Created
May 20, 2014 09:08
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Clojure Amsterdam meetup: bowling kata
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(require '[clojure.test :refer [is]]) | |
(defn rolls [pins] | |
(loop [p pins score 0] | |
(if (seq p) | |
(let [current-pins (first p) | |
next-pins (fnext p) | |
nnext-pins (fnext (next p))] | |
(cond | |
; strike | |
(= 10 current-pins) (let [frame-score (if (and next-pins nnext-pins) (+ 10 next-pins nnext-pins) 0)] ; "if" for strike in the last frame | |
(recur (next p) (+ score frame-score))) | |
; spare | |
(= 10 (+ current-pins (or next-pins 0))) (let [frame-score (+ 10 nnext-pins)] ; "or" to go safely to :else part in the last frame spare | |
(recur (nnext p) (+ score frame-score))) | |
:else (let [frame-score (if next-pins (+ current-pins next-pins) 0)] ; "if" for spare in the last frame | |
(recur (nnext p) (+ score frame-score))))) | |
score))) | |
(do | |
(is (= 0 (rolls (repeat 20 0)))) ; no rolls | |
(is (= 133 (rolls [1 4 4 5 6 4 5 5 10 0 1 7 3 6 4 10 2 8 6]))) ; sample game | |
(is (= 160 (rolls [4 6 7 3 2 8 5 5 6 4 9 1 5 5 3 7 8 2 8 2 7]))) ; all spares | |
(is (= 300 (rolls (repeat 12 10)))) ; perfect game | |
) |
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