Created
May 4, 2011 12:08
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Perform blocks with delays and cancellation
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// | |
// NSObject+Blocks.h | |
// Filemator | |
// | |
// Created by Zachary Waldowski on 4/12/11. | |
// Copyright 2011 Dizzy Technology. All rights reserved. | |
// | |
@interface NSObject (Blocks) | |
+ (id)performBlock:(void (^)(void))block afterDelay:(NSTimeInterval)delay; | |
+ (id)performBlock:(void (^)(id arg))block withObject:(id)anObject afterDelay:(NSTimeInterval)delay; | |
- (id)performBlock:(void (^)(void))block afterDelay:(NSTimeInterval)delay; | |
- (id)performBlock:(void (^)(id arg))block withObject:(id)anObject afterDelay:(NSTimeInterval)delay; | |
+ (void)cancelBlock:(id)block; | |
@end |
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// | |
// NSObject+Blocks.m | |
// Filemator | |
// | |
// Created by Zachary Waldowski on 4/12/11. | |
// Copyright 2011 Dizzy Technology. All rights reserved. | |
// | |
#import "NSObject+Blocks.h" | |
#import <dispatch/dispatch.h> | |
static inline dispatch_time_t dTimeDelay(NSTimeInterval time) { | |
int64_t delta = (int64_t)(NSEC_PER_SEC * time); | |
return dispatch_time(DISPATCH_TIME_NOW, delta); | |
} | |
@implementation NSObject (Blocks) | |
+ (id)performBlock:(void (^)(void))block afterDelay:(NSTimeInterval)delay { | |
if (!block) return nil; | |
__block BOOL cancelled = NO; | |
void (^wrappingBlock)(BOOL) = ^(BOOL cancel) { | |
if (cancel) { | |
cancelled = YES; | |
return; | |
} | |
if (!cancelled)block(); | |
}; | |
wrappingBlock = [[wrappingBlock copy] autorelease]; | |
dispatch_after(dTimeDelay(delay), dispatch_get_main_queue(), ^{ wrappingBlock(NO); }); | |
return wrappingBlock; | |
} | |
+ (id)performBlock:(void (^)(id arg))block withObject:(id)anObject afterDelay:(NSTimeInterval)delay { | |
if (!block) return nil; | |
__block BOOL cancelled = NO; | |
void (^wrappingBlock)(BOOL, id) = ^(BOOL cancel, id arg) { | |
if (cancel) { | |
cancelled = YES; | |
return; | |
} | |
if (!cancelled) block(arg); | |
}; | |
wrappingBlock = [[wrappingBlock copy] autorelease]; | |
dispatch_after(dTimeDelay(delay), dispatch_get_main_queue(), ^{ wrappingBlock(NO, anObject); }); | |
return wrappingBlock; | |
} | |
- (id)performBlock:(void (^)(void))block afterDelay:(NSTimeInterval)delay { | |
if (!block) return nil; | |
__block BOOL cancelled = NO; | |
void (^wrappingBlock)(BOOL) = ^(BOOL cancel) { | |
if (cancel) { | |
cancelled = YES; | |
return; | |
} | |
if (!cancelled) block(); | |
}; | |
wrappingBlock = [[wrappingBlock copy] autorelease]; | |
dispatch_after(dTimeDelay(delay), dispatch_get_main_queue(), ^{ wrappingBlock(NO); }); | |
return wrappingBlock; | |
} | |
- (id)performBlock:(void (^)(id arg))block withObject:(id)anObject afterDelay:(NSTimeInterval)delay { | |
if (!block) return nil; | |
__block BOOL cancelled = NO; | |
void (^wrappingBlock)(BOOL, id) = ^(BOOL cancel, id arg) { | |
if (cancel) { | |
cancelled = YES; | |
return; | |
} | |
if (!cancelled) block(arg); | |
}; | |
wrappingBlock = [[wrappingBlock copy] autorelease]; | |
dispatch_after(dTimeDelay(delay), dispatch_get_main_queue(), ^{ wrappingBlock(NO, anObject); }); | |
return wrappingBlock; | |
} | |
+ (void) cancelBlock:(id)block { | |
if (!block) return; | |
void (^aWrappingBlock)(BOOL) = (void(^)(BOOL))block; | |
aWrappingBlock(YES); | |
} | |
@end |
The wrappingBlock retains block even after the block has been run or cancelled. It would be a good idea to release it in those cases.
People who use this API will often pass a block that retains some controller object to perform actions on it, and that controller object in turn retains the wrappingBlock returned from this API. This causes a retain cycle that does not automatically get broken.
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I found using this crashed my app but only when t was compiled for the store. Not ad hoc or debug. Any idea why on earth this might be?