Created
January 14, 2021 05:36
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functions for Cyber Engine Tweaks
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Game.AddToInventory("Items.money", 1048576) | |
Game.AddToInventory("Items.CommonMaterial1", 4096) | |
Game.AddToInventory("Items.UncommonMaterial1", 4096) | |
Game.AddToInventory("Items.RareMaterial1", 4096) | |
Game.AddToInventory("Items.RareMaterial2", 4096) | |
Game.AddToInventory("Items.EpicMaterial1", 4096) | |
Game.AddToInventory("Items.EpicMaterial2", 4096) | |
Game.AddToInventory("Items.LegendaryMaterial1", 4096) | |
Game.GiveDevPoints("Attribute", 20) -- Attribute (skill) points | |
Game.GiveDevPoints("Primary", 20) -- Perk points |
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