#!/bin/sh | |
# usage: | |
# ql /tmp/file.jpg | |
# cat /tmp/file.jpg | ql | |
# cal -h | ql | |
if [ -z "$*" ]; then | |
cat > /tmp/ql.stdin | |
mime_type=$(file --brief --mime-type /tmp/ql.stdin) |
NOTE (2022-07-09): Xcode finally added this functionality in Xcode 14, please see release notes here:
New Features in Xcode 14 Beta 3
When editing code, the Edit > Duplicate menu item and its corresponding keyboard shortcut now duplicate the selected text — or the line that currently contains the insertion point, if no text is selected. (8614499) (FB5618491)
private void enableHTML5AppCache() { | |
webView.getSettings().setDomStorageEnabled(true); | |
// Set cache size to 8 mb by default. should be more than enough | |
webView.getSettings().setAppCacheMaxSize(1024*1024*8); | |
// This next one is crazy. It's the DEFAULT location for your app's cache | |
// But it didn't work for me without this line | |
webView.getSettings().setAppCachePath("/data/data/"+ getPackageName() +"/cache"); |
Prereq:
apt-get install zsh
apt-get install git-core
Getting zsh to work in ubuntu is weird, since sh
does not understand the source
command. So, you do this to install zsh
wget https://github.com/robbyrussell/oh-my-zsh/raw/master/tools/install.sh -O - | zsh
In this document I am using Sass's SCSS syntax. You can choose to use the indented syntax in sass, if you prefer it, it has no functional differences from the SCSS syntax.
For less, I'm using the ruby version because this is what they suggest on the website. The javascript version may be different.
IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.
This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].
Name | Size (KB) | License | Type | Unit Tests | Docs | Repository | Notes |
---|---|---|---|---|---|---|---|
Akihabara | 453 | GPL2, MIT | Classic Repro | no | API | github | Intended for making classic arcade-style games in JS+HTML5 |
AllBinary Platform | Platform Dependent | AllBinary | 2D/2.5D/3D | n |