Created
September 5, 2012 16:13
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processing js node connections
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| /* | |
| PROCESSINGJS.COM HEADER ANIMATION | |
| MIT License - F1lT3R/Hyper-Metrix | |
| Native Processing Compatible | |
| */ | |
| // Set number of circles | |
| int count = 20; | |
| // Set maximum and minimum circle size | |
| int maxSize = 100; | |
| int minSize = 20; | |
| // Build float array to store circle properties | |
| float[][] e = new float[count][5]; | |
| // Set size of dot in circle center | |
| float ds=2; | |
| // Selected mode switch | |
| int sel = 0; | |
| // Set drag switch to false | |
| boolean dragging=false; | |
| // If use drags mouse... | |
| void mouseDragged(){ | |
| // Set drag switch to true | |
| dragging=true; | |
| } | |
| // If user releases mouse... | |
| void mouseReleased(){ | |
| // ..user is no-longer dragging | |
| dragging=false; | |
| } | |
| // Set up canvas | |
| void setup(){ | |
| // Frame rate | |
| frameRate(10); | |
| // Size of canvas (width,height) | |
| size(940,78); | |
| // Stroke/line/border thickness | |
| strokeWeight(1); | |
| // Initiate array with random values for circles | |
| for(int j=0;j< count;j++){ | |
| e[j][0]=random(width); // X | |
| e[j][1]=random(height); // Y | |
| e[j][2]=random(minSize,maxSize); // Radius | |
| e[j][3]=random(-.5,.5); // X Speed | |
| e[j][4]=random(-.5,.5); // Y Speed | |
| } | |
| } | |
| // Begin main draw loop (called 25 times per second) | |
| void draw(){ | |
| // Fill background black | |
| background(0); | |
| // Begin looping through circle array | |
| for (int j=0;j< count;j++){ | |
| // Disable shape stroke/border | |
| noStroke(); | |
| // Cache diameter and radius of current circle | |
| float radi=e[j][2]; | |
| float diam=radi/2; | |
| // If the cursor is within 2x the radius of current circle... | |
| if( dist(e[j][0],e[j][1],mouseX,mouseY) < radi ){ | |
| // Change fill color to green. | |
| fill(64,187,128,100); | |
| // Remember user has circle "selected" | |
| sel=1; | |
| // If user has mouse down and is moving... | |
| if (dragging){ | |
| // Move circle to circle position | |
| e[j][0]=mouseX; | |
| e[j][1]=mouseY; | |
| } | |
| } else { | |
| // Keep fill color blue | |
| fill(64,128,187,100); | |
| // User has nothing "selected" | |
| sel=0; | |
| } | |
| // Draw circle | |
| ellipse(e[j][0],e[j][1],radi,radi); | |
| // Move circle | |
| e[j][0]+=e[j][3]; | |
| e[j][1]+=e[j][4]; | |
| /* Wrap edges of canvas so circles leave the top | |
| and re-enter the bottom, etc... */ | |
| if( e[j][0] < -diam ){ e[j][0] = width+diam; } | |
| if( e[j][0] > width+diam ){ e[j][0] = -diam; } | |
| if( e[j][1] < 0-diam ){ e[j][1] = height+diam; } | |
| if( e[j][1] > height+diam){ e[j][1] = -diam; } | |
| // If current circle is selected... | |
| if (sel==1) { | |
| // Set fill color of center dot to white.. | |
| fill(255,255,255,255); | |
| // ..and set stroke color of line to green. | |
| stroke(128,255,0,100); | |
| } else { | |
| // otherwise set center dot color to black.. | |
| fill(0,0,0,255); | |
| // and set line color to turquoise. | |
| stroke(64,128,128,255); | |
| } | |
| // Loop through all circles | |
| for(int k=0;k< count;k++){ | |
| // If the circles are close... | |
| if( dist(e[j][0],e[j][1],e[k][0],e[k][1]) < radi){ | |
| // Stroke a line from current circle to adjacent circle | |
| line(e[j][0],e[j][1],e[k][0],e[k][1]); | |
| } | |
| } | |
| // Turn off stroke/border | |
| noStroke(); | |
| // Draw dot in center of circle | |
| rect(e[j][0]-ds,e[j][1]-ds,ds*2,ds*2); | |
| } | |
| } |
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