > mDist(vC, vX):
oe[edge_count+2].vertices = [vert_count, vert_count+3]
oe[edge_count+3].vertices = [vert_count+3, vert_count+4]
if mDist(vC, vX) > mDist(vD, vX):
oe[edge_count+2].vertices = [vert_count, vert_count+4]
oe[edge_count+3].vertices = [vert_count+3, vert_count+4]
if isPointOnEdge(vX, vC, vD):
oe[edge_count].vertices = [vert_count, vert_count+3]
oe[edge_count+1].vertices = [vert_count, vert_count+4]
# find which of A and B is farthest away from X
if mDist(vB, vX) > mDist(vA, vX):
oe[edge_count+2].vertices = [vert_count, vert_count+1]
oe[edge_count+3].vertices = [vert_count+1, vert_count+2]
if mDist(vA, vX) > mDist(vB, vX):
oe[edge_count+2].vertices = [vert_count, vert_count+2]
oe[edge_count+3].vertices = [vert_count+1, vert_count+2]
# ProjectGeometry is used to extend two edges to their intersection point.
def ProjectGeometry(vX, opoint):
def return_distance_checked(X, A, B):
dist1 = mDist(X, A)
dist2 = mDist(X, B)
point_choice = min(dist1, dist2)
if point_choice == dist1: return A, B
else: return B, A
(o, vert_count, edge_count) = GetActiveObject()
vA, vB = return_distance_checked(vX, Vector((opoint[0][0])), Vector((opoint[0][1])))
vC, vD = return_distance_checked(vX, Vector((opoint[1][0])), Vector((opoint[1][1])))
AddVertsToObject(vert_count, o, vX, vA, vB, vC, vD)
oe = o.data.edges
oe.add(4)
oe[edge_count].vertices = [vert_count, vert_count+1]
oe[edge_count+1].vertices = [vert_count, vert_count+3]
oe[edge_count+2].vertices = [vert_count+1, vert_count+2]
oe[edge_count+3].vertices = [vert_count+3, vert_count+4]
def getMeshMatrix(obj):
is_editmode = (obj.mode == 'EDIT')
if is_editmode:
bpy.ops.object.mode_set(mode='OBJECT')
(edges, meshMatrix) = ([],[])
mesh = obj.data
verts = mesh.vertices
for e in mesh.edges:
if e.select:
edges.append(e)
edgenum = 0
for edge_to_test in edges:
p1 = verts[edge_to_test.vertices[0]].co
p2 = verts[edge_to_test.vertices[1]].co
meshMatrix.append([Vector(p1),Vector(p2)])
edgenum += 1
return meshMatrix
def getVertEdgeCount():
bpy.ops.object.mode_set(mode='OBJECT')
vert_count = bpy.context.active_object.data.vertices
edge_count = bpy.context.active_object.data.edges
return (vert_count, edge_count)
def runCleanUp():
bpy.ops.object.mode_set(mode='EDIT')
bpy.ops.mesh.select_all(action='TOGGLE')
bpy.ops.mesh.select_all(action='TOGGLE')
bpy.ops.mesh.remove_doubles(limit=VTX_PRECISION)
bpy.ops.mesh.select_all(action='TOGGLE') #unselect all
def initScriptV(context, self):
obj = bpy.context.active_object
meshMatrix = getMeshMatrix(obj)
(vert_count, edge_count) = getVertEdgeCount()
#need 2 edges to be of any use.
if len(meshMatrix) < 2:
print(str(len(meshMatrix)) +" select, make sure (only) 2 are selected")
return
#dont go any further if the verts are not coplanar
if checkIsMatrixCoplanar(meshMatrix): print("seems within tolerance, proceed")
else:
print("check your geometry, or decrease tolerance value")
return
# if we reach this point, the edges are coplanar
# force edit mode
bpy.ops.object.mode_set(mode='EDIT')
vSel = bpy.context.active_object.data.total_vert_sel
if checkEdges(meshMatrix, obj) == None: print("lines dont intersect")
else:
count = CountPointOnEdges(checkEdges(meshMatrix, obj), meshMatrix)
if count == 0:
ProjectGeometry(checkEdges(meshMatrix, obj), meshMatrix)
runCleanUp()
else:
print("The intersection seems to lie on 1 or 2 edges already")
def initScriptT(context, self):
obj = bpy.context.active_object
meshMatrix = getMeshMatrix(obj)
## force edit mode
bpy.ops.object.mode_set(mode='EDIT')
vSel = bpy.context.active_object.data.total_vert_sel
if len(meshMatrix) != 2:
print(str(len(meshMatrix)) +" select 2 edges")
else:
count = CountPointOnEdges(checkEdges(meshMatrix, obj), meshMatrix)
if count == 1:
print("Good, Intersection point lies on one of the two edges!")
ExtendEdge(checkEdges(meshMatrix, obj), meshMatrix, count)
runCleanUp() #neutral function, for removing potential doubles
else:
print("Intersection point not on chosen edges")
def initScriptX(context, self):
obj = bpy.context.active_object
meshMatrix = getMeshMatrix(obj)
## force edit mode
bpy.ops.object.mode_set(mode='EDIT')
if len(meshMatrix) != 2:
print(str(len(meshMatrix)) +" select, make sure (only) 2 are selected")
else:
if checkEdges(meshMatrix, obj) == None:
print("lines dont intersect")
else:
count = CountPointOnEdges(checkEdges(meshMatrix, obj), meshMatrix)
if count == 2:
makeGeometryWeld(checkEdges(meshMatrix, obj), meshMatrix)
runCleanUp()
class EdgeIntersections(bpy.types.Operator):
'''Makes a weld/slice/extend to intersecting edges/lines'''
bl_idname = 'mesh.intersections'
bl_label = 'Edge tools : tinyCAD VTX'
# bl_options = {'REGISTER', 'UNDO'}
mode = bpy.props.IntProperty(name = "Mode",
description = "switch between intersection modes",
default = 2)
@classmethod
def poll(self, context):
obj = context.active_object
return obj != None and obj.type == 'MESH'
def execute(self, context):
if self.mode == -1:
initScriptV(context, self)
if self.mode == 0:
initScriptT(context, self)
if self.mode == 1:
initScriptX(context, self)
if self.mode == 2:
print("something undefined happened, send me a test case!")
return {'FINISHED'}
def menu_func(self, context):
self.layout.operator(EdgeIntersections.bl_idname, text="Edges V Intersection").mode = -1
self.layout.operator(EdgeIntersections.bl_idname, text="Edges T Intersection").mode = 0
self.layout.operator(EdgeIntersections.bl_idname, text="Edges X Intersection").mode = 1
def register():
bpy.utils.register_class(EdgeIntersections)
bpy.types.VIEW3D_MT_edit_mesh_specials.append(menu_func)
def unregister():
bpy.utils.unregister_class(EdgeIntersections)
bpy.types.VIEW3D_MT_edit_mesh_specials.remove(menu_func)
if __name__ == "__main__":
register()
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