Created
November 11, 2013 00:24
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Spinning progress indicator troubles, ugh
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#import "ZGAppDelegate.h" | |
@interface ZGAppDelegate () | |
@property (nonatomic) NSTimer *timer; | |
@property (assign) IBOutlet NSProgressIndicator *progressIndicator; | |
@end | |
@implementation ZGAppDelegate | |
// Progress indicator starts out as determinate in IB | |
// Display when stopped is unchecked | |
// Auto layout is on | |
// Three buttons - deterministic, indeterminstic, stop | |
// See https://dl.dropboxusercontent.com/u/10108199/deterministic.mov for the glitch in action | |
- (void)animate | |
{ | |
[self.progressIndicator incrementBy:1]; | |
} | |
- (IBAction)makeDeterminate:(id)sender | |
{ | |
[self.progressIndicator setHidden:NO]; | |
[self.progressIndicator setIndeterminate:NO]; | |
self.progressIndicator.minValue = 0; | |
self.progressIndicator.doubleValue = 0; | |
self.progressIndicator.maxValue = 10; | |
self.timer = [NSTimer scheduledTimerWithTimeInterval:1 target:self selector:@selector(animate) userInfo:nil repeats:YES]; | |
} | |
- (IBAction)makeIndeterminate:(id)sender | |
{ | |
[self.progressIndicator setHidden:NO]; | |
[self.progressIndicator setIndeterminate:YES]; | |
[self.progressIndicator startAnimation:self]; | |
} | |
- (IBAction)stopProgressIndicator:(id)sender | |
{ | |
if (self.progressIndicator.isIndeterminate) | |
{ | |
[self.progressIndicator stopAnimation:self]; | |
} | |
else | |
{ | |
[self.timer invalidate]; | |
self.timer = nil; | |
} | |
[self.progressIndicator setHidden:YES]; // If I comment this line out and don't hide the indicator, I don't run into the glitch | |
} | |
@end |
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