Created
February 24, 2014 17:07
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vertex_program DefaultVPParams null | |
{ | |
default_params | |
{ | |
param_named_auto CameraPosition camera_position | |
param_named_auto ViewProjection viewproj_matrix | |
param_named_auto Lamp0Dir light_direction 0 | |
param_named_auto Lamp1Dir light_direction 1 | |
param_named_auto Lamp0Color light_diffuse_colour 0 | |
param_named_auto Lamp1Color light_diffuse_colour 1 | |
param_named_auto AmbientColor ambient_light_colour | |
param_named_auto FogColor fog_colour | |
param_named_auto FogParams fog_params | |
param_named_auto FadeDistance light_custom 0 0 | |
param_named_auto LightConfig0 light_custom 0 1 | |
param_named_auto LightConfig1 light_custom 0 2 | |
param_named_auto WorldMatrixArray world_matrix_array_3x4 | |
param_named_auto DebugColor surface_ambient_colour | |
} | |
column_major_matrices false | |
} | |
fragment_program DefaultFPParams null | |
{ | |
default_params | |
{ | |
param_named_auto CameraPosition camera_position | |
param_named_auto Lamp0Dir light_direction 0 | |
param_named_auto Lamp1Dir light_direction 1 | |
param_named_auto Lamp0Color light_diffuse_colour 0 | |
param_named_auto Lamp1Color light_diffuse_colour 1 | |
param_named_auto AmbientColor ambient_light_colour | |
param_named_auto FogColor fog_colour | |
param_named_auto FogParams fog_params | |
param_named_auto FadeDistance light_custom 0 0 | |
param_named_auto LightConfig2 light_custom 0 3 | |
param_named_auto LightConfig3 light_custom 0 4 | |
param_named_auto LightBorder light_custom 0 5 | |
param_named_auto OutlineBrightness light_custom 0 6 | |
param_named StudsMap int 0 | |
param_named LightMap int 1 | |
param_named LightMapLookup int 2 | |
param_named DiffuseMap int 3 | |
param_named NormalMap int 4 | |
param_named EnvironmentMap int 5 | |
param_named SpecularMap int 6 | |
param_named NormalDetailMap int 7 | |
} | |
column_major_matrices false | |
} | |
vertex_program DefaultStaticVP rsl: DefaultVPParams | |
{ | |
source default.hlsl | |
target vs_2_0 | |
entry_point DefaultVS | |
} | |
vertex_program DefaultStaticHQVP rsl: DefaultVPParams | |
{ | |
source default.hlsl | |
target vs_2_0 | |
entry_point DefaultVS | |
preprocessor_defines PIN_HQ | |
} | |
vertex_program DefaultSkinnedVP rsl: DefaultVPParams | |
{ | |
source default.hlsl | |
target vs_2_0 | |
entry_point DefaultVS | |
preprocessor_defines PIN_SKINNED | |
} | |
vertex_program DefaultSkinnedHQVP rsl: DefaultVPParams | |
{ | |
source default.hlsl | |
target vs_2_0 | |
entry_point DefaultVS | |
preprocessor_defines PIN_SKINNED PIN_HQ | |
} | |
vertex_program DefaultStaticDebugVP rsl: DefaultVPParams | |
{ | |
source default.hlsl | |
target vs_2_0 | |
entry_point DefaultVS | |
preprocessor_defines PIN_DEBUG | |
} | |
vertex_program DefaultStaticHQDebugVP hlsl: DefaultVPParams | |
{ | |
source default.hlsl | |
target vs_2_0 | |
entry_point DefaultVS | |
preprocessor_defines PIN_HQ PIN_DEBUG | |
} | |
vertex_program DefaultSkinnedDebugVP rsl: DefaultVPParams | |
{ | |
source default.hlsl | |
target vs_2_0 | |
entry_point DefaultVS | |
preprocessor_defines PIN_SKINNED PIN_DEBUG | |
} | |
vertex_program DefaultSkinnedHQDebugVP hlsl: DefaultVPParams | |
{ | |
source default.hlsl | |
target vs_2_0 | |
entry_point DefaultVS | |
preprocessor_defines PIN_SKINNED PIN_HQ PIN_DEBUG | |
} | |
fragment_program DefaultFP rsl: DefaultFPParams | |
{ | |
source default.hlsl | |
target ps_2_0 | |
entry_point DefaultPS | |
} | |
fragment_program DefaultHQFP rsl: DefaultFPParams | |
{ | |
source default.hlsl | |
target ps_2_0 | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultGBufferFP hlsl: DefaultFPParams | |
{ | |
source default.hlsl | |
target ps_2_0 | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
vertex_program DefaultStaticReflectionVP rsl: DefaultVPParams | |
{ | |
source default.hlsl | |
target vs_2_0 | |
entry_point DefaultVS | |
preprocessor_defines PIN_REFLECTION | |
} | |
vertex_program DefaultSkinnedReflectionVP rsl: DefaultVPParams | |
{ | |
source default.hlsl | |
target vs_2_0 | |
entry_point DefaultVS | |
preprocessor_defines PIN_SKINNED PIN_REFLECTION | |
} | |
vertex_program DefaultStaticSurfaceHQVP rsl: DefaultVPParams | |
{ | |
source default.hlsl | |
target vs_2_0 | |
entry_point DefaultVS | |
preprocessor_defines PIN_SURFACE PIN_HQ | |
} | |
vertex_program DefaultSkinnedSurfaceHQVP rsl: DefaultVPParams | |
{ | |
source default.hlsl | |
target vs_2_0 | |
entry_point DefaultVS | |
preprocessor_defines PIN_SKINNED PIN_SURFACE PIN_HQ | |
} | |
fragment_program DefaultPlasticFP rsl: DefaultFPParams | |
{ | |
source plastic.hlsl | |
target ps_2_0 | |
entry_point DefaultPS | |
} | |
fragment_program DefaultPlasticHQFP rsl: DefaultFPParams | |
{ | |
source plastic.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultPlasticGBufferFP hlsl: DefaultFPParams | |
{ | |
source plastic.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultPlasticReflectionFP rsl: DefaultFPParams | |
{ | |
source plastic.hlsl | |
target ps_2_0 | |
entry_point DefaultPS | |
preprocessor_defines PIN_REFLECTION | |
} | |
fragment_program DefaultPlasticReflectionHQFP rsl: DefaultFPParams | |
{ | |
source plastic.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_REFLECTION PIN_HQ | |
} | |
fragment_program DefaultPlasticReflectionGBufferFP hlsl: DefaultFPParams | |
{ | |
source plastic.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_REFLECTION PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultSmoothPlasticFP rsl: DefaultFPParams | |
{ | |
source smoothplastic.hlsl | |
target ps_2_0 | |
entry_point DefaultPS | |
} | |
fragment_program DefaultSmoothPlasticHQFP rsl: DefaultFPParams | |
{ | |
source smoothplastic.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultSmoothPlasticGBufferFP hlsl: DefaultFPParams | |
{ | |
source smoothplastic.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultSmoothPlasticReflectionFP rsl: DefaultFPParams | |
{ | |
source smoothplastic.hlsl | |
target ps_2_0 | |
entry_point DefaultPS | |
preprocessor_defines PIN_REFLECTION | |
} | |
fragment_program DefaultSmoothPlasticReflectionHQFP rsl: DefaultFPParams | |
{ | |
source smoothplastic.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_REFLECTION PIN_HQ | |
} | |
fragment_program DefaultSmoothPlasticReflectionGBufferFP hlsl: DefaultFPParams | |
{ | |
source smoothplastic.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_REFLECTION PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultWoodHQFP rsl: DefaultFPParams | |
{ | |
source wood.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultWoodGBufferFP hlsl: DefaultFPParams | |
{ | |
source wood.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultMarbleHQFP rsl: DefaultFPParams | |
{ | |
source marble.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultMarbleGBufferFP hlsl: DefaultFPParams | |
{ | |
source marble.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultSlateHQFP rsl: DefaultFPParams | |
{ | |
source slate.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultSlateGBufferFP hlsl: DefaultFPParams | |
{ | |
source slate.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultGraniteHQFP rsl: DefaultFPParams | |
{ | |
source granite.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultGraniteGBufferFP hlsl: DefaultFPParams | |
{ | |
source granite.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultConcreteHQFP rsl: DefaultFPParams | |
{ | |
source concrete.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultConcreteGBufferFP hlsl: DefaultFPParams | |
{ | |
source concrete.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultPebbleHQFP rsl: DefaultFPParams | |
{ | |
source pebble.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultPebbleGBufferFP hlsl: DefaultFPParams | |
{ | |
source pebble.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultBrickHQFP rsl: DefaultFPParams | |
{ | |
source brick.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultBrickGBufferFP hlsl: DefaultFPParams | |
{ | |
source brick.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultRustHQFP rsl: DefaultFPParams | |
{ | |
source rust.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultRustGBufferFP hlsl: DefaultFPParams | |
{ | |
source rust.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultDiamondplateHQFP rsl: DefaultFPParams | |
{ | |
source diamondplate.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultDiamondplateGBufferFP hlsl: DefaultFPParams | |
{ | |
source diamondplate.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultAluminumHQFP rsl: DefaultFPParams | |
{ | |
source aluminum.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultAluminumGBufferFP hlsl: DefaultFPParams | |
{ | |
source aluminum.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultGrassHQFP rsl: DefaultFPParams | |
{ | |
source grass.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultGrassGBufferFP hlsl: DefaultFPParams | |
{ | |
source grass.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultSandHQFP rsl: DefaultFPParams | |
{ | |
source sand.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultSandGBufferFP hlsl: DefaultFPParams | |
{ | |
source sand.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultFabricHQFP rsl: DefaultFPParams | |
{ | |
source fabric.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultFabricGBufferFP hlsl: DefaultFPParams | |
{ | |
source fabric.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
fragment_program DefaultIceHQFP rsl: DefaultFPParams | |
{ | |
source ice.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ | |
} | |
fragment_program DefaultIceGBufferFP hlsl: DefaultFPParams | |
{ | |
source ice.hlsl | |
target ps_2_a | |
entry_point DefaultPS | |
preprocessor_defines PIN_HQ PIN_GBUFFER | |
} | |
abstract pass DefaultPassFFP | |
{ | |
texture_unit DiffuseMap | |
{ | |
texture textures/SurfacesDefault.png | |
filtering trilinear | |
} | |
} | |
abstract pass DefaultPassShaders | |
{ | |
texture_unit StudsMap | |
{ | |
} | |
texture_unit LightMap | |
{ | |
texture LightGrid | |
filtering trilinear | |
tex_address_mode wrap | |
} | |
texture_unit LightMapLookup | |
{ | |
texture LightGridLookup | |
filtering none | |
tex_address_mode wrap | |
} | |
texture_unit DiffuseMap | |
{ | |
texture textures/SurfacesDefault.png | |
filtering trilinear | |
} | |
} | |
material DefaultStatic | |
{ | |
technique ffp | |
{ | |
lod_index 2 | |
pass: DefaultPassFFP | |
{ | |
max_lights 2 | |
ambient vertexcolour | |
diffuse vertexcolour | |
specular 0.9 0.9 0.9 50 | |
} | |
} | |
technique lod | |
{ | |
lod_index 1 | |
pass: DefaultPassShaders | |
{ | |
vertex_program_ref DefaultStaticVP | |
{ | |
} | |
fragment_program_ref DefaultFP | |
{ | |
} | |
} | |
} | |
technique default | |
{ | |
lod_index 0 | |
pass: DefaultPassShaders | |
{ | |
vertex_program_ref DefaultStaticHQVP | |
{ | |
} | |
fragment_program_ref DefaultHQFP | |
{ | |
} | |
} | |
} | |
technique gbuffer | |
{ | |
scheme MRT | |
pass: DefaultPassShaders | |
{ | |
vertex_program_ref DefaultStaticHQVP | |
{ | |
} | |
fragment_program_ref DefaultGBufferFP | |
{ | |
} | |
} | |
} | |
} | |
material DefaultSkinned | |
{ | |
technique ffp | |
{ | |
lod_index 2 | |
pass: DefaultPassFFP | |
{ | |
max_lights 2 | |
ambient vertexcolour | |
diffuse vertexcolour | |
specular 0.9 0.9 0.9 50 | |
} | |
} | |
technique lod | |
{ | |
lod_index 1 | |
pass: DefaultPassShaders | |
{ | |
vertex_program_ref DefaultSkinnedVP | |
{ | |
} | |
fragment_program_ref DefaultFP | |
{ | |
} | |
} | |
} | |
technique default | |
{ | |
lod_index 0 | |
pass: DefaultPassShaders | |
{ | |
vertex_program_ref DefaultSkinnedHQVP | |
{ | |
} | |
fragment_program_ref DefaultHQFP | |
{ | |
} | |
} | |
} | |
technique gbuffer | |
{ | |
scheme MRT | |
pass: DefaultPassShaders | |
{ | |
vertex_program_ref DefaultSkinnedHQVP | |
{ | |
} | |
fragment_program_ref DefaultGBufferFP | |
{ | |
} | |
} | |
} | |
} | |
material DefaultSkinnedAlphaKill: DefaultSkinned | |
{ | |
technique ffp | |
{ | |
pass | |
{ | |
alpha_rejection greater_equal 64 | |
} | |
} | |
technique lod | |
{ | |
pass | |
{ | |
alpha_rejection greater_equal 64 | |
} | |
} | |
technique default | |
{ | |
pass | |
{ | |
alpha_rejection greater_equal 64 | |
} | |
} | |
technique gbuffer | |
{ | |
pass | |
{ | |
alpha_rejection greater_equal 64 | |
} | |
} | |
} | |
material DefaultStaticTransparent: DefaultStatic | |
{ | |
technique ffp | |
{ | |
pass | |
{ | |
scene_blend alpha_blend | |
depth_write off | |
} | |
} | |
technique lod | |
{ | |
pass | |
{ | |
scene_blend alpha_blend | |
depth_write off | |
} | |
} | |
technique default | |
{ | |
pass | |
{ | |
scene_blend alpha_blend | |
depth_write off | |
} | |
} | |
technique gbuffer | |
{ | |
pass | |
{ | |
scene_blend alpha_blend | |
depth_write off | |
} | |
} | |
} | |
material DefaultSkinnedTransparent: DefaultSkinned | |
{ | |
technique ffp | |
{ | |
pass | |
{ | |
scene_blend alpha_blend | |
depth_write off | |
} | |
} | |
technique lod | |
{ | |
pass | |
{ | |
scene_blend alpha_blend | |
depth_write off | |
} | |
} | |
technique default | |
{ | |
pass | |
{ | |
scene_blend alpha_blend | |
depth_write off | |
} | |
} | |
technique gbuffer | |
{ | |
pass | |
{ | |
scene_blend alpha_blend | |
depth_write off | |
} | |
} | |
} | |
abstract pass DefaultDecalTexturePass | |
{ | |
scene_blend alpha_blend | |
depth_bias 4 0.5 | |
depth_write off | |
transparent_sorting off | |
} | |
abstract pass DefaultDecalPass: DefaultDecalTexturePass | |
{ | |
texture_unit DiffuseMap | |
{ | |
tex_address_mode clamp | |
} | |
} | |
material DefaultStaticDecal: DefaultStatic | |
{ | |
technique ffp | |
{ | |
pass: DefaultDecalPass | |
{ | |
} | |
} | |
technique lod | |
{ | |
pass: DefaultDecalPass | |
{ | |
} | |
} | |
technique default | |
{ | |
pass: DefaultDecalPass | |
{ | |
} | |
} | |
technique gbuffer | |
{ | |
pass: DefaultDecalPass | |
{ | |
} | |
} | |
} | |
material DefaultSkinnedDecal: DefaultSkinned | |
{ | |
technique ffp | |
{ | |
pass: DefaultDecalPass | |
{ | |
} | |
} | |
technique lod | |
{ | |
pass: DefaultDecalPass | |
{ | |
} | |
} | |
technique default | |
{ | |
pass: DefaultDecalPass | |
{ | |
} | |
} | |
technique gbuffer | |
{ | |
pass: DefaultDecalPass | |
{ | |
} | |
} | |
} | |
material DefaultStaticDecalTransparent: DefaultStaticDecal | |
{ | |
technique ffp | |
{ | |
pass | |
{ | |
transparent_sorting on | |
} | |
} | |
technique lod | |
{ | |
pass | |
{ | |
transparent_sorting on | |
} | |
} | |
technique default | |
{ | |
pass | |
{ | |
transparent_sorting on | |
} | |
} | |
technique gbuffer | |
{ | |
pass | |
{ | |
transparent_sorting on | |
} | |
} | |
} | |
material DefaultSkinnedDecalTransparent: DefaultSkinnedDecal | |
{ | |
technique ffp | |
{ | |
pass | |
{ | |
transparent_sorting on | |
} | |
} | |
technique lod | |
{ | |
pass | |
{ | |
transparent_sorting on | |
} | |
} | |
technique default | |
{ | |
pass | |
{ | |
transparent_sorting on | |
} | |
} | |
technique gbuffer | |
{ | |
pass | |
{ | |
transparent_sorting on | |
} | |
} | |
} | |
material DefaultStaticDecalTexture: DefaultStatic | |
{ | |
technique ffp | |
{ | |
pass: DefaultDecalTexturePass | |
{ | |
} | |
} | |
technique lod | |
{ | |
pass: DefaultDecalTexturePass | |
{ | |
} | |
} | |
technique default | |
{ | |
pass: DefaultDecalTexturePass | |
{ | |
} | |
} | |
technique gbuffer | |
{ | |
pass: DefaultDecalTexturePass | |
{ | |
} | |
} | |
} | |
material DefaultSkinnedDecalTexture: DefaultSkinned | |
{ | |
technique ffp | |
{ | |
pass: DefaultDecalTexturePass | |
{ | |
} | |
} | |
technique lod | |
{ | |
pass: DefaultDecalTexturePass | |
{ | |
} | |
} | |
technique default | |
{ | |
pass: DefaultDecalTexturePass | |
{ | |
} | |
} | |
technique gbuffer | |
{ | |
pass: DefaultDecalTexturePass | |
{ | |
} | |
} | |
} | |
material DefaultStaticDecalTextureTransparent: DefaultStaticDecalTexture | |
{ | |
technique ffp | |
{ | |
pass | |
{ | |
transparent_sorting on | |
} | |
} | |
technique lod | |
{ | |
pass | |
{ | |
transparent_sorting on | |
} | |
} | |
technique default | |
{ | |
pass | |
{ | |
transparent_sorting on | |
} | |
} | |
technique gbuffer | |
{ | |
pass | |
{ | |
transparent_sorting on | |
} | |
} | |
} | |
material DefaultSkinnedDecalTextureTransparent: DefaultSkinnedDecalTexture | |
{ | |
technique ffp | |
{ | |
pass | |
{ | |
transparent_sorting on | |
} | |
} | |
technique lod | |
{ | |
pass | |
{ | |
transparent_sorting on | |
} | |
} | |
technique default | |
{ | |
pass | |
{ | |
transparent_sorting on | |
} | |
} | |
technique gbuffer | |
{ | |
pass | |
{ | |
transparent_sorting on | |
} | |
} | |
} | |
material DefaultStaticDebug: DefaultStatic | |
{ | |
technique ffp | |
{ | |
pass | |
{ | |
ambient 1 1 1 | |
diffuse 1 1 1 | |
specular 0 0 0 1 | |
} | |
} | |
technique lod | |
{ | |
pass | |
{ | |
vertex_program_ref DefaultStaticDebugVP | |
{ | |
} | |
} | |
} | |
technique default | |
{ | |
scheme Unused | |
} | |
technique gbuffer | |
{ | |
pass | |
{ | |
vertex_program_ref DefaultStaticHQDebugVP | |
{ | |
} | |
} | |
} | |
} | |
material DefaultSkinnedDebug: DefaultSkinned | |
{ | |
technique ffp | |
{ | |
pass | |
{ | |
ambient 1 1 1 | |
diffuse 1 1 1 | |
specular 0 0 0 1 | |
} | |
} | |
technique lod | |
{ | |
pass | |
{ | |
vertex_program_ref DefaultSkinnedDebugVP | |
{ | |
} | |
} | |
} | |
technique default | |
{ | |
scheme Unused | |
} | |
technique gbuffer | |
{ | |
pass | |
{ | |
vertex_program_ref DefaultSkinnedHQDebugVP | |
{ | |
} | |
} | |
} | |
} |
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