Created
October 9, 2009 08:09
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Simple wrapper around Audio Services
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/* | |
- Trivial wrapper around system sound as provided by Audio Services. | |
- Don’t forget to link against the Audio Toolbox framework. | |
- Assumes ARC support. | |
*/ | |
@interface Sound : NSObject | |
// Path is relative to the resources dir. | |
- (id) initWithPath: (NSString*) path; | |
- (void) play; | |
@end |
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#import "Sound.h" | |
#import <AudioToolbox/AudioToolbox.h> | |
@implementation Sound { | |
SystemSoundID handle; | |
} | |
- (id) initWithPath: (NSString*) path | |
{ | |
self = [super init]; | |
NSString *const resourceDir = [[NSBundle mainBundle] resourcePath]; | |
NSString *const fullPath = [resourceDir stringByAppendingPathComponent:path]; | |
NSURL *const url = [NSURL fileURLWithPath:fullPath]; | |
OSStatus errcode = AudioServicesCreateSystemSoundID((CFURLRef) url, &handle); | |
NSAssert1(errcode == 0, @"Failed to load sound: %@", path); | |
return self; | |
} | |
- (void) dealloc | |
{ | |
AudioServicesDisposeSystemSoundID(handle); | |
} | |
- (void) play | |
{ | |
AudioServicesPlaySystemSound(handle); | |
} | |
@end |
Thanks, I missed that. I’ve added the missing #import
to the code along with some minor tweaks for ARC.
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Thanks for this! To use it I had to add #import "Sound.h" to Sound.m