Source: http://jazz-disassemblies.blogspot.com/2014/02/the-nintedno-gameboy-pockets-cpu-pinout.html
- A0
- A1
- A2
- A3
- A4
- A5
- A6
- A7
- A8
- A9
- A10
- A11
- A12
- A13
- A14
- A15
- D0
- D1
- D2
- D3
- D4
- D5
- D6
- D7
- /RES
- VIN
- SO1
- SO2
- MD7
- MD6
- MD5
- GND
- MD4
- MD3
- MD2
- MD1
- MD0
- SOUT
- SCK
- SIN
- CPG
- CPL
- ST
- LD0
- LD1
- CP
- FR
- S
- MA0
- MA1
- MA2
- MA3
- VCC
- MA4
- MA5
- MA6
- MA7
- MA12
- /MCS
- MA10
- /MRD
- MA11
- MA9
- MA8
- /MWR
- CK2
- CK1
- P15
- P14
- P13
- P12
- GND
- P11
- P10
- GND
- GND
- CLOCK-OUT
- /WR
- /RD
- /CS
The DMG and SGB CPU's have two pins named T1 and T2 which are tied to ground. I believe that pins 75 and 76 of the MGBCPU are T1 and T2 respectively, but only because of their placement near the clock output.