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Tiny single header flood fill pathfinder
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// #define FLOOD_NAV_IMPLEMENTATION before #include "nav_flood.h" to unwrap the implementation | |
// #define NAV_FOUR_WAY before #include "nav_flood.h" for four-way flood implementation | |
#define NAV_FREE 0x0fffffff | |
#define NAV_BLOC 0x40000000 | |
// Internal struct used to hold flood front | |
typedef struct { | |
int capMask; | |
int *buf; | |
int head; | |
int tail; | |
} navFront_t; | |
#ifndef FLOOD_NAV_IMPLEMENTATION | |
// Get nice round number for allocators | |
int NAV_FrontBufSizeInBytes( int gridW, int gridH ); | |
// Assumes buffer has NAV_FrontBufSizeInBytes size | |
// Call once to set nav front buffer for multiple calls to flood | |
// Front internals get reset on each flood | |
navFront_t NAV_CreateFront( int gridW, int gridH, int *buffer ); | |
// Assumes impassable (NAV_BLOC) map borders | |
// Front can be reused in the same thread | |
// Create nav map i.e. like this: navMap[i] = map[i] == wall ? NAV_BLOC : NAV_FREE; | |
void NAV_FloodMap( int origin, int maxRange, navFront_t *front, int gridW, int gridH, | |
const int *navMap, int *floodMap ); | |
// Call this to get a path between two nodes | |
int NAV_TracePath( int origin, int target, int gridW, const int *floodMap, int resultSize, | |
int *ioResult, int *outNumElemsWritten ); | |
#else | |
#include <mem.h> | |
static inline int Min( int a, int b ) { | |
return a < b ? a : b; | |
} | |
static inline void NAV_FrontReset( navFront_t *front, int origin, int gridW, int gridH ) { | |
front->head = 0; | |
front->tail = 1; | |
front->buf[front->head] = origin; | |
} | |
static inline int NAV_FrontPop( navFront_t *front ) { | |
int coord = front->buf[front->head & front->capMask]; | |
front->head++; | |
return coord; | |
} | |
static inline void NAV_FrontPush( navFront_t *front, int coord ) { | |
front->buf[front->tail & front->capMask] = coord; | |
front->tail++; | |
} | |
static inline int NAV_FrontIsEmpty( navFront_t *front ) { | |
return front->head == front->tail; | |
} | |
static inline void NAV_TryExpand( navFront_t *front, int *floodMap, int nbr, int newScore ) { | |
if ( ( floodMap[nbr] & ~NAV_BLOC ) > newScore ) { | |
floodMap[nbr] = newScore; | |
NAV_FrontPush( front, nbr ); | |
} | |
} | |
static int NAV_FrontCapacity( int gridW, int gridH ) { | |
int sz = ( gridW + gridH ) * 2; | |
int c = sz; // compute the next highest power of 2 of 32-bit c | |
c--; | |
c |= c >> 1; | |
c |= c >> 2; | |
c |= c >> 4; | |
c |= c >> 8; | |
c |= c >> 16; | |
c++; | |
return c; | |
} | |
void NAV_FloodMap( int origin, int maxRange, navFront_t *front, int gridW, int gridH, | |
const int *navMap, int *floodMap ) { | |
const int prims[] = { | |
// keep them ordered | |
-1, -gridW, 1, gridW, | |
#ifndef NAV_FOUR_WAY | |
-1 - gridW, 1 - gridW, 1 + gridW, -1 + gridW, | |
#endif | |
}; | |
int sz = gridW * gridH; | |
memcpy( floodMap, navMap, sz * sizeof( *floodMap ) ); | |
if ( floodMap[origin] == NAV_BLOC ) { | |
return; | |
} | |
floodMap[origin] = 1; | |
NAV_FrontReset( front, origin, gridW, gridH ); | |
do { | |
int c = NAV_FrontPop( front ); | |
int headScore = floodMap[c]; | |
if ( headScore < maxRange * 10 ) { | |
int newScore = headScore + 10; | |
int nbrs[8] = { | |
c + prims[0], c + prims[1], c + prims[2], c + prims[3], | |
#ifndef NAV_FOUR_WAY | |
c + prims[4], c + prims[5], c + prims[6], c + prims[7], | |
#endif | |
}; | |
NAV_TryExpand( front, floodMap, nbrs[0], newScore ); | |
NAV_TryExpand( front, floodMap, nbrs[1], newScore ); | |
NAV_TryExpand( front, floodMap, nbrs[2], newScore ); | |
NAV_TryExpand( front, floodMap, nbrs[3], newScore ); | |
#ifndef NAV_FOUR_WAY | |
int diagMask = 0; | |
diagMask |= ( floodMap[nbrs[0]] >> 30 ) << 0; | |
diagMask |= ( floodMap[nbrs[1]] >> 30 ) << 1; | |
diagMask |= ( floodMap[nbrs[2]] >> 30 ) << 2; | |
diagMask |= ( floodMap[nbrs[3]] >> 30 ) << 3; | |
newScore = headScore + 14; | |
if ( diagMask ) { | |
const int ed[] = { | |
( 1 << 1 ) | ( 1 << 0 ), | |
( 1 << 2 ) | ( 1 << 1 ), | |
( 1 << 3 ) | ( 1 << 2 ), | |
( 1 << 0 ) | ( 1 << 3 ), | |
}; | |
if ( ! ( ed[0] & diagMask ) ) NAV_TryExpand( front, floodMap, nbrs[4], newScore ); | |
if ( ! ( ed[1] & diagMask ) ) NAV_TryExpand( front, floodMap, nbrs[5], newScore ); | |
if ( ! ( ed[2] & diagMask ) ) NAV_TryExpand( front, floodMap, nbrs[6], newScore ); | |
if ( ! ( ed[3] & diagMask ) ) NAV_TryExpand( front, floodMap, nbrs[7], newScore ); | |
} else { | |
NAV_TryExpand( front, floodMap, nbrs[4], newScore ); | |
NAV_TryExpand( front, floodMap, nbrs[5], newScore ); | |
NAV_TryExpand( front, floodMap, nbrs[6], newScore ); | |
NAV_TryExpand( front, floodMap, nbrs[7], newScore ); | |
} | |
#endif | |
} | |
} while ( ! NAV_FrontIsEmpty( front ) ); | |
} | |
int NAV_TracePath( int origin, int target, int gridW, const int *floodMap, | |
int resultSize, int *ioResult, int *outNumElemsWritten ) { | |
if ( resultSize == 0 | |
|| floodMap[target] == NAV_BLOC | |
|| floodMap[target] == NAV_FREE | |
|| floodMap[origin] == NAV_BLOC ) { | |
*outNumElemsWritten = 0; | |
return 0; | |
} | |
const int prims[] = { | |
-1, -gridW, 1, gridW, | |
}; | |
// explictly push target, then start at 1 | |
ioResult[0] = target; | |
if ( floodMap[target] == NAV_BLOC ) { | |
*outNumElemsWritten = 0; | |
return 0; | |
} | |
int numElems; | |
for ( numElems = 1; numElems < resultSize; numElems++ ) { | |
int neighbours[4] = { | |
target + prims[0], | |
target + prims[1], | |
target + prims[2], | |
target + prims[3], | |
}; | |
int floods[4] = { | |
floodMap[neighbours[0]], | |
floodMap[neighbours[1]], | |
floodMap[neighbours[2]], | |
floodMap[neighbours[3]], | |
}; | |
int scores[4] = { | |
( floods[0] & NAV_BLOC ) | ( ( floods[0] & 0xfffffff ) << 2 ) | 0, | |
( floods[1] & NAV_BLOC ) | ( ( floods[1] & 0xfffffff ) << 2 ) | 1, | |
( floods[2] & NAV_BLOC ) | ( ( floods[2] & 0xfffffff ) << 2 ) | 2, | |
( floods[3] & NAV_BLOC ) | ( ( floods[3] & 0xfffffff ) << 2 ) | 3, | |
}; | |
int min = Min( scores[3], Min( scores[2], Min( scores[1], scores[0] ) ) ); | |
if ( ( min >> 2 ) >= floodMap[target]) { | |
break; | |
} | |
target = neighbours[min & 3]; | |
ioResult[numElems] = target; | |
} | |
*outNumElemsWritten = numElems; | |
return target == origin; | |
} | |
int NAV_FrontBufSizeInBytes( int gridW, int gridH ) { | |
return NAV_FrontCapacity( gridW, gridH ) * sizeof( *( ( navFront_t* ) 0 )->buf ); | |
} | |
navFront_t NAV_CreateFront( int gridW, int gridH, int *buffer ) { | |
navFront_t f = {0}; | |
f.capMask = NAV_FrontCapacity( gridW, gridH ) - 1; | |
f.buf = buffer; | |
return f; | |
} | |
#endif |
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