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Postgres transactions.
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src/backend/access/transam/README | |
The Transaction System | |
====================== | |
PostgreSQL's transaction system is a three-layer system. The bottom layer | |
implements low-level transactions and subtransactions, on top of which rests | |
the mainloop's control code, which in turn implements user-visible | |
transactions and savepoints. | |
The middle layer of code is called by postgres.c before and after the | |
processing of each query, or after detecting an error: | |
StartTransactionCommand | |
CommitTransactionCommand | |
AbortCurrentTransaction | |
Meanwhile, the user can alter the system's state by issuing the SQL commands | |
BEGIN, COMMIT, ROLLBACK, SAVEPOINT, ROLLBACK TO or RELEASE. The traffic cop | |
redirects these calls to the toplevel routines | |
BeginTransactionBlock | |
EndTransactionBlock | |
UserAbortTransactionBlock | |
DefineSavepoint | |
RollbackToSavepoint | |
ReleaseSavepoint | |
respectively. Depending on the current state of the system, these functions | |
call low level functions to activate the real transaction system: | |
StartTransaction | |
CommitTransaction | |
AbortTransaction | |
CleanupTransaction | |
StartSubTransaction | |
CommitSubTransaction | |
AbortSubTransaction | |
CleanupSubTransaction | |
Additionally, within a transaction, CommandCounterIncrement is called to | |
increment the command counter, which allows future commands to "see" the | |
effects of previous commands within the same transaction. Note that this is | |
done automatically by CommitTransactionCommand after each query inside a | |
transaction block, but some utility functions also do it internally to allow | |
some operations (usually in the system catalogs) to be seen by future | |
operations in the same utility command. (For example, in DefineRelation it is | |
done after creating the heap so the pg_class row is visible, to be able to | |
lock it.) | |
For example, consider the following sequence of user commands: | |
1) BEGIN | |
2) SELECT * FROM foo | |
3) INSERT INTO foo VALUES (...) | |
4) COMMIT | |
In the main processing loop, this results in the following function call | |
sequence: | |
/ StartTransactionCommand; | |
/ StartTransaction; | |
1) < ProcessUtility; << BEGIN | |
\ BeginTransactionBlock; | |
\ CommitTransactionCommand; | |
/ StartTransactionCommand; | |
2) / ProcessQuery; << SELECT ... | |
\ CommitTransactionCommand; | |
\ CommandCounterIncrement; | |
/ StartTransactionCommand; | |
3) / ProcessQuery; << INSERT ... | |
\ CommitTransactionCommand; | |
\ CommandCounterIncrement; | |
/ StartTransactionCommand; | |
/ ProcessUtility; << COMMIT | |
4) < EndTransactionBlock; | |
\ CommitTransactionCommand; | |
\ CommitTransaction; | |
The point of this example is to demonstrate the need for | |
StartTransactionCommand and CommitTransactionCommand to be state smart -- they | |
should call CommandCounterIncrement between the calls to BeginTransactionBlock | |
and EndTransactionBlock and outside these calls they need to do normal start, | |
commit or abort processing. | |
Furthermore, suppose the "SELECT * FROM foo" caused an abort condition. In | |
this case AbortCurrentTransaction is called, and the transaction is put in | |
aborted state. In this state, any user input is ignored except for | |
transaction-termination statements, or ROLLBACK TO <savepoint> commands. | |
Transaction aborts can occur in two ways: | |
1) system dies from some internal cause (syntax error, etc) | |
2) user types ROLLBACK | |
The reason we have to distinguish them is illustrated by the following two | |
situations: | |
case 1 case 2 | |
------ ------ | |
1) user types BEGIN 1) user types BEGIN | |
2) user does something 2) user does something | |
3) user does not like what 3) system aborts for some reason | |
she sees and types ABORT (syntax error, etc) | |
In case 1, we want to abort the transaction and return to the default state. | |
In case 2, there may be more commands coming our way which are part of the | |
same transaction block; we have to ignore these commands until we see a COMMIT | |
or ROLLBACK. | |
Internal aborts are handled by AbortCurrentTransaction, while user aborts are | |
handled by UserAbortTransactionBlock. Both of them rely on AbortTransaction | |
to do all the real work. The only difference is what state we enter after | |
AbortTransaction does its work: | |
* AbortCurrentTransaction leaves us in TBLOCK_ABORT, | |
* UserAbortTransactionBlock leaves us in TBLOCK_ABORT_END | |
Low-level transaction abort handling is divided in two phases: | |
* AbortTransaction executes as soon as we realize the transaction has | |
failed. It should release all shared resources (locks etc) so that we do | |
not delay other backends unnecessarily. | |
* CleanupTransaction executes when we finally see a user COMMIT | |
or ROLLBACK command; it cleans things up and gets us out of the transaction | |
completely. In particular, we mustn't destroy TopTransactionContext until | |
this point. | |
Also, note that when a transaction is committed, we don't close it right away. | |
Rather it's put in TBLOCK_END state, which means that when | |
CommitTransactionCommand is called after the query has finished processing, | |
the transaction has to be closed. The distinction is subtle but important, | |
because it means that control will leave the xact.c code with the transaction | |
open, and the main loop will be able to keep processing inside the same | |
transaction. So, in a sense, transaction commit is also handled in two | |
phases, the first at EndTransactionBlock and the second at | |
CommitTransactionCommand (which is where CommitTransaction is actually | |
called). | |
The rest of the code in xact.c are routines to support the creation and | |
finishing of transactions and subtransactions. For example, AtStart_Memory | |
takes care of initializing the memory subsystem at main transaction start. | |
Subtransaction Handling | |
----------------------- | |
Subtransactions are implemented using a stack of TransactionState structures, | |
each of which has a pointer to its parent transaction's struct. When a new | |
subtransaction is to be opened, PushTransaction is called, which creates a new | |
TransactionState, with its parent link pointing to the current transaction. | |
StartSubTransaction is in charge of initializing the new TransactionState to | |
sane values, and properly initializing other subsystems (AtSubStart routines). | |
When closing a subtransaction, either CommitSubTransaction has to be called | |
(if the subtransaction is committing), or AbortSubTransaction and | |
CleanupSubTransaction (if it's aborting). In either case, PopTransaction is | |
called so the system returns to the parent transaction. | |
One important point regarding subtransaction handling is that several may need | |
to be closed in response to a single user command. That's because savepoints | |
have names, and we allow to commit or rollback a savepoint by name, which is | |
not necessarily the one that was last opened. Also a COMMIT or ROLLBACK | |
command must be able to close out the entire stack. We handle this by having | |
the utility command subroutine mark all the state stack entries as commit- | |
pending or abort-pending, and then when the main loop reaches | |
CommitTransactionCommand, the real work is done. The main point of doing | |
things this way is that if we get an error while popping state stack entries, | |
the remaining stack entries still show what we need to do to finish up. | |
In the case of ROLLBACK TO <savepoint>, we abort all the subtransactions up | |
through the one identified by the savepoint name, and then re-create that | |
subtransaction level with the same name. So it's a completely new | |
subtransaction as far as the internals are concerned. | |
Other subsystems are allowed to start "internal" subtransactions, which are | |
handled by BeginInternalSubtransaction. This is to allow implementing | |
exception handling, e.g. in PL/pgSQL. ReleaseCurrentSubTransaction and | |
RollbackAndReleaseCurrentSubTransaction allows the subsystem to close said | |
subtransactions. The main difference between this and the savepoint/release | |
path is that we execute the complete state transition immediately in each | |
subroutine, rather than deferring some work until CommitTransactionCommand. | |
Another difference is that BeginInternalSubtransaction is allowed when no | |
explicit transaction block has been established, while DefineSavepoint is not. | |
Transaction and Subtransaction Numbering | |
---------------------------------------- | |
Transactions and subtransactions are assigned permanent XIDs only when/if | |
they first do something that requires one --- typically, insert/update/delete | |
a tuple, though there are a few other places that need an XID assigned. | |
If a subtransaction requires an XID, we always first assign one to its | |
parent. This maintains the invariant that child transactions have XIDs later | |
than their parents, which is assumed in a number of places. | |
The subsidiary actions of obtaining a lock on the XID and entering it into | |
pg_subtrans and PG_PROC are done at the time it is assigned. | |
A transaction that has no XID still needs to be identified for various | |
purposes, notably holding locks. For this purpose we assign a "virtual | |
transaction ID" or VXID to each top-level transaction. VXIDs are formed from | |
two fields, the backendID and a backend-local counter; this arrangement allows | |
assignment of a new VXID at transaction start without any contention for | |
shared memory. To ensure that a VXID isn't re-used too soon after backend | |
exit, we store the last local counter value into shared memory at backend | |
exit, and initialize it from the previous value for the same backendID slot | |
at backend start. All these counters go back to zero at shared memory | |
re-initialization, but that's OK because VXIDs never appear anywhere on-disk. | |
Internally, a backend needs a way to identify subtransactions whether or not | |
they have XIDs; but this need only lasts as long as the parent top transaction | |
endures. Therefore, we have SubTransactionId, which is somewhat like | |
CommandId in that it's generated from a counter that we reset at the start of | |
each top transaction. The top-level transaction itself has SubTransactionId 1, | |
and subtransactions have IDs 2 and up. (Zero is reserved for | |
InvalidSubTransactionId.) Note that subtransactions do not have their | |
own VXIDs; they use the parent top transaction's VXID. | |
Interlocking Transaction Begin, Transaction End, and Snapshots | |
-------------------------------------------------------------- | |
We try hard to minimize the amount of overhead and lock contention involved | |
in the frequent activities of beginning/ending a transaction and taking a | |
snapshot. Unfortunately, we must have some interlocking for this, because | |
we must ensure consistency about the commit order of transactions. | |
For example, suppose an UPDATE in xact A is blocked by xact B's prior | |
update of the same row, and xact B is doing commit while xact C gets a | |
snapshot. Xact A can complete and commit as soon as B releases its locks. | |
If xact C's GetSnapshotData sees xact B as still running, then it had | |
better see xact A as still running as well, or it will be able to see two | |
tuple versions - one deleted by xact B and one inserted by xact A. Another | |
reason why this would be bad is that C would see (in the row inserted by A) | |
earlier changes by B, and it would be inconsistent for C not to see any | |
of B's changes elsewhere in the database. | |
Formally, the correctness requirement is "if a snapshot A considers | |
transaction X as committed, and any of transaction X's snapshots considered | |
transaction Y as committed, then snapshot A must consider transaction Y as | |
committed". | |
What we actually enforce is strict serialization of commits and rollbacks | |
with snapshot-taking: we do not allow any transaction to exit the set of | |
running transactions while a snapshot is being taken. (This rule is | |
stronger than necessary for consistency, but is relatively simple to | |
enforce, and it assists with some other issues as explained below.) The | |
implementation of this is that GetSnapshotData takes the ProcArrayLock in | |
shared mode (so that multiple backends can take snapshots in parallel), | |
but ProcArrayEndTransaction must take the ProcArrayLock in exclusive mode | |
while clearing MyPgXact->xid at transaction end (either commit or abort). | |
ProcArrayEndTransaction also holds the lock while advancing the shared | |
latestCompletedXid variable. This allows GetSnapshotData to use | |
latestCompletedXid + 1 as xmax for its snapshot: there can be no | |
transaction >= this xid value that the snapshot needs to consider as | |
completed. | |
In short, then, the rule is that no transaction may exit the set of | |
currently-running transactions between the time we fetch latestCompletedXid | |
and the time we finish building our snapshot. However, this restriction | |
only applies to transactions that have an XID --- read-only transactions | |
can end without acquiring ProcArrayLock, since they don't affect anyone | |
else's snapshot nor latestCompletedXid. | |
Transaction start, per se, doesn't have any interlocking with these | |
considerations, since we no longer assign an XID immediately at transaction | |
start. But when we do decide to allocate an XID, GetNewTransactionId must | |
store the new XID into the shared ProcArray before releasing XidGenLock. | |
This ensures that all top-level XIDs <= latestCompletedXid are either | |
present in the ProcArray, or not running anymore. (This guarantee doesn't | |
apply to subtransaction XIDs, because of the possibility that there's not | |
room for them in the subxid array; instead we guarantee that they are | |
present or the overflow flag is set.) If a backend released XidGenLock | |
before storing its XID into MyPgXact, then it would be possible for another | |
backend to allocate and commit a later XID, causing latestCompletedXid to | |
pass the first backend's XID, before that value became visible in the | |
ProcArray. That would break GetOldestXmin, as discussed below. | |
We allow GetNewTransactionId to store the XID into MyPgXact->xid (or the | |
subxid array) without taking ProcArrayLock. This was once necessary to | |
avoid deadlock; while that is no longer the case, it's still beneficial for | |
performance. We are thereby relying on fetch/store of an XID to be atomic, | |
else other backends might see a partially-set XID. This also means that | |
readers of the ProcArray xid fields must be careful to fetch a value only | |
once, rather than assume they can read it multiple times and get the same | |
answer each time. (Use volatile-qualified pointers when doing this, to | |
ensure that the C compiler does exactly what you tell it to.) | |
Another important activity that uses the shared ProcArray is GetOldestXmin, | |
which must determine a lower bound for the oldest xmin of any active MVCC | |
snapshot, system-wide. Each individual backend advertises the smallest | |
xmin of its own snapshots in MyPgXact->xmin, or zero if it currently has no | |
live snapshots (eg, if it's between transactions or hasn't yet set a | |
snapshot for a new transaction). GetOldestXmin takes the MIN() of the | |
valid xmin fields. It does this with only shared lock on ProcArrayLock, | |
which means there is a potential race condition against other backends | |
doing GetSnapshotData concurrently: we must be certain that a concurrent | |
backend that is about to set its xmin does not compute an xmin less than | |
what GetOldestXmin returns. We ensure that by including all the active | |
XIDs into the MIN() calculation, along with the valid xmins. The rule that | |
transactions can't exit without taking exclusive ProcArrayLock ensures that | |
concurrent holders of shared ProcArrayLock will compute the same minimum of | |
currently-active XIDs: no xact, in particular not the oldest, can exit | |
while we hold shared ProcArrayLock. So GetOldestXmin's view of the minimum | |
active XID will be the same as that of any concurrent GetSnapshotData, and | |
so it can't produce an overestimate. If there is no active transaction at | |
all, GetOldestXmin returns latestCompletedXid + 1, which is a lower bound | |
for the xmin that might be computed by concurrent or later GetSnapshotData | |
calls. (We know that no XID less than this could be about to appear in | |
the ProcArray, because of the XidGenLock interlock discussed above.) | |
GetSnapshotData also performs an oldest-xmin calculation (which had better | |
match GetOldestXmin's) and stores that into RecentGlobalXmin, which is used | |
for some tuple age cutoff checks where a fresh call of GetOldestXmin seems | |
too expensive. Note that while it is certain that two concurrent | |
executions of GetSnapshotData will compute the same xmin for their own | |
snapshots, as argued above, it is not certain that they will arrive at the | |
same estimate of RecentGlobalXmin. This is because we allow XID-less | |
transactions to clear their MyPgXact->xmin asynchronously (without taking | |
ProcArrayLock), so one execution might see what had been the oldest xmin, | |
and another not. This is OK since RecentGlobalXmin need only be a valid | |
lower bound. As noted above, we are already assuming that fetch/store | |
of the xid fields is atomic, so assuming it for xmin as well is no extra | |
risk. | |
pg_clog and pg_subtrans | |
----------------------- | |
pg_clog and pg_subtrans are permanent (on-disk) storage of transaction related | |
information. There is a limited number of pages of each kept in memory, so | |
in many cases there is no need to actually read from disk. However, if | |
there's a long running transaction or a backend sitting idle with an open | |
transaction, it may be necessary to be able to read and write this information | |
from disk. They also allow information to be permanent across server restarts. | |
pg_clog records the commit status for each transaction that has been assigned | |
an XID. A transaction can be in progress, committed, aborted, or | |
"sub-committed". This last state means that it's a subtransaction that's no | |
longer running, but its parent has not updated its state yet. It is not | |
necessary to update a subtransaction's transaction status to subcommit, so we | |
can just defer it until main transaction commit. The main role of marking | |
transactions as sub-committed is to provide an atomic commit protocol when | |
transaction status is spread across multiple clog pages. As a result, whenever | |
transaction status spreads across multiple pages we must use a two-phase commit | |
protocol: the first phase is to mark the subtransactions as sub-committed, then | |
we mark the top level transaction and all its subtransactions committed (in | |
that order). Thus, subtransactions that have not aborted appear as in-progress | |
even when they have already finished, and the subcommit status appears as a | |
very short transitory state during main transaction commit. Subtransaction | |
abort is always marked in clog as soon as it occurs. When the transaction | |
status all fit in a single CLOG page, we atomically mark them all as committed | |
without bothering with the intermediate sub-commit state. | |
Savepoints are implemented using subtransactions. A subtransaction is a | |
transaction inside a transaction; its commit or abort status is not only | |
dependent on whether it committed itself, but also whether its parent | |
transaction committed. To implement multiple savepoints in a transaction we | |
allow unlimited transaction nesting depth, so any particular subtransaction's | |
commit state is dependent on the commit status of each and every ancestor | |
transaction. | |
The "subtransaction parent" (pg_subtrans) mechanism records, for each | |
transaction with an XID, the TransactionId of its parent transaction. This | |
information is stored as soon as the subtransaction is assigned an XID. | |
Top-level transactions do not have a parent, so they leave their pg_subtrans | |
entries set to the default value of zero (InvalidTransactionId). | |
pg_subtrans is used to check whether the transaction in question is still | |
running --- the main Xid of a transaction is recorded in the PGXACT struct, | |
but since we allow arbitrary nesting of subtransactions, we can't fit all Xids | |
in shared memory, so we have to store them on disk. Note, however, that for | |
each transaction we keep a "cache" of Xids that are known to be part of the | |
transaction tree, so we can skip looking at pg_subtrans unless we know the | |
cache has been overflowed. See storage/ipc/procarray.c for the gory details. | |
slru.c is the supporting mechanism for both pg_clog and pg_subtrans. It | |
implements the LRU policy for in-memory buffer pages. The high-level routines | |
for pg_clog are implemented in transam.c, while the low-level functions are in | |
clog.c. pg_subtrans is contained completely in subtrans.c. | |
Write-Ahead Log Coding | |
---------------------- | |
The WAL subsystem (also called XLOG in the code) exists to guarantee crash | |
recovery. It can also be used to provide point-in-time recovery, as well as | |
hot-standby replication via log shipping. Here are some notes about | |
non-obvious aspects of its design. | |
A basic assumption of a write AHEAD log is that log entries must reach stable | |
storage before the data-page changes they describe. This ensures that | |
replaying the log to its end will bring us to a consistent state where there | |
are no partially-performed transactions. To guarantee this, each data page | |
(either heap or index) is marked with the LSN (log sequence number --- in | |
practice, a WAL file location) of the latest XLOG record affecting the page. | |
Before the bufmgr can write out a dirty page, it must ensure that xlog has | |
been flushed to disk at least up to the page's LSN. This low-level | |
interaction improves performance by not waiting for XLOG I/O until necessary. | |
The LSN check exists only in the shared-buffer manager, not in the local | |
buffer manager used for temp tables; hence operations on temp tables must not | |
be WAL-logged. | |
During WAL replay, we can check the LSN of a page to detect whether the change | |
recorded by the current log entry is already applied (it has been, if the page | |
LSN is >= the log entry's WAL location). | |
Usually, log entries contain just enough information to redo a single | |
incremental update on a page (or small group of pages). This will work only | |
if the filesystem and hardware implement data page writes as atomic actions, | |
so that a page is never left in a corrupt partly-written state. Since that's | |
often an untenable assumption in practice, we log additional information to | |
allow complete reconstruction of modified pages. The first WAL record | |
affecting a given page after a checkpoint is made to contain a copy of the | |
entire page, and we implement replay by restoring that page copy instead of | |
redoing the update. (This is more reliable than the data storage itself would | |
be because we can check the validity of the WAL record's CRC.) We can detect | |
the "first change after checkpoint" by noting whether the page's old LSN | |
precedes the end of WAL as of the last checkpoint (the RedoRecPtr). | |
The general schema for executing a WAL-logged action is | |
1. Pin and exclusive-lock the shared buffer(s) containing the data page(s) | |
to be modified. | |
2. START_CRIT_SECTION() (Any error during the next three steps must cause a | |
PANIC because the shared buffers will contain unlogged changes, which we | |
have to ensure don't get to disk. Obviously, you should check conditions | |
such as whether there's enough free space on the page before you start the | |
critical section.) | |
3. Apply the required changes to the shared buffer(s). | |
4. Mark the shared buffer(s) as dirty with MarkBufferDirty(). (This must | |
happen before the WAL record is inserted; see notes in SyncOneBuffer().) | |
Note that marking a buffer dirty with MarkBufferDirty() should only | |
happen iff you write a WAL record; see Writing Hints below. | |
5. If the relation requires WAL-logging, build a WAL log record and pass it | |
to XLogInsert(); then update the page's LSN using the returned XLOG | |
location. For instance, | |
recptr = XLogInsert(rmgr_id, info, rdata); | |
PageSetLSN(dp, recptr); | |
// Note that we no longer do PageSetTLI() from 9.3 onwards | |
// since that field on a page has now changed its meaning. | |
6. END_CRIT_SECTION() | |
7. Unlock and unpin the buffer(s). | |
XLogInsert's "rdata" argument is an array of pointer/size items identifying | |
chunks of data to be written in the XLOG record, plus optional shared-buffer | |
IDs for chunks that are in shared buffers rather than temporary variables. | |
The "rdata" array must mention (at least once) each of the shared buffers | |
being modified, unless the action is such that the WAL replay routine can | |
reconstruct the entire page contents. XLogInsert includes the logic that | |
tests to see whether a shared buffer has been modified since the last | |
checkpoint. If not, the entire page contents are logged rather than just the | |
portion(s) pointed to by "rdata". | |
Because XLogInsert drops the rdata components associated with buffers it | |
chooses to log in full, the WAL replay routines normally need to test to see | |
which buffers were handled that way --- otherwise they may be misled about | |
what the XLOG record actually contains. XLOG records that describe multi-page | |
changes therefore require some care to design: you must be certain that you | |
know what data is indicated by each "BKP" bit. An example of the trickiness | |
is that in a HEAP_UPDATE record, BKP(0) normally is associated with the source | |
page and BKP(1) is associated with the destination page --- but if these are | |
the same page, only BKP(0) would have been set. | |
For this reason as well as the risk of deadlocking on buffer locks, it's best | |
to design WAL records so that they reflect small atomic actions involving just | |
one or a few pages. The current XLOG infrastructure cannot handle WAL records | |
involving references to more than four shared buffers, anyway. | |
In the case where the WAL record contains enough information to re-generate | |
the entire contents of a page, do *not* show that page's buffer ID in the | |
rdata array, even if some of the rdata items point into the buffer. This is | |
because you don't want XLogInsert to log the whole page contents. The | |
standard replay-routine pattern for this case is | |
buffer = XLogReadBuffer(rnode, blkno, true); | |
Assert(BufferIsValid(buffer)); | |
page = (Page) BufferGetPage(buffer); | |
... initialize the page ... | |
PageSetLSN(page, lsn); | |
MarkBufferDirty(buffer); | |
UnlockReleaseBuffer(buffer); | |
In the case where the WAL record provides only enough information to | |
incrementally update the page, the rdata array *must* mention the buffer | |
ID at least once; otherwise there is no defense against torn-page problems. | |
The standard replay-routine pattern for this case is | |
if (record->xl_info & XLR_BKP_BLOCK(N)) | |
{ | |
/* apply the change from the full-page image */ | |
(void) RestoreBackupBlock(lsn, record, N, false, false); | |
return; | |
} | |
buffer = XLogReadBuffer(rnode, blkno, false); | |
if (!BufferIsValid(buffer)) | |
{ | |
/* page has been deleted, so we need do nothing */ | |
return; | |
} | |
page = (Page) BufferGetPage(buffer); | |
if (XLByteLE(lsn, PageGetLSN(page))) | |
{ | |
/* changes are already applied */ | |
UnlockReleaseBuffer(buffer); | |
return; | |
} | |
... apply the change ... | |
PageSetLSN(page, lsn); | |
MarkBufferDirty(buffer); | |
UnlockReleaseBuffer(buffer); | |
As noted above, for a multi-page update you need to be able to determine | |
which XLR_BKP_BLOCK(N) flag applies to each page. If a WAL record reflects | |
a combination of fully-rewritable and incremental updates, then the rewritable | |
pages don't count for the XLR_BKP_BLOCK(N) numbering. (XLR_BKP_BLOCK(N) is | |
associated with the N'th distinct buffer ID seen in the "rdata" array, and | |
per the above discussion, fully-rewritable buffers shouldn't be mentioned in | |
"rdata".) | |
When replaying a WAL record that describes changes on multiple pages, you | |
must be careful to lock the pages properly to prevent concurrent Hot Standby | |
queries from seeing an inconsistent state. If this requires that two | |
or more buffer locks be held concurrently, the coding pattern shown above | |
is too simplistic, since it assumes the routine can exit as soon as it's | |
known the current page requires no modification. Instead, you might have | |
something like | |
if (record->xl_info & XLR_BKP_BLOCK(0)) | |
{ | |
/* apply the change from the full-page image */ | |
buffer0 = RestoreBackupBlock(lsn, record, 0, false, true); | |
} | |
else | |
{ | |
buffer0 = XLogReadBuffer(rnode, blkno, false); | |
if (BufferIsValid(buffer0)) | |
{ | |
... apply the change if not already done ... | |
MarkBufferDirty(buffer0); | |
} | |
} | |
... similarly apply the changes for remaining pages ... | |
/* and now we can release the lock on the first page */ | |
if (BufferIsValid(buffer0)) | |
UnlockReleaseBuffer(buffer0); | |
Note that we must only use PageSetLSN/PageGetLSN() when we know the action | |
is serialised. Only Startup process may modify data blocks during recovery, | |
so Startup process may execute PageGetLSN() without fear of serialisation | |
problems. All other processes must only call PageSet/GetLSN when holding | |
either an exclusive buffer lock or a shared lock plus buffer header lock, | |
or be writing the data block directly rather than through shared buffers | |
while holding AccessExclusiveLock on the relation. | |
Due to all these constraints, complex changes (such as a multilevel index | |
insertion) normally need to be described by a series of atomic-action WAL | |
records. What do you do if the intermediate states are not self-consistent? | |
The answer is that the WAL replay logic has to be able to fix things up. | |
In btree indexes, for example, a page split requires insertion of a new key in | |
the parent btree level, but for locking reasons this has to be reflected by | |
two separate WAL records. The replay code has to remember "unfinished" split | |
operations, and match them up to subsequent insertions in the parent level. | |
If no matching insert has been found by the time the WAL replay ends, the | |
replay code has to do the insertion on its own to restore the index to | |
consistency. Such insertions occur after WAL is operational, so they can | |
and should write WAL records for the additional generated actions. | |
Writing Hints | |
------------- | |
In some cases, we write additional information to data blocks without | |
writing a preceding WAL record. This should only happen iff the data can | |
be reconstructed later following a crash and the action is simply a way | |
of optimising for performance. When a hint is written we use | |
MarkBufferDirtyHint() to mark the block dirty. | |
If the buffer is clean and checksums are in use then | |
MarkBufferDirtyHint() inserts an XLOG_HINT record to ensure that we | |
take a full page image that includes the hint. We do this to avoid | |
a partial page write, when we write the dirtied page. WAL is not | |
written during recovery, so we simply skip dirtying blocks because | |
of hints when in recovery. | |
If you do decide to optimise away a WAL record, then any calls to | |
MarkBufferDirty() must be replaced by MarkBufferDirtyHint(), | |
otherwise you will expose the risk of partial page writes. | |
Write-Ahead Logging for Filesystem Actions | |
------------------------------------------ | |
The previous section described how to WAL-log actions that only change page | |
contents within shared buffers. For that type of action it is generally | |
possible to check all likely error cases (such as insufficient space on the | |
page) before beginning to make the actual change. Therefore we can make | |
the change and the creation of the associated WAL log record "atomic" by | |
wrapping them into a critical section --- the odds of failure partway | |
through are low enough that PANIC is acceptable if it does happen. | |
Clearly, that approach doesn't work for cases where there's a significant | |
probability of failure within the action to be logged, such as creation | |
of a new file or database. We don't want to PANIC, and we especially don't | |
want to PANIC after having already written a WAL record that says we did | |
the action --- if we did, replay of the record would probably fail again | |
and PANIC again, making the failure unrecoverable. This means that the | |
ordinary WAL rule of "write WAL before the changes it describes" doesn't | |
work, and we need a different design for such cases. | |
There are several basic types of filesystem actions that have this | |
issue. Here is how we deal with each: | |
1. Adding a disk page to an existing table. | |
This action isn't WAL-logged at all. We extend a table by writing a page | |
of zeroes at its end. We must actually do this write so that we are sure | |
the filesystem has allocated the space. If the write fails we can just | |
error out normally. Once the space is known allocated, we can initialize | |
and fill the page via one or more normal WAL-logged actions. Because it's | |
possible that we crash between extending the file and writing out the WAL | |
entries, we have to treat discovery of an all-zeroes page in a table or | |
index as being a non-error condition. In such cases we can just reclaim | |
the space for re-use. | |
2. Creating a new table, which requires a new file in the filesystem. | |
We try to create the file, and if successful we make a WAL record saying | |
we did it. If not successful, we can just throw an error. Notice that | |
there is a window where we have created the file but not yet written any | |
WAL about it to disk. If we crash during this window, the file remains | |
on disk as an "orphan". It would be possible to clean up such orphans | |
by having database restart search for files that don't have any committed | |
entry in pg_class, but that currently isn't done because of the possibility | |
of deleting data that is useful for forensic analysis of the crash. | |
Orphan files are harmless --- at worst they waste a bit of disk space --- | |
because we check for on-disk collisions when allocating new relfilenode | |
OIDs. So cleaning up isn't really necessary. | |
3. Deleting a table, which requires an unlink() that could fail. | |
Our approach here is to WAL-log the operation first, but to treat failure | |
of the actual unlink() call as a warning rather than error condition. | |
Again, this can leave an orphan file behind, but that's cheap compared to | |
the alternatives. Since we can't actually do the unlink() until after | |
we've committed the DROP TABLE transaction, throwing an error would be out | |
of the question anyway. (It may be worth noting that the WAL entry about | |
the file deletion is actually part of the commit record for the dropping | |
transaction.) | |
4. Creating and deleting databases and tablespaces, which requires creating | |
and deleting directories and entire directory trees. | |
These cases are handled similarly to creating individual files, ie, we | |
try to do the action first and then write a WAL entry if it succeeded. | |
The potential amount of wasted disk space is rather larger, of course. | |
In the creation case we try to delete the directory tree again if creation | |
fails, so as to reduce the risk of wasted space. Failure partway through | |
a deletion operation results in a corrupt database: the DROP failed, but | |
some of the data is gone anyway. There is little we can do about that, | |
though, and in any case it was presumably data the user no longer wants. | |
In all of these cases, if WAL replay fails to redo the original action | |
we must panic and abort recovery. The DBA will have to manually clean up | |
(for instance, free up some disk space or fix directory permissions) and | |
then restart recovery. This is part of the reason for not writing a WAL | |
entry until we've successfully done the original action. | |
Asynchronous Commit | |
------------------- | |
As of PostgreSQL 8.3 it is possible to perform asynchronous commits - i.e., | |
we don't wait while the WAL record for the commit is fsync'ed. | |
We perform an asynchronous commit when synchronous_commit = off. Instead | |
of performing an XLogFlush() up to the LSN of the commit, we merely note | |
the LSN in shared memory. The backend then continues with other work. | |
We record the LSN only for an asynchronous commit, not an abort; there's | |
never any need to flush an abort record, since the presumption after a | |
crash would be that the transaction aborted anyway. | |
We always force synchronous commit when the transaction is deleting | |
relations, to ensure the commit record is down to disk before the relations | |
are removed from the filesystem. Also, certain utility commands that have | |
non-roll-backable side effects (such as filesystem changes) force sync | |
commit to minimize the window in which the filesystem change has been made | |
but the transaction isn't guaranteed committed. | |
Every wal_writer_delay milliseconds, the walwriter process performs an | |
XLogBackgroundFlush(). This checks the location of the last completely | |
filled WAL page. If that has moved forwards, then we write all the changed | |
buffers up to that point, so that under full load we write only whole | |
buffers. If there has been a break in activity and the current WAL page is | |
the same as before, then we find out the LSN of the most recent | |
asynchronous commit, and flush up to that point, if required (i.e., | |
if it's in the current WAL page). This arrangement in itself would | |
guarantee that an async commit record reaches disk during at worst the | |
second walwriter cycle after the transaction completes. However, we also | |
allow XLogFlush to flush full buffers "flexibly" (ie, not wrapping around | |
at the end of the circular WAL buffer area), so as to minimize the number | |
of writes issued under high load when multiple WAL pages are filled per | |
walwriter cycle. This makes the worst-case delay three walwriter cycles. | |
There are some other subtle points to consider with asynchronous commits. | |
First, for each page of CLOG we must remember the LSN of the latest commit | |
affecting the page, so that we can enforce the same flush-WAL-before-write | |
rule that we do for ordinary relation pages. Otherwise the record of the | |
commit might reach disk before the WAL record does. Again, abort records | |
need not factor into this consideration. | |
In fact, we store more than one LSN for each clog page. This relates to | |
the way we set transaction status hint bits during visibility tests. | |
We must not set a transaction-committed hint bit on a relation page and | |
have that record make it to disk prior to the WAL record of the commit. | |
Since visibility tests are normally made while holding buffer share locks, | |
we do not have the option of changing the page's LSN to guarantee WAL | |
synchronization. Instead, we defer the setting of the hint bit if we have | |
not yet flushed WAL as far as the LSN associated with the transaction. | |
This requires tracking the LSN of each unflushed async commit. It is | |
convenient to associate this data with clog buffers: because we will flush | |
WAL before writing a clog page, we know that we do not need to remember a | |
transaction's LSN longer than the clog page holding its commit status | |
remains in memory. However, the naive approach of storing an LSN for each | |
clog position is unattractive: the LSNs are 32x bigger than the two-bit | |
commit status fields, and so we'd need 256K of additional shared memory for | |
each 8K clog buffer page. We choose instead to store a smaller number of | |
LSNs per page, where each LSN is the highest LSN associated with any | |
transaction commit in a contiguous range of transaction IDs on that page. | |
This saves storage at the price of some possibly-unnecessary delay in | |
setting transaction hint bits. | |
How many transactions should share the same cached LSN (N)? If the | |
system's workload consists only of small async-commit transactions, then | |
it's reasonable to have N similar to the number of transactions per | |
walwriter cycle, since that is the granularity with which transactions will | |
become truly committed (and thus hintable) anyway. The worst case is where | |
a sync-commit xact shares a cached LSN with an async-commit xact that | |
commits a bit later; even though we paid to sync the first xact to disk, | |
we won't be able to hint its outputs until the second xact is sync'd, up to | |
three walwriter cycles later. This argues for keeping N (the group size) | |
as small as possible. For the moment we are setting the group size to 32, | |
which makes the LSN cache space the same size as the actual clog buffer | |
space (independently of BLCKSZ). | |
It is useful that we can run both synchronous and asynchronous commit | |
transactions concurrently, but the safety of this is perhaps not | |
immediately obvious. Assume we have two transactions, T1 and T2. The Log | |
Sequence Number (LSN) is the point in the WAL sequence where a transaction | |
commit is recorded, so LSN1 and LSN2 are the commit records of those | |
transactions. If T2 can see changes made by T1 then when T2 commits it | |
must be true that LSN2 follows LSN1. Thus when T2 commits it is certain | |
that all of the changes made by T1 are also now recorded in the WAL. This | |
is true whether T1 was asynchronous or synchronous. As a result, it is | |
safe for asynchronous commits and synchronous commits to work concurrently | |
without endangering data written by synchronous commits. Sub-transactions | |
are not important here since the final write to disk only occurs at the | |
commit of the top level transaction. | |
Changes to data blocks cannot reach disk unless WAL is flushed up to the | |
point of the LSN of the data blocks. Any attempt to write unsafe data to | |
disk will trigger a write which ensures the safety of all data written by | |
that and prior transactions. Data blocks and clog pages are both protected | |
by LSNs. | |
Changes to a temp table are not WAL-logged, hence could reach disk in | |
advance of T1's commit, but we don't care since temp table contents don't | |
survive crashes anyway. | |
Database writes made via any of the paths we have introduced to avoid WAL | |
overhead for bulk updates are also safe. In these cases it's entirely | |
possible for the data to reach disk before T1's commit, because T1 will | |
fsync it down to disk without any sort of interlock, as soon as it finishes | |
the bulk update. However, all these paths are designed to write data that | |
no other transaction can see until after T1 commits. The situation is thus | |
not different from ordinary WAL-logged updates. | |
Transaction Emulation during Recovery | |
------------------------------------- | |
During Recovery we replay transaction changes in the order they occurred. | |
As part of this replay we emulate some transactional behaviour, so that | |
read only backends can take MVCC snapshots. We do this by maintaining a | |
list of XIDs belonging to transactions that are being replayed, so that | |
each transaction that has recorded WAL records for database writes exist | |
in the array until it commits. Further details are given in comments in | |
procarray.c. | |
Many actions write no WAL records at all, for example read only transactions. | |
These have no effect on MVCC in recovery and we can pretend they never | |
occurred at all. Subtransaction commit does not write a WAL record either | |
and has very little effect, since lock waiters need to wait for the | |
parent transaction to complete. | |
Not all transactional behaviour is emulated, for example we do not insert | |
a transaction entry into the lock table, nor do we maintain the transaction | |
stack in memory. Clog entries are made normally. Multixact is not maintained | |
because its purpose is to record tuple level locks that an application has | |
requested to prevent other tuple locks. Since tuple locks cannot be obtained at | |
all, there is never any conflict and so there is no reason to update multixact. | |
Subtrans is maintained during recovery but the details of the transaction | |
tree are ignored and all subtransactions reference the top-level TransactionId | |
directly. Since commit is atomic this provides correct lock wait behaviour | |
yet simplifies emulation of subtransactions considerably. | |
Further details on locking mechanics in recovery are given in comments | |
with the Lock rmgr code. |
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