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Last active January 27, 2022 15:44
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-- ----------------------------
-- Records of "api_reftype"
-- ----------------------------
BEGIN;
INSERT INTO "api_reftype" VALUES ('117', '');
INSERT INTO "api_reftype" VALUES ('10014', 'District Contract Collateral');
INSERT INTO "api_reftype" VALUES ('10015', 'District Contract Collateral Refund');
INSERT INTO "api_reftype" VALUES ('10016', 'District Contract Reward');
INSERT INTO "api_reftype" VALUES ('10017', 'District Clone Transportation');
INSERT INTO "api_reftype" VALUES ('10018', 'District Clone Transportation Refund');
INSERT INTO "api_reftype" VALUES ('10019', 'District Infrastructure');
INSERT INTO "api_reftype" VALUES ('10020', 'District Clone Sales');
INSERT INTO "api_reftype" VALUES ('10021', 'District Clone Purchase');
INSERT INTO "api_reftype" VALUES ('10022', 'Biomass Reward');
INSERT INTO "api_reftype" VALUES ('11001', 'Modify AUR');
INSERT INTO "api_reftype" VALUES ('11002', 'Respec payment');
INSERT INTO "api_reftype" VALUES ('11003', '');
INSERT INTO "api_reftype" VALUES ('11004', '');
INSERT INTO "api_reftype" VALUES ('11005', '');
INSERT INTO "api_reftype" VALUES ('0', 'Undefined');
INSERT INTO "api_reftype" VALUES ('1', 'Player Trading');
INSERT INTO "api_reftype" VALUES ('2', 'Market Transaction');
INSERT INTO "api_reftype" VALUES ('3', 'GM Cash Transfer');
INSERT INTO "api_reftype" VALUES ('4', 'ATM Withdraw');
INSERT INTO "api_reftype" VALUES ('5', 'ATM Deposit');
INSERT INTO "api_reftype" VALUES ('6', 'Backward Compatible');
INSERT INTO "api_reftype" VALUES ('7', 'Mission Reward');
INSERT INTO "api_reftype" VALUES ('8', 'Clone Activation');
INSERT INTO "api_reftype" VALUES ('9', 'Inheritance');
INSERT INTO "api_reftype" VALUES ('10', 'Player Donation');
INSERT INTO "api_reftype" VALUES ('11', 'Corporation Payment');
INSERT INTO "api_reftype" VALUES ('12', 'Docking Fee');
INSERT INTO "api_reftype" VALUES ('13', 'Office Rental Fee');
INSERT INTO "api_reftype" VALUES ('14', 'Factory Slot Rental Fee');
INSERT INTO "api_reftype" VALUES ('15', 'Repair Bill');
INSERT INTO "api_reftype" VALUES ('16', 'Bounty');
INSERT INTO "api_reftype" VALUES ('17', 'Bounty Prize');
INSERT INTO "api_reftype" VALUES ('18', 'Agents_temporary');
INSERT INTO "api_reftype" VALUES ('19', 'Insurance');
INSERT INTO "api_reftype" VALUES ('20', 'Mission Expiration');
INSERT INTO "api_reftype" VALUES ('21', 'Mission Completion');
INSERT INTO "api_reftype" VALUES ('22', 'Shares');
INSERT INTO "api_reftype" VALUES ('23', 'Courier Mission Escrow');
INSERT INTO "api_reftype" VALUES ('24', 'Mission Cost');
INSERT INTO "api_reftype" VALUES ('25', 'Agent Miscellaneous');
INSERT INTO "api_reftype" VALUES ('26', 'LP Store');
INSERT INTO "api_reftype" VALUES ('27', 'Agent Location Services');
INSERT INTO "api_reftype" VALUES ('28', 'Agent Donation');
INSERT INTO "api_reftype" VALUES ('29', 'Agent Security Services');
INSERT INTO "api_reftype" VALUES ('30', 'Agent Mission Collateral Paid');
INSERT INTO "api_reftype" VALUES ('31', 'Agent Mission Collateral Refunded');
INSERT INTO "api_reftype" VALUES ('32', 'Agents_preward');
INSERT INTO "api_reftype" VALUES ('33', 'Agent Mission Reward');
INSERT INTO "api_reftype" VALUES ('34', 'Agent Mission Time Bonus Reward');
INSERT INTO "api_reftype" VALUES ('35', 'CSPA');
INSERT INTO "api_reftype" VALUES ('36', 'CSPAOfflineRefund');
INSERT INTO "api_reftype" VALUES ('37', 'Corporation Account Withdrawal');
INSERT INTO "api_reftype" VALUES ('38', 'Corporation Dividend Payment');
INSERT INTO "api_reftype" VALUES ('39', 'Corporation Registration Fee');
INSERT INTO "api_reftype" VALUES ('40', 'Corporation Logo Change Cost');
INSERT INTO "api_reftype" VALUES ('41', 'Release Of Impounded Property');
INSERT INTO "api_reftype" VALUES ('42', 'Market Escrow');
INSERT INTO "api_reftype" VALUES ('43', 'Agent Services Rendered');
INSERT INTO "api_reftype" VALUES ('44', 'Market Fine Paid');
INSERT INTO "api_reftype" VALUES ('45', 'Corporation Liquidation');
INSERT INTO "api_reftype" VALUES ('46', 'Brokers Fee');
INSERT INTO "api_reftype" VALUES ('47', 'Corporation Bulk Payment');
INSERT INTO "api_reftype" VALUES ('48', 'Alliance Registration Fee');
INSERT INTO "api_reftype" VALUES ('49', 'War Fee');
INSERT INTO "api_reftype" VALUES ('50', 'Alliance Maintainance Fee');
INSERT INTO "api_reftype" VALUES ('51', 'Contraband Fine');
INSERT INTO "api_reftype" VALUES ('52', 'Clone Transfer');
INSERT INTO "api_reftype" VALUES ('53', 'Acceleration Gate Fee');
INSERT INTO "api_reftype" VALUES ('54', 'Transaction Tax');
INSERT INTO "api_reftype" VALUES ('55', 'Jump Clone Installation Fee');
INSERT INTO "api_reftype" VALUES ('56', 'Manufacturing');
INSERT INTO "api_reftype" VALUES ('57', 'Researching Technology');
INSERT INTO "api_reftype" VALUES ('58', 'Researching Time Productivity');
INSERT INTO "api_reftype" VALUES ('59', 'Researching Material Productivity');
INSERT INTO "api_reftype" VALUES ('60', 'Copying');
INSERT INTO "api_reftype" VALUES ('61', 'Duplicating');
INSERT INTO "api_reftype" VALUES ('10006', 'Corporation Account Deposit');
INSERT INTO "api_reftype" VALUES ('62', 'Reverse Engineering');
INSERT INTO "api_reftype" VALUES ('63', 'Contract Auction Bid');
INSERT INTO "api_reftype" VALUES ('10007', 'Battle WP Win Reward');
INSERT INTO "api_reftype" VALUES ('64', 'Contract Auction Bid Refund');
INSERT INTO "api_reftype" VALUES ('10008', 'Battle WP Loss Reward');
INSERT INTO "api_reftype" VALUES ('10009', 'Battle Win Reward');
INSERT INTO "api_reftype" VALUES ('10010', 'Battle Loss Reward');
INSERT INTO "api_reftype" VALUES ('65', 'Contract Collateral');
INSERT INTO "api_reftype" VALUES ('66', 'Contract Reward Refund');
INSERT INTO "api_reftype" VALUES ('67', 'Contract Auction Sold');
INSERT INTO "api_reftype" VALUES ('10011', '');
INSERT INTO "api_reftype" VALUES ('10012', 'District Contract Deposit');
INSERT INTO "api_reftype" VALUES ('10013', 'District Contract Deposit Refund');
INSERT INTO "api_reftype" VALUES ('68', 'Contract Reward');
INSERT INTO "api_reftype" VALUES ('69', 'Contract Collateral Refund');
INSERT INTO "api_reftype" VALUES ('70', 'Contract Collateral Payout');
INSERT INTO "api_reftype" VALUES ('71', 'Contract Price');
INSERT INTO "api_reftype" VALUES ('72', 'Contract Brokers Fee');
INSERT INTO "api_reftype" VALUES ('73', 'Contract Sales Tax');
INSERT INTO "api_reftype" VALUES ('74', 'Contract Deposit');
INSERT INTO "api_reftype" VALUES ('75', 'Contract Deposit Sales Tax');
INSERT INTO "api_reftype" VALUES ('76', 'Secure EVE Time Code Exchange');
INSERT INTO "api_reftype" VALUES ('77', 'Contract Auction Bid (corp)');
INSERT INTO "api_reftype" VALUES ('78', 'Contract Collateral Deposited (corp)');
INSERT INTO "api_reftype" VALUES ('79', 'Contract Price Payment (corp)');
INSERT INTO "api_reftype" VALUES ('80', 'Contract Brokers Fee (corp)');
INSERT INTO "api_reftype" VALUES ('81', 'Contract Deposit (corp)');
INSERT INTO "api_reftype" VALUES ('82', 'Contract Deposit Refund');
INSERT INTO "api_reftype" VALUES ('83', 'Contract Reward Deposited');
INSERT INTO "api_reftype" VALUES ('84', 'Contract Reward Deposited (corp)');
INSERT INTO "api_reftype" VALUES ('85', 'Bounty Prizes');
INSERT INTO "api_reftype" VALUES ('86', 'Advertisement Listing Fee');
INSERT INTO "api_reftype" VALUES ('87', 'Medal Creation');
INSERT INTO "api_reftype" VALUES ('88', 'Medal Issued');
INSERT INTO "api_reftype" VALUES ('89', 'Betting');
INSERT INTO "api_reftype" VALUES ('90', 'DNA Modification Fee');
INSERT INTO "api_reftype" VALUES ('91', 'Sovereignty bill');
INSERT INTO "api_reftype" VALUES ('92', 'Bounty Prize Corporation Tax');
INSERT INTO "api_reftype" VALUES ('93', 'Agent Mission Reward Corporation Tax');
INSERT INTO "api_reftype" VALUES ('94', 'Agent Mission Time Bonus Reward Corporation Tax');
INSERT INTO "api_reftype" VALUES ('95', 'Upkeep adjustment fee');
INSERT INTO "api_reftype" VALUES ('96', 'Planetary Import Tax');
INSERT INTO "api_reftype" VALUES ('97', 'Planetary Export Tax');
INSERT INTO "api_reftype" VALUES ('98', 'Planetary Construction');
INSERT INTO "api_reftype" VALUES ('99', 'Corporate Reward Payout');
INSERT INTO "api_reftype" VALUES ('101', 'Bounty Surcharge');
INSERT INTO "api_reftype" VALUES ('102', 'Contract Reversal');
INSERT INTO "api_reftype" VALUES ('103', 'Corporate Reward Tax');
INSERT INTO "api_reftype" VALUES ('106', 'Store Purchase');
INSERT INTO "api_reftype" VALUES ('107', 'Store Purchase Refund');
INSERT INTO "api_reftype" VALUES ('108', 'PLEX sold for Aurum');
INSERT INTO "api_reftype" VALUES ('109', 'Lottery Give Away');
INSERT INTO "api_reftype" VALUES ('111', 'Aurum Token exchanged for Aur');
INSERT INTO "api_reftype" VALUES ('112', 'Datacore Fee');
INSERT INTO "api_reftype" VALUES ('113', 'War Surrender Fee');
INSERT INTO "api_reftype" VALUES ('114', 'War Ally Contract');
INSERT INTO "api_reftype" VALUES ('115', 'Bounty Reimbursement');
INSERT INTO "api_reftype" VALUES ('116', 'Kill Right');
INSERT INTO "api_reftype" VALUES ('10001', 'Modify ISK');
INSERT INTO "api_reftype" VALUES ('10002', 'Primary Marketplace Purchase');
INSERT INTO "api_reftype" VALUES ('10003', 'Battle Reward');
INSERT INTO "api_reftype" VALUES ('10004', 'New Character Starting Funds');
INSERT INTO "api_reftype" VALUES ('10005', 'Corporation Account Withdrawal');
COMMIT;
-- ----------------------------
-- Records of "api_skill"
-- ----------------------------
BEGIN;
INSERT INTO "api_skill" VALUES ('2505', 'Command Center Upgrades', '1044', 't', 'Each level in this skill improves the quality of command facility available to you, in turn allowing for a greater number of connected facilities on that planet. Cannot be trained on Trial Accounts.', 'charisma', 'intelligence', '4');
INSERT INTO "api_skill" VALUES ('3321', 'Light Missiles', '256', 't', 'Skill with manually targeted missiles. Special: 5% Bonus to light missile damage per skill level.', 'perception', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('3322', 'Auto-Targeting Missiles', '256', 't', 'Skill with auto-targeting missiles. Special: 5% bonus to Auto-Targeting Missiles(light, heavy and cruise) damage per skill level.', 'perception', 'willpower', '3');
INSERT INTO "api_skill" VALUES ('3323', 'Defender Missiles', '256', 't', 'Skill with anti-missile missiles. Special: 5% bonus to defender missile max velocity per skill level.', 'perception', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('3324', 'Heavy Missiles', '256', 't', 'Skill with heavy missiles. Special: 5% bonus to heavy missile damage per skill level.', 'perception', 'willpower', '3');
INSERT INTO "api_skill" VALUES ('3325', 'Torpedoes', '256', 't', 'Skill at the handling and firing of torpedoes. 5% bonus to torpedo damage per skill level.', 'perception', 'willpower', '4');
INSERT INTO "api_skill" VALUES ('3326', 'Cruise Missiles', '256', 't', 'Skill at the handling and firing of very large guided missiles. 5% bonus to cruise missile damage per skill level.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('3328', 'Gallente Frigate', '257', 't', 'Skill at operating Gallente frigates.', 'perception', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('3410', 'Astrogeology', '270', 't', 'Skill at analyzing the content of celestial objects with the intent of mining them. 5% bonus to mining turret yield per skill level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('3411', 'Cybernetics', '270', 't', 'The science of interfacing biological and machine components. Allows the use of cybernetic implants.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('3412', 'Astrometrics', '270', 't', 'Skill at operating long range scanners. Allows one additional probe in space per level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('3428', 'Long Range Targeting', '272', 't', 'Skill at long range targeting. 5% Bonus to targeting range per skill level.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('11084', 'Small Autocannon Specialization', '255', 't', 'Specialist training in the operation of advanced small Autocannons. 2% bonus per skill level to the damage of small turrets requiring Small Autocannon Specialization.', 'perception', 'willpower', '3');
INSERT INTO "api_skill" VALUES ('11204', 'Advanced Energy Grid Upgrades', '271', 'f', 'Advanced Skill at installing power upgrades e.g. capacitor battery and power diagnostic units. a further a further 2% reduction in energy grid upgrade CPU needs.', 'intelligence', 'memory', '6');
INSERT INTO "api_skill" VALUES ('3300', 'Gunnery', '255', 't', 'Basic turret operation skill. 2% Bonus to weapon turrets'' rate of fire per skill level.', 'perception', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('3301', 'Small Hybrid Turret', '255', 't', 'Operation of small hybrid turrets. 5% Bonus to small hybrid turret damage per level.', 'perception', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('3302', 'Small Projectile Turret', '255', 't', 'Operation of small projectile turrets. 5% Bonus to small projectile turret damage per level.', 'perception', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('3327', 'Spaceship Command', '257', 't', 'The basic operation of spaceships. 2% improved ship agility for all ships per skill level.', 'perception', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('3329', 'Minmatar Frigate', '257', 't', 'Skill at operating Minmatar frigates.', 'perception', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('3330', 'Caldari Frigate', '257', 't', 'Skill at operating Caldari frigates.', 'perception', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('3331', 'Amarr Frigate', '257', 't', 'Skill at operating Amarr frigates.', 'perception', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('3332', 'Gallente Cruiser', '257', 't', 'Skill at operating Gallente cruisers.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('3333', 'Minmatar Cruiser', '257', 't', 'Skill at operating Minmatar cruisers.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('3334', 'Caldari Cruiser', '257', 't', 'Skill at operating Caldari cruisers.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('3395', 'Frigate Construction', '269', 't', '<Element ''description''>', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('3396', 'Industrial Construction', '269', 't', 'Skill at the construction of advanced industrials.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('3397', 'Cruiser Construction', '269', 't', '<Element ''description''>', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('3398', 'Battleship Construction', '269', 't', 'Skill at the construction of advanced battleships. Required for advanced battleship BP manufacturing', 'intelligence', 'memory', '8');
INSERT INTO "api_skill" VALUES ('3400', 'Outpost Construction', '269', 't', 'Skill at constructing outposts.', 'intelligence', 'memory', '16');
INSERT INTO "api_skill" VALUES ('11207', 'Advanced Weapon Upgrades', '255', 't', 'Reduces the powergrid needs of weapon turrets and launchers by 2% per skill level.', 'perception', 'willpower', '6');
INSERT INTO "api_skill" VALUES ('11208', 'Advanced Sensor Upgrades', '272', 'f', 'Advanced skill at installing sensor upgrades, e.g. signal amplifier and backup sensor array. further 2% reduction of sensor upgrade CPU needs per skill level.', 'intelligence', 'memory', '6');
INSERT INTO "api_skill" VALUES ('12203', 'Large Artillery Specialization', '255', 't', 'Specialist training in the operation of advanced Large Artillery. 2% bonus per skill level to the damage of large turrets requiring Large Artillery Specialization.', 'perception', 'willpower', '8');
INSERT INTO "api_skill" VALUES ('20127', 'Stealth Bombers Fake Skill', '505', 'f', 'Fake Skill to give the Stealth Bombers bonuses only to Cruise Missile Launchers.', '', '', '0');
INSERT INTO "api_skill" VALUES ('3303', 'Small Energy Turret', '255', 't', 'Operation of small energy turrets. 5% Bonus to small energy turret damage per level.', 'perception', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('3304', 'Medium Hybrid Turret', '255', 't', 'Operation of medium hybrid turrets. 5% Bonus to medium hybrid turret damage per level.', 'perception', 'willpower', '3');
INSERT INTO "api_skill" VALUES ('3305', 'Medium Projectile Turret', '255', 't', 'Operation of medium projectile turrets. 5% Bonus to medium projectile turret damage per level.', 'perception', 'willpower', '3');
INSERT INTO "api_skill" VALUES ('3413', 'Engineering', '271', 't', 'Basic understanding of spaceship energy grid systems. 5% Bonus to ship''s powergrid output per skill level.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('3416', 'Shield Operation', '271', 't', 'Skill at operating a spaceship''s shield systems, including the use of shield boosters and other basic shield modules. 5% reduction in shield recharge time per skill level.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('3417', 'Energy Systems Operation', '271', 't', 'Skill at operating your ship''s capacitor, including the use of capacitor boosters and other basic energy modules. 5% reduction in capacitor recharge time per skill level.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('3418', 'Energy Management', '271', 't', 'Skill at regulating your ship''s overall energy capacity. 5% bonus to capacitor capacity per skill level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('3419', 'Shield Management', '271', 't', 'Skill at regulating a spaceship''s shield systems. 5% bonus to shield capacity per skill level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('3421', 'Energy Pulse Weapons', '271', 't', 'Skill at using smartbombs. 5% decrease in smartbomb duration per skill level.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('3422', 'Shield Emission Systems', '271', 't', 'Operation of shield transfer array and other shield emission systems. 5% reduced capacitor need for shield emission system modules per skill level.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('3423', 'Energy Emission Systems', '271', 't', 'Operation of energy transfer array and other energy emission systems. 5% reduced capacitor need of energy emission weapons per skill level.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('3424', 'Energy Grid Upgrades', '271', 't', 'Skill at installing power upgrades e.g. capacitor battery and power diagnostic units. 5% reduction in CPU needs of modules requiring Energy Grid Upgrades per skill level.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('3425', 'Shield Upgrades', '271', 't', 'Skill at installing shield upgrades e.g. shield extenders and shield rechargers. 5% reduction in shield upgrade powergrid needs.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('3426', 'Electronics', '272', 't', 'Basic understanding of spaceship sensory and computer systems. 5% Bonus to ship CPU output per skill level.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('3427', 'Electronic Warfare', '272', 't', 'Operation of ECM jamming systems. 5% less capacitor need for ECM and ECM Burst systems per skill level.
Note: Does not affect capital class modules.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('19760', 'Frequency Modulation', '272', 't', 'Advanced understanding of signal waves. 10% bonus to falloff for ECM, Remote Sensor Dampeners, Tracking Disruptors, Tracking Links, Remote Sensor Boosters and Target Painters per skill level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('3306', 'Medium Energy Turret', '255', 't', 'Operation of medium energy turret. 5% Bonus to medium energy turret damage per level.', 'perception', 'willpower', '3');
INSERT INTO "api_skill" VALUES ('3307', 'Large Hybrid Turret', '255', 't', 'Operation of large hybrid turret. 5% Bonus to large hybrid turret damage per level.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('3308', 'Large Projectile Turret', '255', 't', 'Operation of large projectile turret. 5% Bonus to large projectile turret damage per level.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('3309', 'Large Energy Turret', '255', 't', 'Operation of large energy turrets. 5% Bonus to large energy turret damage per level.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('3310', 'Rapid Firing', '255', 't', 'Skill at the rapid discharge of weapon turrets. 4% bonus per skill level to weapon turret rate of fire.', 'perception', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('3311', 'Sharpshooter', '255', 't', 'Skill at long-range weapon turret firing. 5% bonus to weapon turret optimal range per skill level.', 'perception', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('3312', 'Motion Prediction', '255', 't', 'Improved ability at hitting moving targets. 5% bonus per skill level to weapon turret tracking speeds.', 'perception', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('3315', 'Surgical Strike', '255', 't', 'Knowledge of spaceships'' structural weaknesses. 3% bonus per skill level to the damage of all weapon turrets.', 'perception', 'willpower', '4');
INSERT INTO "api_skill" VALUES ('3316', 'Controlled Bursts', '255', 't', 'Allows better control over the capacitor use of weapon turrets. 5% reduction in capacitor need of weapon turrets per skill level.', 'perception', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('3317', 'Trajectory Analysis', '255', 't', 'Advanced understanding of zero-G physics. 5% bonus per skill level to weapon turret accuracy falloff.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('3318', 'Weapon Upgrades', '255', 't', 'Knowledge of gunnery computer systems, including the use of weapon upgrade modules. 5% reduction per skill level in the CPU needs of weapon turrets, launchers and smartbombs.', 'perception', 'memory', '2');
INSERT INTO "api_skill" VALUES ('3319', 'Missile Launcher Operation', '256', 't', 'Basic operation of missile launcher systems. 2% Bonus to missile launcher rate of fire per skill level.', 'perception', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('3320', 'Rockets', '256', 't', 'Skill with small short range missiles. Special: 5% bonus to rocket damage per skill level.', 'perception', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('11442', 'Nanite Engineering', '270', 't', 'Skill and knowledge of Nanorobotics and its use in the development of advanced technology .
Used primarily in the research of various armor and hull systems.
Allows Nanite Engineering research to be performed with the help of a research agent.
Needed for all research and manufacturing operations on related blueprints
Can not be trained on Trial Accounts', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('11443', 'Hydromagnetic Physics', '270', 't', 'Skill and knowledge of Hydromagnetic Physics and its use in the development of advanced technology .
Used primarily in the research of shield system.
Allows Hydromagnetic Physics research to be performed with the help of a research agent.
Needed for all research and manufacturing operations on related blueprints.
Can not be trained on Trial Accounts.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('3335', 'Amarr Cruiser', '257', 't', 'Skill at operating Amarr cruisers.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('3336', 'Gallente Battleship', '257', 't', 'Skill at operating Gallente battleships. Can not be trained on Trial Accounts.', 'perception', 'willpower', '8');
INSERT INTO "api_skill" VALUES ('3337', 'Minmatar Battleship', '257', 't', 'Skill at operating Minmatar battleships. Can not be trained on Trial Accounts.', 'perception', 'willpower', '8');
INSERT INTO "api_skill" VALUES ('3338', 'Caldari Battleship', '257', 't', 'Skill at operating Caldari battleships. Can not be trained on Trial Accounts.', 'perception', 'willpower', '8');
INSERT INTO "api_skill" VALUES ('3446', 'Broker Relations', '274', 't', 'Proficiency at driving down market-related costs. Each level of skill grants a 5% reduction in the costs associated with setting up a market order, which usually come to 1% of the order''s total value. This can be further influenced by the player''s standing towards the owner of the station where the order is entered.', 'willpower', 'charisma', '2');
INSERT INTO "api_skill" VALUES ('3450', 'Afterburner', '275', 't', 'Skill at using afterburners. 5% reduction to Afterburner duration and 10% reduction in Afterburner capacitor use per skill level.', 'intelligence', 'perception', '1');
INSERT INTO "api_skill" VALUES ('3451', 'Fuel Conservation', '275', 't', 'Improved control over afterburner energy consumption. 10% reduction in afterburner capacitor needs per skill level.', 'intelligence', 'perception', '2');
INSERT INTO "api_skill" VALUES ('11444', 'Amarrian Starship Engineering', '270', 't', 'Skill and knowledge of Amarrian Starship Engineering.
Used Exclusively in the research of Amarrian Ships of all Sizes.
Allows Amarrian Starship Engineering research to be performed with the help of a research agent.
Needed for all research and manufacturing operations on related blueprints
Can not be trained on Trial Accounts', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('11446', 'Graviton Physics', '270', 't', 'Skill and knowledge of Graviton physics and its use in the development of advanced technology.
Used primarily in the research of Cloaking and other spatial distortion devices as well as Graviton based missiles and smartbombs.
Allows Graviton Physics research to be performed with the help of a research agent.
Needed for all research and manufacturing operations on related blueprints.
Can not be trained on Trial Accounts.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('11447', 'Laser Physics', '270', 't', 'Skill and knowledge of Laser Physics and its use in the development of advanced Technology.
Used primarily in the research of Laser weaponry as well as EM based missiles and smartbombs.
Allows Laser Physics research to be performed with the help of a research agent.
Needed for all research and manufacturing operations on related blueprints.
Can not be trained on Trial Accounts.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('12092', 'Interceptors', '257', 't', 'The Operation Of Advanced Interceptor class Frigates. Can not be trained on Trial Accounts.', 'willpower', 'perception', '4');
INSERT INTO "api_skill" VALUES ('3385', 'Refining', '268', 't', 'Skill at using refineries. 2% reduction in refinery waste per skill level.', 'memory', 'intelligence', '1');
INSERT INTO "api_skill" VALUES ('3386', 'Mining', '268', 't', 'Skill at using mining lasers. 5% bonus to mining turret yield per skill level.', 'memory', 'intelligence', '1');
INSERT INTO "api_skill" VALUES ('3387', 'Mass Production', '268', 't', 'Allows the operation of multiple factories. Ability to run 1 additional manufacturing job per level.', 'memory', 'intelligence', '2');
INSERT INTO "api_skill" VALUES ('3388', 'Production Efficiency', '268', 't', 'Skill at efficiently using factories. 5% reduction per skill level to the material requirements needed for production.', 'memory', 'intelligence', '3');
INSERT INTO "api_skill" VALUES ('3389', 'Refinery Efficiency', '268', 't', 'Advanced skill at using refineries. 4% reduction in refinery waste per skill level.', 'memory', 'intelligence', '3');
INSERT INTO "api_skill" VALUES ('3390', 'Mobile Refinery Operation', '268', 'f', '<Element ''description''>', 'memory', 'intelligence', '4');
INSERT INTO "api_skill" VALUES ('12193', 'Scordite Processing', '268', 't', 'Specialization in Scordite processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Scordite refining waste per skill level.', 'memory', 'intelligence', '1');
INSERT INTO "api_skill" VALUES ('12196', 'Scrapmetal Processing', '268', 't', 'Specialization in Scrapmetal processing and refining. Increases reprocessing returns for modules, ships and other reprocessable equipment. 5% reduction in ship and module refining waste per skill level.', 'memory', 'intelligence', '5');
INSERT INTO "api_skill" VALUES ('12202', 'Medium Artillery Specialization', '255', 't', 'Specialist training in the operation of advanced Medium Artillery. 2% bonus per skill level to the damage of medium turrets requiring Medium Artillery Specialization.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('12204', 'Medium Beam Laser Specialization', '255', 't', 'Specialist training in the operation of advanced medium beam lasers. 2% bonus per skill level to the damage of medium turrets requiring Medium Beam Laser Specialization.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('3391', 'Mobile Factory Operation', '268', 'f', '<Element ''description''>', 'memory', 'intelligence', '5');
INSERT INTO "api_skill" VALUES ('11448', 'Electromagnetic Physics', '270', 't', 'Skill and knowledge of Electromagnetic Physics and its use in the development of advanced technology.
Used primarily in the research of Railgun weaponry and various electronic systems.
Allows Electromagnetic Physics research to be performed with the help of a research agent.
Needed for all research and manufacturing operations on related blueprints.
Can not be trained on Trial Accounts.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('11449', 'Rocket Science', '270', 't', 'Skill and knowledge of Rocket Science and its use in the development of advanced technology.
Used primarily in the research of missiles and propulsion systems.
Allows Rocket Science research to be performed with the help of a research agent.
Needed for all research and manufacturing operations on related blueprints
Can not be trained on Trial Accounts', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('11450', 'Gallentean Starship Engineering', '270', 't', 'Skill and knowledge of Gallente Starship Engineering and its use in the development of advanced technology.
Used in the research of Gallente Ships of all Sizes.
Allows Gallente Starship Engineering research to be performed with the help of a research agent.
Needed for all research and manufacturing operations on related blueprints
Can not be trained on Trial Accounts', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('12095', 'Assault Ships', '257', 't', 'Skill for operation of the Assault Ship class frigates. Can not be trained on Trial Accounts.', 'willpower', 'perception', '4');
INSERT INTO "api_skill" VALUES ('12097', 'Destroyers', '257', 't', 'Skill at operating Destroyers.', 'perception', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('12181', 'Bistot Processing', '268', 't', 'Specialization in Bistot processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Bistot refining waste per skill level.', 'memory', 'intelligence', '4');
INSERT INTO "api_skill" VALUES ('12186', 'Hemorphite Processing', '268', 't', 'Specialization in Hemorphite processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Hemorphite refining waste per skill level.', 'memory', 'intelligence', '2');
INSERT INTO "api_skill" VALUES ('12188', 'Kernite Processing', '268', 't', 'Specialization in Kernite processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Kernite refining waste per skill level.', 'memory', 'intelligence', '2');
INSERT INTO "api_skill" VALUES ('12192', 'Pyroxeres Processing', '268', 't', 'Specialization in Pyroxeres processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Pyroxeres refining waste per skill level.', 'memory', 'intelligence', '1');
INSERT INTO "api_skill" VALUES ('3402', 'Science', '270', 't', 'Basic understanding of scientific principles. 5% Bonus to blueprint copying speed per level.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('3403', 'Research', '270', 't', 'Skill at researching more efficient production methods. 5% bonus to blueprint manufacturing time research per skill level.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('3405', 'Biology', '270', 't', 'The science of life and of living organisms, and how chemicals affect them. 20% Bonus to attribute booster duration per skill level.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('3406', 'Laboratory Operation', '270', 't', 'Allows basic operation of research facilities. Ability to run 1 additional research job per skill level.
Note: cannot be trained on trial accounts.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('3408', 'Reverse Engineering', '270', 't', 'Understanding of the techniques and methods to reverse engineer ancient technology.', 'intelligence', 'memory', '4');
INSERT INTO "api_skill" VALUES ('3409', 'Metallurgy', '270', 't', 'Advanced knowledge of mineral composition. 5% Bonus to material efficiency research speed per skill level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('12205', 'Large Beam Laser Specialization', '255', 't', 'Specialist training in the operation of advanced large beam lasers. 2% Bonus per skill level to the damage of large turrets requiring Large Beam Laser Specialization.', 'perception', 'willpower', '8');
INSERT INTO "api_skill" VALUES ('12206', 'Medium Railgun Specialization', '255', 't', 'Specialist training in the operation of advanced medium railguns. 2% bonus per skill level to the damage of medium turrets requiring Medium Railgun Specialization.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('12209', 'Large Autocannon Specialization', '255', 't', 'Specialist training in the operation of advanced large autocannons. 2% Bonus per skill level to the damage of large turrets requiring Large Autocannon Specialization.', 'perception', 'willpower', '8');
INSERT INTO "api_skill" VALUES ('12241', 'Sovereignty', '266', 't', 'Advanced corporation operation. +1000 corporation members allowed per level.
Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect', 'memory', 'charisma', '8');
INSERT INTO "api_skill" VALUES ('12365', 'EM Shield Compensation', '271', 't', '5% bonus to EM resistance per level for Shield Amplifiers', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('12366', 'Kinetic Shield Compensation', '271', 't', '5% bonus to kinetic resistance per level for Shield Amplifiers', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('12367', 'Explosive Shield Compensation', '271', 't', '5% bonus to explosive resistance per level for Shield Amplifiers', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('12210', 'Small Blaster Specialization', '255', 't', 'Specialist training in the operation of advanced small blasters. 2% bonus per skill level to the damage of small turrets requiring Small Blaster Specialization.', 'perception', 'willpower', '3');
INSERT INTO "api_skill" VALUES ('12211', 'Medium Blaster Specialization', '255', 't', 'Specialist training in the operation of advanced medium blasters. 2% bonus per skill level to the damage of medium turrets requiring Medium Blaster Specialization.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('12215', 'Large Pulse Laser Specialization', '255', 't', 'Specialist training in the operation of advanced large pulse lasers. 2% bonus per skill level to the damage of large turrets requiring Large Pulse Laser Specialization.', 'perception', 'willpower', '8');
INSERT INTO "api_skill" VALUES ('12368', 'Hypereuclidean Navigation', '272', 'f', 'Skill at navigating while cloaked. 20% per level bonus to cloaked velocity per skill level.', 'intelligence', 'memory', '6');
INSERT INTO "api_skill" VALUES ('12441', 'Missile Bombardment', '256', 't', 'Proficiency at long-range missile combat. 10% bonus to all missiles'' maximum flight time per level.', 'perception', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('12442', 'Missile Projection', '256', 't', 'Skill at boosting missile bay trigger circuits and enhancing guided missiles'' ignition systems. 10% bonus to all missiles'' maximum velocity per level.', 'perception', 'willpower', '4');
INSERT INTO "api_skill" VALUES ('12486', 'Gallente Drone Specialization', '273', 't', 'Specialization in the operation of advanced Gallente drones. 2% bonus per skill level to the damage of light, medium and heavy drones requiring Gallente Drone Specialization.', 'memory', 'perception', '5');
INSERT INTO "api_skill" VALUES ('16594', 'Procurement', '274', 't', '<Element ''description''>', 'charisma', 'memory', '3');
INSERT INTO "api_skill" VALUES ('3452', 'Acceleration Control', '275', 't', 'Skill at efficiently using Afterburners and MicroWarpdrives. 5% Bonus to Afterburner and MicroWarpdrive speed boost per skill level.', 'intelligence', 'perception', '4');
INSERT INTO "api_skill" VALUES ('3453', 'Evasive Maneuvering', '275', 't', 'Improved skill at efficiently turning and accelerating a spaceship. 5% improved ship agility for all ships per skill level.', 'intelligence', 'perception', '2');
INSERT INTO "api_skill" VALUES ('3454', 'High Speed Maneuvering', '275', 't', 'Skill at using MicroWarpdrives. 5% reduction in MicroWarpdrive capacitor usage per skill level.', 'intelligence', 'perception', '5');
INSERT INTO "api_skill" VALUES ('3455', 'Warp Drive Operation', '275', 't', 'Skill at managing warp drive efficiency. Each skill level reduces the capacitor need of initiating warp by 10%.', 'intelligence', 'perception', '1');
INSERT INTO "api_skill" VALUES ('3456', 'Jump Drive Operation', '275', 't', 'Skill at using Jump Drives. Each skill level reduces the capacitor need of initiating a jump by 5%.', 'intelligence', 'perception', '5');
INSERT INTO "api_skill" VALUES ('3551', 'Survey', '272', 't', 'Skill at operating ship, cargo and survey scanners. 5% improvement per level in the scan speeds of those module types.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('3731', 'Megacorp Management', '266', 't', 'Advanced corporation operation. +50 members per level.
Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect', 'memory', 'charisma', '3');
INSERT INTO "api_skill" VALUES ('3732', 'Empire Control', '266', 't', 'Advanced corporation operation. +200 corporation members allowed per level.
Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect', 'memory', 'charisma', '5');
INSERT INTO "api_skill" VALUES ('3755', 'Jove Frigate', '257', 'f', '<Element ''description''>', 'perception', 'willpower', '12');
INSERT INTO "api_skill" VALUES ('3758', 'Jove Cruiser', '257', 'f', '<Element ''description''>', 'perception', 'willpower', '12');
INSERT INTO "api_skill" VALUES ('3893', 'Mining Connections', '278', 't', '<Element ''description''>', 'charisma', 'intelligence', '2');
INSERT INTO "api_skill" VALUES ('3894', 'Distribution Connections', '278', 't', '<Element ''description''>', 'charisma', 'intelligence', '2');
INSERT INTO "api_skill" VALUES ('12179', 'Research Project Management', '270', 't', 'Skill at overseeing agent research and development projects. Allows the simultaneous use of 1 additional Research and Development agent per skill level.', 'memory', 'charisma', '8');
INSERT INTO "api_skill" VALUES ('12180', 'Arkonor Processing', '268', 't', 'Specialization in Arkonor processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Arkonor refining waste per skill level.', 'memory', 'intelligence', '4');
INSERT INTO "api_skill" VALUES ('12185', 'Hedbergite Processing', '268', 't', 'Specialization in Hedbergite processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Hedbergite refining waste per skill level.', 'memory', 'intelligence', '3');
INSERT INTO "api_skill" VALUES ('12487', 'Caldari Drone Specialization', '273', 't', 'Specialization in the operation of advanced Caldari drones. 2% bonus per skill level to the damage of light, medium and heavy drones requiring Caldari Drone Specialization.', 'memory', 'perception', '5');
INSERT INTO "api_skill" VALUES ('26224', 'Drug Manufacturing', '268', 't', 'Needed to manufacture boosters. Can not be trained on Trial Accounts.', 'memory', 'intelligence', '2');
INSERT INTO "api_skill" VALUES ('3895', 'Security Connections', '278', 't', 'Understanding of military culture.
Improves loyalty point gain by 10% per level when working for agents in the Security corporation division.', 'charisma', 'intelligence', '2');
INSERT INTO "api_skill" VALUES ('16598', 'Marketing', '274', 't', 'Skill at selling items remotely. Each level increases the range from the seller to the item being sold. Level 1 allows for the sale of items within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for sale of items located anywhere within current region.', 'charisma', 'memory', '3');
INSERT INTO "api_skill" VALUES ('4385', 'Micro Jump Drive Operation', '275', 't', 'Skill at using Micro Jump Drives. Reduces activation time by 5% per skill level.', 'intelligence', 'perception', '5');
INSERT INTO "api_skill" VALUES ('4411', 'Target Breaker Amplification', '272', 't', '<Element ''description''>', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('9955', 'Polaris', '257', 'f', '<Element ''description''>', 'perception', 'willpower', '0');
INSERT INTO "api_skill" VALUES ('10264', 'Concord', '257', 'f', '<Element ''description''>', 'perception', 'willpower', '12');
INSERT INTO "api_skill" VALUES ('11015', 'Test', '274', 'f', 'This is a test skill and should never appear in the live game', 'charisma', 'willpower', '0');
INSERT INTO "api_skill" VALUES ('18025', 'Ice Processing', '268', 't', 'Skill for Ice processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Ice refining waste per skill level.', 'memory', 'intelligence', '5');
INSERT INTO "api_skill" VALUES ('19430', 'Omnipotent', '257', 'f', 'Those who possess this are all knowing and all seeing with unlimited power and authority.', 'perception', 'willpower', '42');
INSERT INTO "api_skill" VALUES ('19766', 'Signal Suppression', '272', 't', 'Skill at the operation of remote sensor dampers. 5% bonus to remote sensor dampers'' scan resolution and targeting range suppression per skill level.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('19921', 'Target Painting', '272', 't', 'Skill at using target painters. 5% less capacitor need for target painters per skill level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('19922', 'Signature Focusing', '272', 't', 'Advanced understanding of target painting technology. 5% bonus to target painter modules'' signature radius multiplier per skill level.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('11075', 'Jove Industrial', '257', 'f', 'Skill at operating Jovian industrial ships.', 'perception', 'willpower', '6');
INSERT INTO "api_skill" VALUES ('11082', 'Small Railgun Specialization', '255', 't', 'Specialist training in the operation of advanced small railguns. 2% bonus per skill level to the damage of small turrets requiring Small Railgun Specialization.', 'perception', 'willpower', '3');
INSERT INTO "api_skill" VALUES ('11206', 'Advanced Shield Upgrades', '271', 'f', 'Skill at installing shield upgrades e.g. shield extenders and shield rechargers. 2% reduction in shield upgrade power needs.', 'intelligence', 'memory', '6');
INSERT INTO "api_skill" VALUES ('12834', 'General Freight', '274', 'f', 'Skill at the stowage and transportation of bulk goods
5% Bonus per level to Ship Cargo Capacity', 'memory', 'intelligence', '3');
INSERT INTO "api_skill" VALUES ('13069', 'Starship Freight', '274', 'f', 'The skill at transporting contraband without getting caught. -10% chance of being caught transporting contraband. Base chance 60%.', 'willpower', 'charisma', '4');
INSERT INTO "api_skill" VALUES ('13070', 'Mineral Freight', '274', 'f', 'The skill at transporting contraband without getting caught. -10% chance of being caught transporting contraband. Base chance 60%.', 'willpower', 'charisma', '4');
INSERT INTO "api_skill" VALUES ('16595', 'Daytrading', '274', 't', 'Allows for remote modification of buy and sell orders. Each level of skill increases the range at which orders may be modified. Level 1 allows for modification of orders within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for market order modification anywhere within current region.', 'charisma', 'memory', '1');
INSERT INTO "api_skill" VALUES ('16597', 'Margin Trading', '274', 't', 'Ability to make potentially risky investments work in your favor. Each level of skill reduces the percentage of ISK placed in market escrow when entering buy orders. Starting with an escrow percentage of 100% at Level 0 (untrained skill), each skill level cumulatively reduces the percentage by 25%. This will bring your total escrow down to approximately 24% at level 5.', 'charisma', 'memory', '3');
INSERT INTO "api_skill" VALUES ('2495', 'Interplanetary Consolidation', '1044', 't', 'For each level in this skill, you may install a command center on one additional planet, to a maximum of 6 planets. You can have only one command center per planet. Cannot be trained on Trial Accounts.', 'charisma', 'intelligence', '4');
INSERT INTO "api_skill" VALUES ('20528', 'Minmatar Freighter', '257', 't', 'Skill at operating Minmatar freighters. Can not be trained on Trial Accounts.', 'perception', 'willpower', '10');
INSERT INTO "api_skill" VALUES ('20532', 'Minmatar Dreadnought', '257', 't', 'Skill at operating Minmatar dreadnoughts. Can not be trained on Trial Accounts.', 'perception', 'willpower', '12');
INSERT INTO "api_skill" VALUES ('21611', 'Jump Drive Calibration', '275', 't', 'Advanced skill at using Jump Drives. Each skill level grants a 25% increase in maximum jump range.', 'intelligence', 'perception', '9');
INSERT INTO "api_skill" VALUES ('21667', 'Capital Projectile Turret', '255', 't', 'Operation of capital projectile turrets. 5% Bonus to capital projectile turret damage per level.', 'perception', 'willpower', '7');
INSERT INTO "api_skill" VALUES ('21668', 'Citadel Torpedoes', '256', 't', 'Skill at the handling and firing of citadel torpedoes. 5% bonus to citadel torpedo damage per skill level.', 'perception', 'willpower', '7');
INSERT INTO "api_skill" VALUES ('3393', 'Repair Systems', '269', 't', 'Operation of armor/hull repair modules. 5% reduction in repair systems duration per skill level.
Note: Has no effect on capital sized modules.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('11445', 'Minmatar Starship Engineering', '270', 't', 'Skill and knowledge of Minmatar Starship Engineering and its use in the development of advanced technology.
Used in the research of Minmatar Ships of all Sizes.
Allows Minmatar Starship Engineering research to be performed with the help of a research agent.
Needed for all research and manufacturing operations on related blueprints
Can not be trained on Trial Accounts', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('3394', 'Hull Upgrades', '269', 't', 'Skill at maintaining your ship''s armor and installing hull upgrades like expanded cargoholds and inertial stabilizers. Grants a 5% bonus to armor hit points per skill level.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('3447', 'Visibility', '274', 't', 'Skill at acquiring products remotely. Each level of skill increases the range your remote buy orders are effective to from their origin station. Level 1 allows for the placing of remote buy orders with a range limited to the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for a full regional range.
Note: Only remotely placed buy orders (using Procurement) require this skill to alter the range. Any range can be set on a local buy order with no skill.', 'charisma', 'memory', '3');
INSERT INTO "api_skill" VALUES ('11441', 'Plasma Physics', '270', 't', 'Skill and knowledge of Plasma physics and its use in the development of advanced technology.
Used primarily in the research of particle blaster weaponry as well as plasma based missiles and smartbombs.
Allows Plasma Physics research to be performed with the help of a research agent.
Needed for all research and manufacturing operations on related blueprints
Can not be trained on Trial Accounts', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('20212', 'Cruise Missile Specialization', '256', 't', 'Specialist training in the operation of advanced cruise missile launchers. 2% bonus per level to the rate of fire of modules requiring Cruise Missile Specialization.', 'perception', 'willpower', '8');
INSERT INTO "api_skill" VALUES ('20213', 'Torpedo Specialization', '256', 't', 'Specialist training in the operation of advanced siege launchers. 2% bonus per level to the rate of fire of modules requiring Torpedo Specialization.', 'perception', 'willpower', '8');
INSERT INTO "api_skill" VALUES ('20494', 'Armored Warfare', '258', 't', 'Basic proficiency at coordinating armored warfare. Grants a 2% bonus to fleet members'' armor hit points per skill level. <br>Note: The fleet bonus only works if you are the assigned fleet booster and fleet members are in space within the same solar system.', 'charisma', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('20495', 'Information Warfare', '258', 't', 'Basic proficiency at coordinating information warfare. Grants a 2% bonus to fleet members'' targeting range per skill level. <br>Note: The fleet bonus only works if you are the assigned fleet booster and fleet members are in space within the same solar system.', 'charisma', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('20524', 'Amarr Freighter', '257', 't', 'Skill at operating Amarr freighters. Can not be trained on Trial Accounts.', 'perception', 'willpower', '10');
INSERT INTO "api_skill" VALUES ('21718', 'Hacking', '270', 't', 'Proficiency at breaking into guarded computer systems. Required skill for the use of codebreaker modules. 100% increase in chance of data retrieval per level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('21789', 'Sleeper Technology', '270', 't', 'Basic understanding of interfacing with Sleeper technology.
The Sleepers were masters of virtual reality, neural interfacing and cryotechnology.
Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('21790', 'Caldari Encryption Methods', '270', 't', '<Element ''description''>', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('11451', 'Nuclear Physics', '270', 't', 'Skill and knowledge of Nuclear physics and its use in the development of advanced technology.
Used primarily in the research of Projectile weaponry as well as Nuclear missiles and smartbombs.
Allows Nuclear Physics research to be performed with the help of a research agent.
Needed for all research and manufacturing operations on related blueprints.
Can not be trained on Trial Accounts.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('11452', 'Mechanical Engineering', '270', 't', 'Skill and knowledge of Mechanical Engineering and its use in the development of advanced technology.
Used in all Starship research as well as hull and armor repair systems.
Allows Mechanical Engineering research to be performed with the help of a research agent.
Needed for all research and manufacturing operations on related blueprints
Can not be trained on Trial Accounts', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('12183', 'Dark Ochre Processing', '268', 't', 'Specialization in Dark Ochre processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Dark Ochre refining waste per skill level.', 'memory', 'intelligence', '3');
INSERT INTO "api_skill" VALUES ('12184', 'Gneiss Processing', '268', 't', 'Specialization in Gneiss processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Gneiss refining waste per skill level.', 'memory', 'intelligence', '3');
INSERT INTO "api_skill" VALUES ('12187', 'Jaspet Processing', '268', 't', 'Specialization in Jaspet processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Jaspet refining waste per skill level.', 'memory', 'intelligence', '2');
INSERT INTO "api_skill" VALUES ('12212', 'Large Blaster Specialization', '255', 't', 'Specialist training in the operation of advanced large blasters. 2% Bonus per skill level to the damage of large turrets requiring Large Blaster Specialization.', 'perception', 'willpower', '8');
INSERT INTO "api_skill" VALUES ('12214', 'Medium Pulse Laser Specialization', '255', 't', 'Specialist training in the operation of advanced medium pulse lasers. 2% bonus per skill level to the damage of medium turrets requiring Medium Pulse Laser Specialization.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('16622', 'Accounting', '274', 't', '<Element ''description''>', 'charisma', 'memory', '3');
INSERT INTO "api_skill" VALUES ('21603', 'Cynosural Field Theory', '272', 't', 'Skill at creating effective cynosural fields. 10% reduction in liquid ozone consumption for module activation per skill level. Can not be trained on Trial Accounts.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('21610', 'Jump Fuel Conservation', '275', 't', 'Proficiency at regulating energy flow to the jump drive. 10% reduction in isotope consumption amount for jump drive operation per light year per skill level.', 'intelligence', 'perception', '8');
INSERT INTO "api_skill" VALUES ('21666', 'Capital Hybrid Turret', '255', 't', 'Operation of capital hybrid turrets. 5% Bonus to capital hybrid turret damage per level.', 'perception', 'willpower', '7');
INSERT INTO "api_skill" VALUES ('21791', 'Minmatar Encryption Methods', '270', 't', '<Element ''description''>', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('21802', 'Capital Shield Operation', '271', 't', 'Operation of capital shield boosters and other shield modules. 2% reduction in capacitor need for capital shield boosters per skill level.', 'intelligence', 'memory', '8');
INSERT INTO "api_skill" VALUES ('26261', 'Shield Rigging', '269', 't', 'Advanced understanding of shield systems. Allows makeshift modifications to shield systems through the use of rigs.
10% reduction in Shield Rig drawbacks per level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('30551', 'Minmatar Offensive Systems', '989', 't', 'Skill in the operation of Minmatar Offensive Subsystems used on Tech III ships.', 'perception', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('30552', 'Caldari Propulsion Systems', '989', 't', 'Skill in the operation of Caldari Propulsion Subsystems used on Tech III ships.', 'perception', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('30650', 'Amarr Strategic Cruiser', '257', 't', 'Skill at operating Amarr Strategic Cruisers.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('30788', 'Propulsion Subsystem Technology', '270', 't', 'Understanding of the technology used to create advanced propulsion subsystems.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('32339', 'Fighter Bombers', '273', 't', 'Allows operation of fighter bomber craft. 20% increase in fighter bomber damage per level.', 'memory', 'perception', '12');
INSERT INTO "api_skill" VALUES ('32918', 'Mining Frigate', '257', 't', 'Skill at operating ORE Mining Frigates.', 'perception', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('17940', 'Mining Barge', '257', 't', 'Skill at operating ORE Mining Barges. Can not be trained on Trial Accounts.', 'perception', 'willpower', '4');
INSERT INTO "api_skill" VALUES ('18580', 'Tycoon', '274', 't', 'Ability to organize and manage ultra large-scale market operations. Each level raises the limit of active orders by 32.', 'charisma', 'memory', '6');
INSERT INTO "api_skill" VALUES ('21803', 'Capital Repair Systems', '269', 't', 'Operation of capital armor/hull repair modules. 5% reduction in capital repair systems duration per skill level.', 'intelligence', 'memory', '8');
INSERT INTO "api_skill" VALUES ('22172', 'TEST Drone Skill', '273', 'f', 'Test Drone Skill, should give a lot of shields to a drone.', 'memory', 'perception', '5');
INSERT INTO "api_skill" VALUES ('22242', 'Capital Ship Construction', '269', 't', 'Skill at the construction of capital ships.', 'intelligence', 'memory', '14');
INSERT INTO "api_skill" VALUES ('22536', 'Mining Foreman', '258', 't', 'Basic proficiency at coordinating mining operations. Grants a 2% bonus to fleet members'' mining yield per level.<br>Note: The fleet bonus only works if you are the assigned fleet booster and fleet members are in space within the same solar system', 'charisma', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('22541', 'Mining Drone Specialization', '273', 'f', 'Advanced proficiency at controlling mining drones. 3% Bonus to mining drone yield.', 'memory', 'perception', '6');
INSERT INTO "api_skill" VALUES ('22551', 'Exhumers', '257', 't', 'Skill for the operation of elite mining barges. Can not be trained on Trial Accounts.', 'willpower', 'perception', '5');
INSERT INTO "api_skill" VALUES ('33002', 'Radar Sensor Compensation', '272', 't', 'Skill at hardening Radar Sensors against hostile Electronic Counter Measure modules. 4% improved Radar Sensor Strength per skill level.
Radar Sensors are primarily found on Amarr, Blood Raider and Sanshas ships.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('19719', 'Transport Ships', '257', 't', 'Skill for operation of the Transport Ship class industrials. Can not be trained on Trial Accounts.', 'willpower', 'perception', '6');
INSERT INTO "api_skill" VALUES ('19759', 'Long Distance Jamming', '272', 't', 'Skill at the long-range operation of electronic warfare systems. 10% bonus to optimal range of ECM, Remote Sensor Dampers, Tracking Disruptors, Tracking Links, Remote Sensor Boosters and Target Painters per skill level.', 'intelligence', 'memory', '4');
INSERT INTO "api_skill" VALUES ('26258', 'Energy Weapon Rigging', '269', 't', 'Advanced understanding of the interface between energy weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs.
10% reduction in Energy Weapon Rig drawbacks per level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('28373', 'Ore Compression', '268', 'f', '<Element ''description''>', 'intelligence', 'memory', '8');
INSERT INTO "api_skill" VALUES ('19761', 'Signal Dispersion', '272', 't', 'Skill at the operation of target jamming equipment. 5% bonus to strength of all ECM jammers per skill level.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('19767', 'Turret Destabilization', '272', 't', 'Advanced understanding of tracking disruption technology. 5% bonus to Tracking Disruptor modules'' tracking speed, optimal range and falloff disruption per skill level.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('22552', 'Mining Director', '258', 't', 'Advanced proficiency at group mining. 100% bonus to effectiveness of Mining Foreman link modules per level after level 2 is trained.', 'charisma', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('22806', 'EM Armor Compensation', '269', 't', '5% bonus to EM resistance per level for Armor Coatings and Energized Platings', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('22808', 'Kinetic Armor Compensation', '269', 't', '5% bonus to kinetic resistance per level for Armor Coatings and Energized Platings', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('22809', 'Thermic Armor Compensation', '269', 't', '5% bonus to thermal resistance per level for Armor Coatings and Energized Platings', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('23069', 'Fighters', '273', 't', 'Allows operation of fighter craft. 20% increase in fighter damage per level.', 'memory', 'perception', '12');
INSERT INTO "api_skill" VALUES ('23121', 'Gallente Encryption Methods', '270', 't', '<Element ''description''>', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('25863', 'Salvaging', '269', 't', 'Proficiency at salvaging ship wrecks. Required skill for the use of salvager modules. 100% increase in chance of salvage retrieval per additional level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('26253', 'Armor Rigging', '269', 't', 'Advanced understanding of armor systems. Allows makeshift modifications to armor systems through the use of rigs.
10% reduction in Armor Rig drawbacks per level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('26254', 'Astronautics Rigging', '269', 't', 'Advanced understanding of a ships navigational systems. Allows makeshift modifications to warp drive, sub warp drive and other navigational systems through the use of rigs.
10% reduction in Astronautics Rig drawbacks per level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('26256', 'Electronic Superiority Rigging', '269', 't', 'Advanced understanding of electronics systems. Allows makeshift modifications to targeting, scanning and ECM systems through the use of rigs.
10% reduction in Electronic Superiority Rig drawbacks per level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('26257', 'Projectile Weapon Rigging', '269', 't', 'Advanced understanding of the interface between projectile weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs.
10% reduction in Projectile Weapon Rig drawbacks per level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('11529', 'Molecular Engineering', '270', 't', 'Skill and knowledge of Molecular Physics and its use in the development of advanced technology.
Used primarily in the research of various hull and propulsion
systems.
Allows Molecular Engineering research to be performed with the help of a research agent.
Needed for all research and manufacturing operations on related blueprints.
Can not be trained on Trial Accounts.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('11566', 'Thermic Shield Compensation', '271', 't', '5% bonus to thermal resistance per level for Shield Amplifiers', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('11569', 'Armored Warfare Specialist', '258', 't', 'Advanced proficiency at armored warfare. Multiplies the effectiveness of armored warfare link modules by 100% per skill level after level 2 is trained.', 'charisma', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('11572', 'Skirmish Warfare Specialist', '258', 't', 'Advanced proficiency at skirmish warfare. Multiplies the effectiveness of skirmish warfare link modules by 100% per skill level after level 2 is trained.', 'charisma', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('11574', 'Wing Command', '258', 't', 'Allows command of a Wing. Grants the Wing Commander the ability to operate a new Squadron per skill level, up to a maximum of 5 Squadrons.', 'charisma', 'willpower', '8');
INSERT INTO "api_skill" VALUES ('11579', 'Cloaking', '272', 't', 'Skill at using Cloaking devices. 10% reduction in targeting delay after uncloaking per skill level. <br><br>Can not be trained on Trial Accounts.', 'intelligence', 'memory', '6');
INSERT INTO "api_skill" VALUES ('11584', 'Anchoring', '266', 't', 'Skill at Anchoring Deployables. Can not be trained on Trial Accounts.', 'memory', 'charisma', '3');
INSERT INTO "api_skill" VALUES ('11858', 'Hypernet Science', '270', 'f', '<Element ''description''>', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('12093', 'Covert Ops', '257', 't', 'Covert operations frigates are designed for recon and espionage operation. Their main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters Much of their free space is sacrificed to house an advanced spatial field control system. This allows it to utilize very advanced forms of cloaking at greatly reduced CPU cost. Can not be trained on Trial Accounts.', 'willpower', 'perception', '4');
INSERT INTO "api_skill" VALUES ('12096', 'Logistics', '257', 't', 'Skill at operating Support Cruisers. Can not be trained on Trial Accounts.', 'willpower', 'perception', '6');
INSERT INTO "api_skill" VALUES ('12098', 'Interdictors', '257', 't', 'The Operation Of Advanced Interdictor class Destroyers. Can not be trained on Trial Accounts.', 'willpower', 'perception', '5');
INSERT INTO "api_skill" VALUES ('12099', 'Battlecruisers', '257', 't', 'Skill at operating Battlecruisers. Can not be trained on Trial Accounts.', 'perception', 'willpower', '6');
INSERT INTO "api_skill" VALUES ('12182', 'Crokite Processing', '268', 't', 'Specialization in Crokite processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Crokite refining waste per skill level.', 'memory', 'intelligence', '4');
INSERT INTO "api_skill" VALUES ('3347', 'Amarr Titan', '257', 't', 'Skill at operating Amarr titans.', 'perception', 'willpower', '16');
INSERT INTO "api_skill" VALUES ('12194', 'Spodumain Processing', '268', 't', 'Specialization in Spodumain processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Spodumain refining waste per skill level.', 'memory', 'intelligence', '3');
INSERT INTO "api_skill" VALUES ('30539', 'Amarr Engineering Systems', '989', 't', 'Skill in the operation of Amarr Engineering Subsystems used on Tech III ships.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('12195', 'Veldspar Processing', '268', 't', 'Specialization in Veldspar processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Veldspar refining waste per skill level.', 'memory', 'intelligence', '1');
INSERT INTO "api_skill" VALUES ('12201', 'Small Artillery Specialization', '255', 't', 'Specialist training in the operation of advanced Small Artillery. 2% bonus per skill level to the damage of small turrets requiring Small Artillery Specialization.', 'perception', 'willpower', '3');
INSERT INTO "api_skill" VALUES ('20314', 'Target Navigation Prediction', '256', 't', 'Proficiency at optimizing a missile''s flight path to negate the effects of a target''s speed upon the explosion''s impact. 10% decrease per level in factor of target''s velocity for all missiles.', 'perception', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('20327', 'Capital Energy Turret', '255', 't', 'Operation of capital energy turrets. 5% Bonus to capital energy turret damage per level.', 'perception', 'willpower', '7');
INSERT INTO "api_skill" VALUES ('20342', 'Advanced Spaceship Command', '257', 't', 'The advanced operation of spaceships. Grants a 5% Bonus per skill level to the agility of ships requiring Advanced Spaceship Command. Cannot be trained on Trial Accounts.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('20433', 'Talocan Technology', '270', 't', 'Basic understanding of interfacing with Talocan technology.
The Talocan were masters of Spatial manipulation and Hypereuclidean Mathematics.
Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('25810', 'Astrometric Pinpointing', '270', 't', 'Greater accuracy in hunting down targets found through scanning. Reduces maximum scan deviation by 10% per level.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('25811', 'Astrometric Acquisition', '270', 't', 'Skill at the advanced operation of long range scanners. 10% reduction in scan probe scan time per level.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('26259', 'Hybrid Weapon Rigging', '269', 't', 'Advanced understanding of the interface between hybrid weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs.
10% reduction in Hybrid Weapon Rig drawbacks per level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('26260', 'Launcher Rigging', '269', 't', 'Advanced understanding of the interface between Missile Launchers and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs.
10% reduction in Launcher Rig drawbacks per level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('27902', 'Remote Hull Repair Systems', '269', 't', 'Operation of remote hull repair systems. 5% reduced capacitor need for remote hull repair system modules per skill level.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('27906', 'Tactical Logistics Reconfiguration', '269', 't', 'Skill at the operation of triage modules. 25-unit reduction in strontium clathrate consumption amount for module activation per skill level.', 'intelligence', 'memory', '8');
INSERT INTO "api_skill" VALUES ('12213', 'Small Pulse Laser Specialization', '255', 't', 'Specialist training in the operation of small pulse lasers. 2% bonus per skill level to the damage of small turrets requiring Small Pulse Laser Specialization.', 'perception', 'willpower', '3');
INSERT INTO "api_skill" VALUES ('13071', 'Munitions Freight', '274', 'f', 'The skill at transporting contraband without getting caught. -10% chance of being caught transporting contraband. Base chance 60%.', 'willpower', 'charisma', '4');
INSERT INTO "api_skill" VALUES ('13072', 'Drone Freight', '274', 'f', 'The skill at transporting contraband without getting caught. -10% chance of being caught transporting contraband. Base chance 60%.', 'willpower', 'charisma', '4');
INSERT INTO "api_skill" VALUES ('13073', 'Raw Material Freight', '274', 'f', 'The skill at transporting contraband without getting caught. -10% chance of being caught transporting contraband. Base chance 60%.', 'willpower', 'charisma', '4');
INSERT INTO "api_skill" VALUES ('13074', 'Consumable Freight', '274', 'f', 'The skill at transporting contraband without getting caught. -10% chance of being caught transporting contraband. Base chance 60%.', 'willpower', 'charisma', '4');
INSERT INTO "api_skill" VALUES ('13075', 'Hazardous Material Freight', '274', 'f', 'The skill at transporting contraband without getting caught. -10% chance of being caught transporting contraband. Base chance 60%.', 'willpower', 'charisma', '4');
INSERT INTO "api_skill" VALUES ('16069', 'Remote Armor Repair Systems', '269', 't', 'Operation of remote armor repair systems. 5% reduced capacitor need for remote armor repair system modules per skill level.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('16281', 'Ice Harvesting', '268', 't', 'Skill at harvesting ice. 5% reduction per skill level to the cycle time of ice harvesters.', 'memory', 'intelligence', '1');
INSERT INTO "api_skill" VALUES ('16591', 'Heavy Assault Ships', '257', 't', 'Skill for operation of the Heavy Assault class cruisers. Can not be trained on Trial Accounts.', 'willpower', 'perception', '6');
INSERT INTO "api_skill" VALUES ('16596', 'Wholesale', '274', 't', 'Ability to organize and manage large-scale market operations. Each level raises the limit of active orders by 16.', 'charisma', 'memory', '4');
INSERT INTO "api_skill" VALUES ('20315', 'Warhead Upgrades', '256', 't', 'Proficiency at upgrading missile warheads with deadlier payloads. 2% bonus to all missile damage per skill level.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('26252', 'Jury Rigging', '269', 't', '<Element ''description''>', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('2406', 'Planetology', '1044', 't', 'The understanding of planet evolution allowing you to better interpret data from scans of planets for resources.
Bonus:
The skill increases the resolution of resource data when scanning a planet to allow for more accurate surveying.
Note: this skill cannot be trained on trial accounts.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('3184', 'ORE Industrial', '257', 't', 'Skill at operating ORE industrial ships. Can not be trained on Trial Accounts.', 'perception', 'willpower', '4');
INSERT INTO "api_skill" VALUES ('20525', 'Amarr Dreadnought', '257', 't', 'Skill at operating Amarr dreadnoughts. Can not be trained on Trial Accounts.', 'perception', 'willpower', '12');
INSERT INTO "api_skill" VALUES ('20526', 'Caldari Freighter', '257', 't', 'Skill at operating Caldari freighters. Can not be trained on Trial Accounts.', 'perception', 'willpower', '10');
INSERT INTO "api_skill" VALUES ('20527', 'Gallente Freighter', '257', 't', 'Skill at operating Gallente freighters. Can not be trained on Trial Accounts.', 'perception', 'willpower', '10');
INSERT INTO "api_skill" VALUES ('27911', 'Projected Electronic Counter Measures', '272', 't', 'Operation of projected ECM jamming systems. Each skill level gives a 5% reduction in module activation time.', 'intelligence', 'memory', '8');
INSERT INTO "api_skill" VALUES ('27936', 'Capital Remote Hull Repair Systems', '269', 't', 'Operation of remote capital class remote hull repair systems. 5% reduced capacitor need for capital class remote hull repair system modules per skill level.', 'intelligence', 'memory', '10');
INSERT INTO "api_skill" VALUES ('28073', 'Bomb Deployment', '256', 't', 'Basic operation of bomb delivery systems. 5% reduction of Bomb Launcher reactivation delay per skill level.', 'perception', 'willpower', '4');
INSERT INTO "api_skill" VALUES ('28374', 'Capital Industrial Ships', '257', 't', 'Skill at operating Capital Industrial Ships
Cannot be trained on trial accounts.', 'perception', 'willpower', '12');
INSERT INTO "api_skill" VALUES ('28585', 'Industrial Reconfiguration', '268', 't', 'Skill at the operation of industrial core modules. 50-unit reduction in heavy water consumption amount for module activation per skill level.', 'memory', 'intelligence', '8');
INSERT INTO "api_skill" VALUES ('28604', 'Tournament Observation', '272', 'f', 'Skill at observating tournaments. +2 extra targets per skill level, up to the ship''s maximum allowed number of targets locked.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('28609', 'Heavy Interdictors', '257', 't', 'Skill for operation of the Heavy Interdictor class cruisers. Can not be trained on Trial Accounts.', 'willpower', 'perception', '6');
INSERT INTO "api_skill" VALUES ('28615', 'Electronic Attack Ships', '257', 't', 'Skill for the operation of Electronic Attack Frigates
Can not be trained on Trial Accounts.', 'willpower', 'perception', '4');
INSERT INTO "api_skill" VALUES ('30553', 'Gallente Propulsion Systems', '989', 't', 'Skill in the operation of Gallente Propulsion Subsystems used on Tech III ships.', 'perception', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('30554', 'Minmatar Propulsion Systems', '989', 't', 'Skill in the operation of Minmatar Propulsion Subsystems used on Tech III ships.', 'perception', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('30651', 'Caldari Strategic Cruiser', '257', 't', 'Skill at operating Caldari Strategic Cruisers.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('30652', 'Gallente Strategic Cruiser', '257', 't', 'Skill at operating Gallente Strategic Cruisers.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('30653', 'Minmatar Strategic Cruiser', '257', 't', 'Skill at operating Minmatar Strategic Cruisers.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('20530', 'Caldari Dreadnought', '257', 't', 'Skill at operating Caldari dreadnoughts. Can not be trained on Trial Accounts.', 'perception', 'willpower', '12');
INSERT INTO "api_skill" VALUES ('20531', 'Gallente Dreadnought', '257', 't', 'Skill at operating Gallente dreadnoughts. Can not be trained on Trial Accounts.', 'perception', 'willpower', '12');
INSERT INTO "api_skill" VALUES ('20533', 'Capital Ships', '257', 't', 'The operation of capital ships. Grants a 5% bonus per skill level to the agility of ships requiring the Capital Ships skill. Cannot be trained on Trial Accounts.', 'perception', 'willpower', '14');
INSERT INTO "api_skill" VALUES ('23594', 'Sentry Drone Interfacing', '273', 't', 'Skill at controlling sentry drones. 5% bonus to Sentry Drone damage per level.', 'memory', 'perception', '5');
INSERT INTO "api_skill" VALUES ('24563', 'Doomsday Operation', '270', 't', 'Skill at operating titan doomsday weapons. 10% increased damage per level.', 'willpower', 'intelligence', '14');
INSERT INTO "api_skill" VALUES ('24568', 'Capital Remote Armor Repair Systems', '269', 't', 'Operation of capital sized remote armor repair systems. 5% reduced capacitor need for capital remote armor repair system modules per skill level.', 'intelligence', 'memory', '10');
INSERT INTO "api_skill" VALUES ('24571', 'Capital Shield Emission Systems', '271', 't', 'Operation of capital sized shield transfer array and other shield emission systems. 5% reduced capacitor need for capital shield emission system modules per skill level.', 'intelligence', 'memory', '10');
INSERT INTO "api_skill" VALUES ('24572', 'Capital Energy Emission Systems', '271', 't', 'Operation of capital sized energy transfer array and other energy emission systems. 5% reduced capacitor need of capital energy emission systems per skill level.', 'intelligence', 'memory', '10');
INSERT INTO "api_skill" VALUES ('24606', 'Cloning Facility Operation', '270', 't', 'Needed for use of the Clone Vat Bay module.
Special: Increases a Clone Vat Bay''s maximum clone capacity by 15% per skill level.', 'intelligence', 'memory', '10');
INSERT INTO "api_skill" VALUES ('24613', 'Advanced Drone Interfacing', '273', 't', 'Allows the use of the Drone Control Unit module. One extra module can be fitted per skill level. Each fitted Drone Control Unit allows the operation of one extra drone.', 'memory', 'perception', '8');
INSERT INTO "api_skill" VALUES ('26255', 'Drones Rigging', '269', 't', 'Advanced understanding of a ships drone control systems. Allows makeshift modifications to drone systems through the use of rigs.
10% reduction in Drone Rig drawbacks per level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('21059', 'Shield Compensation', '271', 't', 'Improved skill for regulating energy flow to shields. 2% less capacitor need for shield boosters per skill level.
Note: Has no effect on capital sized modules.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('21071', 'Rapid Launch', '256', 't', 'Proficiency at rapid missile launcher firing. 3% bonus to missile launcher rate of fire per level.', 'perception', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('22761', 'Recon Ships', '257', 't', 'Skill for the operation of Recon Ships. Can not be trained on Trial Accounts.', 'willpower', 'perception', '6');
INSERT INTO "api_skill" VALUES ('23087', 'Amarr Encryption Methods', '270', 't', '<Element ''description''>', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('22578', 'Mining Upgrades', '268', 't', 'Skill at using mining upgrades. 5% reduction per skill level in CPU penalty of mining upgrade modules.', 'memory', 'intelligence', '4');
INSERT INTO "api_skill" VALUES ('22807', 'Explosive Armor Compensation', '269', 't', '5% bonus to explosive resistance per level for Armor Coatings and Energized Platings', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('28631', 'Imperial Navy Security Clearance', '272', 'f', 'Fake skill that specifies the owners security clearance for Imperial Navy facilities (e.g. acceleration gates).', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('28656', 'Black Ops', '257', 't', 'Skill for the operation of Black Ops. Can not be trained on Trial Accounts.', 'willpower', 'perception', '10');
INSERT INTO "api_skill" VALUES ('28667', 'Marauders', '257', 't', 'Skill for the operation of Marauder-class battleships. Can not be trained on Trial Accounts.', 'willpower', 'perception', '10');
INSERT INTO "api_skill" VALUES ('28879', 'Nanite Operation', '269', 't', 'Skill at operating nanites. 5% reduction in nanite consumption per level.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('28880', 'Nanite Interfacing', '269', 't', 'Improved control of general-purpose repair nanites, usually deployed in a paste form. 20% increase in damaged module repair amount per second.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('29029', 'Jump Freighters', '257', 't', 'Skill for operation of the Jump Freighter class freighters. Can not be trained on Trial Accounts.', 'willpower', 'perception', '14');
INSERT INTO "api_skill" VALUES ('29637', 'Industrial Command Ships', '257', 't', 'Skill at operating industrial command ships. Can not be trained on Trial Accounts.', 'perception', 'willpower', '8');
INSERT INTO "api_skill" VALUES ('30324', 'Defensive Subsystem Technology', '270', 't', 'Understanding of the technology used to create advanced defensive subsystems.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('30325', 'Engineering Subsystem Technology', '270', 't', 'Understanding of the technology used to create advanced engineering subsystems.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('30326', 'Electronic Subsystem Technology', '270', 't', 'Understanding of the technology used to create advanced electronic subsystems.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('30532', 'Amarr Defensive Systems', '989', 't', 'Skill in the operation of Amarr Defensive Subsystems used on Tech III ships.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('30545', 'Minmatar Defensive Systems', '989', 't', 'Skill in the operation of Minmatar Defensive Subsystems used on Tech III ships.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('30546', 'Gallente Engineering Systems', '989', 't', 'Skill in the operation of Gallente Engineering Subsystems used on Tech III ships.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('30547', 'Minmatar Engineering Systems', '989', 't', 'Skill in the operation of Minmatar Engineering Subsystems used on Tech III ships.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('30548', 'Caldari Engineering Systems', '989', 't', 'Skill in the operation of Caldari Engineering Subsystems used on Tech III ships.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('30549', 'Caldari Offensive Systems', '989', 't', 'Skill in the operation of Caldari Offensive Subsystems used on Tech III ships.', 'perception', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('30550', 'Gallente Offensive Systems', '989', 't', 'Skill in the operation of Gallente Offensive Subsystems used on Tech III ships.', 'perception', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('23123', 'Takmahl Technology', '270', 't', 'Basic understanding of interfacing with Takmahl technology.
The Takmahl nation excelled in cybernetics and bio-engineering.
Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('23124', 'Yan Jung Technology', '270', 't', 'Basic understanding of interfacing with Yan Jung technology.
The Yan Jung nation possessed advanced gravitronic technology and force field theories.
Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('23566', 'Electronic Warfare Drone Interfacing', '273', 't', 'This skill is required for the operation of Electronic Warfare Drones but also gives a bonus to the control range of all drones.
3,000m bonus drone control range per level.', 'memory', 'perception', '5');
INSERT INTO "api_skill" VALUES ('23599', 'Propulsion Jamming Drone Interfacing', '273', 'f', 'Specialization in the operation of advanced Amarr drones. 2% bonus to advanced Amarr drone damage per level.', 'memory', 'perception', '5');
INSERT INTO "api_skill" VALUES ('23606', 'Drone Sharpshooting', '273', 't', 'Increases drone optimal range.', 'memory', 'perception', '1');
INSERT INTO "api_skill" VALUES ('23618', 'Drone Durability', '273', 't', 'Increases drone hit points. 5% bonus to drone shield, armor and hull hit points per level.', 'memory', 'perception', '5');
INSERT INTO "api_skill" VALUES ('23950', 'Command Ships', '257', 't', 'Skill for the operation of Command Ships. Can not be trained on Trial Accounts.', 'willpower', 'perception', '8');
INSERT INTO "api_skill" VALUES ('24241', 'Combat Drone Operation', '273', 't', 'Skill at controlling scout drones. 5% Bonus to drone damage of light and medium drones per level.', 'memory', 'perception', '2');
INSERT INTO "api_skill" VALUES ('24562', 'Jump Portal Generation', '270', 't', 'Skill for the generation of jump portals to distant solar systems. 10% reduced material cost for jump portal activation per level.', 'intelligence', 'memory', '14');
INSERT INTO "api_skill" VALUES ('30327', 'Offensive Subsystem Technology', '270', 't', '<Element ''description''>', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('30536', 'Amarr Electronic Systems', '989', 't', 'Skill in the operation of Amarr Electronic Subsystems used on Tech III ships.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('30537', 'Amarr Offensive Systems', '989', 't', 'Skill in the operation of Amarr Offensive Subsystems used on Tech III ships.', 'perception', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('30538', 'Amarr Propulsion Systems', '989', 't', 'Skill in the operation of Amarr Propulsion Subsystems used on Tech III ships.', 'perception', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('24242', 'Infomorph Psychology', '270', 't', 'Psychological training that strengthens the pilot''s mental tenacity. The reality of having one''s consciousness detached from one''s physical form, scattered across the galaxy and then placed in a vat-grown clone can be very unsettling to the untrained mind.
Allows 1 jump clone per level.
Note: Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet.', 'charisma', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('24268', 'Supply Chain Management', '268', 't', 'Proficiency at starting manufacturing jobs remotely. Each level increases the distance at which jobs can be created. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range.', 'memory', 'intelligence', '3');
INSERT INTO "api_skill" VALUES ('24270', 'Scientific Networking', '270', 't', 'Skill at running research operations remotely. Each level increases the distance at which research projects can be started. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('24311', 'Amarr Carrier', '257', 't', 'Skill at operating Amarr carriers.', 'perception', 'willpower', '14');
INSERT INTO "api_skill" VALUES ('24312', 'Caldari Carrier', '257', 't', 'Skill at operating Caldari carriers.', 'perception', 'willpower', '14');
INSERT INTO "api_skill" VALUES ('24313', 'Gallente Carrier', '257', 't', 'Skill at operating Gallente carriers.', 'perception', 'willpower', '14');
INSERT INTO "api_skill" VALUES ('24314', 'Minmatar Carrier', '257', 't', 'Skill at operating Minmatar carriers.', 'perception', 'willpower', '14');
INSERT INTO "api_skill" VALUES ('30540', 'Gallente Defensive Systems', '989', 't', 'Skill in the operation of Gallente Defensive Subsystems used on Tech III ships.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('30541', 'Gallente Electronic Systems', '989', 't', 'Skill in the operation of Gallente Electronic Subsystems used on Tech III ships.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('30542', 'Caldari Electronic Systems', '989', 't', 'Skill in the operation of Caldari Electronic Subsystems used on Tech III ships.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('30543', 'Minmatar Electronic Systems', '989', 't', 'Skill in the operation of Minmatar Electronic Subsystems used on Tech III ships.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('30544', 'Caldari Defensive Systems', '989', 't', 'Skill in the operation of Caldari Defensive Subsystems used on Tech III ships.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('32999', 'Magnetometric Sensor Compensation', '272', 't', 'Skill at hardening Magnetometric Sensors against hostile Electronic Counter Measure modules. 4% improved Magnetometric Sensor Strength per skill level.
Magnetometric Sensors are primarily found on Gallente, Serpentis and ORE ships.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('11078', 'Jove Battleship', '257', 'f', 'Skill at operating jove battleships.', 'perception', 'willpower', '8');
INSERT INTO "api_skill" VALUES ('3339', 'Amarr Battleship', '257', 't', 'Skill at operating Amarr battleships. Can not be trained on Trial Accounts.', 'perception', 'willpower', '8');
INSERT INTO "api_skill" VALUES ('3340', 'Gallente Industrial', '257', 't', 'Skill at operating Gallente industrial ships. Can not be trained on Trial Accounts.', 'perception', 'willpower', '4');
INSERT INTO "api_skill" VALUES ('3341', 'Minmatar Industrial', '257', 't', 'Skill at operating Minmatar industrial ships. Can not be trained on Trial Accounts.', 'perception', 'willpower', '4');
INSERT INTO "api_skill" VALUES ('3342', 'Caldari Industrial', '257', 't', 'Skill at operating Caldari industrial ships. Can not be trained on Trial Accounts.', 'perception', 'willpower', '4');
INSERT INTO "api_skill" VALUES ('3343', 'Amarr Industrial', '257', 't', 'Skill at operating Amarr industrial ships. Can not be trained on Trial Accounts.', 'perception', 'willpower', '4');
INSERT INTO "api_skill" VALUES ('3344', 'Gallente Titan', '257', 't', 'Skill at operating Gallente titans.', 'perception', 'willpower', '16');
INSERT INTO "api_skill" VALUES ('3345', 'Minmatar Titan', '257', 't', 'Skill at operating Minmatar titans.', 'perception', 'willpower', '16');
INSERT INTO "api_skill" VALUES ('3346', 'Caldari Titan', '257', 't', 'Skill at operating Caldari titans.', 'perception', 'willpower', '16');
INSERT INTO "api_skill" VALUES ('3348', 'Leadership', '258', 't', 'Allows command of a squadron. Increases maximum squadron size by 2 members per skill level, up to a maximum of 10 members.
Grants a 2% bonus to fleet members'' targeting speed per skill level. Only the bonus of the fleet member with the highest level in this skill is used.
<br>Note: The fleet bonus only works if you are the assigned fleet booster and fleet members are in space within the same solar system.', 'charisma', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('3349', 'Skirmish Warfare', '258', 't', 'Basic proficiency at coordinating hit-and-run warfare. Grants a 2% bonus to fleet members'' agility per skill level. <br>Note: The fleet bonus only works if you are the assigned fleet booster and fleet members are in space within the same solar system.', 'charisma', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('3350', 'Siege Warfare', '258', 't', 'Basic proficiency at coordinating a fleet''s defenses. Grants a 2% bonus to fleet members'' shield capacity per skill level. <br>Note: The fleet bonus only works if you are the assigned fleet booster and fleet members are in space within the same solar system.', 'charisma', 'willpower', '2');
INSERT INTO "api_skill" VALUES ('3351', 'Siege Warfare Specialist', '258', 't', 'Advanced proficiency at siege warfare. Multiplies the effectiveness of siege warfare link modules by 100% per skill level after level 2 is trained.', 'charisma', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('3352', 'Information Warfare Specialist', '258', 't', 'Advanced proficiency at information warfare. Multiplies the effectiveness of information warfare link modules by 100% per skill level after level 2 is trained.', 'charisma', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('3354', 'Warfare Link Specialist', '258', 't', 'Improved fleet leadership. Boosts effectiveness of all warfare link and mining foreman modules by 10% per level.', 'charisma', 'willpower', '6');
INSERT INTO "api_skill" VALUES ('3355', 'Social', '278', 't', 'Skill at social interaction. 5% bonus per level to NPC agent, corporation and faction standing increase.', 'charisma', 'intelligence', '1');
INSERT INTO "api_skill" VALUES ('3356', 'Negotiation', '278', 't', 'Skill at agent negotiation. 5% additional pay per skill level for agent missions.', 'charisma', 'intelligence', '2');
INSERT INTO "api_skill" VALUES ('3357', 'Diplomacy', '278', 't', 'Skill at interacting with hostile Agents in order to de-escalate tense situations as demonstrated by some of the finest diplomats in New Eden. 4% Modifier per level to effective standing towards hostile Agents. Not cumulative with Connections or Criminal Connections.', 'charisma', 'intelligence', '1');
INSERT INTO "api_skill" VALUES ('3358', 'Fast Talk', '278', 't', 'Skill at interacting with Concord. 5% Bonus to effective security rating increase.', 'charisma', 'intelligence', '4');
INSERT INTO "api_skill" VALUES ('3359', 'Connections', '278', 't', 'Skill at interacting with friendly NPCs. 4% Modifier to effective standing from friendly NPC Corporations and Factions per level. Not cumulative with Diplomacy or Criminal Connections.', 'charisma', 'intelligence', '3');
INSERT INTO "api_skill" VALUES ('3361', 'Criminal Connections', '278', 't', 'Skill at interacting with friendly criminal NPCs. 4% Modifier per level to effective standing towards NPCs with low Concord standing. Not cumulative with Diplomacy or Connections.', 'charisma', 'intelligence', '3');
INSERT INTO "api_skill" VALUES ('3362', 'DED Connections', '278', 'f', 'Skill at dealing with Concord Department and negotiating bounties
Bonus fee of 1,500 isk per pirate head per level of the skill', 'charisma', 'intelligence', '1');
INSERT INTO "api_skill" VALUES ('3363', 'Corporation Management', '266', 't', 'Basic corporation operation. +10 corporation members allowed per level.
Notice: the CEO must update his corporation through the corporation user interface before the skill takes effect', 'memory', 'charisma', '1');
INSERT INTO "api_skill" VALUES ('3364', 'Station Management', '266', 'f', '<Element ''description''>', 'memory', 'charisma', '4');
INSERT INTO "api_skill" VALUES ('3365', 'Starbase Management', '266', 'f', 'Skill at setting up Starbases', 'memory', 'charisma', '4');
INSERT INTO "api_skill" VALUES ('3366', 'Factory Management', '266', 'f', 'Skill at factory operation.', 'memory', 'charisma', '5');
INSERT INTO "api_skill" VALUES ('3367', 'Refinery Management', '266', 'f', 'Skill at managing station refineries. Increases mineral yield of refinery by 5% if acting as station manager.', 'memory', 'charisma', '3');
INSERT INTO "api_skill" VALUES ('3368', 'Diplomatic Relations', '266', 't', 'Skill at negotiating ally fees with Concord. Reduces cost to hire allies in wars by 5% per level.', 'memory', 'charisma', '2');
INSERT INTO "api_skill" VALUES ('3369', 'CFO Training', '266', 'f', '<Element ''description''>', 'memory', 'charisma', '3');
INSERT INTO "api_skill" VALUES ('3370', 'Chief Science Officer', '266', 'f', '<Element ''description''>', 'memory', 'charisma', '6');
INSERT INTO "api_skill" VALUES ('3371', 'Public Relations', '266', 'f', '<Element ''description''>', 'memory', 'charisma', '3');
INSERT INTO "api_skill" VALUES ('3372', 'Intelligence Analyst', '266', 'f', 'Skill at directing a corporation''s espionage division.', 'memory', 'charisma', '4');
INSERT INTO "api_skill" VALUES ('3373', 'Starbase Defense Management', '266', 't', '<Element ''description''>', 'memory', 'charisma', '7');
INSERT INTO "api_skill" VALUES ('3381', 'Amarr Tech', '268', 'f', 'Grants +5% reduction in Amarr equipment production time.', 'memory', 'intelligence', '2');
INSERT INTO "api_skill" VALUES ('3382', 'Caldari Tech', '268', 'f', 'Grants +5% reduction in Caldari equipment production time.', 'memory', 'intelligence', '2');
INSERT INTO "api_skill" VALUES ('3383', 'Gallente Tech', '268', 'f', 'Grants +5% reduction in Gallente equipment production time.', 'memory', 'intelligence', '2');
INSERT INTO "api_skill" VALUES ('3384', 'Minmatar Tech', '268', 'f', 'Grants +5% reduction in Minmatar equipment production time.', 'memory', 'intelligence', '2');
INSERT INTO "api_skill" VALUES ('3430', 'Multitasking', '272', 't', 'Skill at targeting multiple targets. +1 extra target per skill level, up to the ship''s maximum allowed number of targets locked.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('3431', 'Signature Analysis', '272', 't', 'Skill at operating Targeting systems. 5% improved targeting speed per skill level.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('3433', 'Sensor Linking', '272', 't', 'Skill at using remote sensor booster/damper. 5% less capacitor need for sensor link per skill level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('3434', 'Weapon Disruption', '272', 't', 'Skill at using remote weapon disruptors. 5% less capacitor need for weapon disruptors per skill level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('3435', 'Propulsion Jamming', '272', 't', '<Element ''description''>', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('3436', 'Drones', '273', 't', 'Skill at remote controlling drones. Can operate 1 drone per skill level.', 'memory', 'perception', '1');
INSERT INTO "api_skill" VALUES ('3437', 'Scout Drone Operation', '273', 't', 'Skill at controlling scout combat drones.
Bonus: drone control range increased by 5000 meters per skill level.', 'memory', 'perception', '1');
INSERT INTO "api_skill" VALUES ('3438', 'Mining Drone Operation', '273', 't', 'Skill at controlling mining drones. 5% Bonus to mining drone yield per skill level.', 'memory', 'perception', '2');
INSERT INTO "api_skill" VALUES ('3439', 'Repair Drone Operation', '273', 't', 'Allows operation of logistic drones. 5% increased repair amount per level.', 'memory', 'perception', '3');
INSERT INTO "api_skill" VALUES ('3440', 'Salvage Drone Operation', '273', 't', 'Skill at controlling salvage drones. 2% increased salvage chance per level.', 'memory', 'perception', '4');
INSERT INTO "api_skill" VALUES ('3441', 'Heavy Drone Operation', '273', 't', 'Skill at controlling heavy combat drones. 5% Bonus to heavy drone damage per level.', 'memory', 'perception', '5');
INSERT INTO "api_skill" VALUES ('3442', 'Drone Interfacing', '273', 't', 'Allows a captain to better maintain his drones. 20% bonus to drone damage, drone mining yield per level.', 'memory', 'perception', '5');
INSERT INTO "api_skill" VALUES ('3443', 'Trade', '274', 't', 'Knowledge of the market and skill at manipulating it. Active buy/sell order limit increased by 4 per level of skill.', 'willpower', 'charisma', '1');
INSERT INTO "api_skill" VALUES ('3444', 'Retail', '274', 't', 'Ability to organize and manage market operations. Each level raises the limit of active orders by 8.', 'willpower', 'charisma', '2');
INSERT INTO "api_skill" VALUES ('3445', 'Black Market Trading', '274', 'f', '<Element ''description''>', 'willpower', 'charisma', '2');
INSERT INTO "api_skill" VALUES ('3448', 'Smuggling', '274', 'f', 'Proficiency at laying low and avoiding unwanted attention. From a base of 90%, each level of skill reduces by 10% the likelihood of being scanned while transporting contraband.', 'willpower', 'charisma', '4');
INSERT INTO "api_skill" VALUES ('3449', 'Navigation', '275', 't', 'Skill at regulating the power output of ship thrusters. 5% bonus to sub-warp ship velocity per skill level.', 'intelligence', 'perception', '1');
INSERT INTO "api_skill" VALUES ('11083', 'Small Beam Laser Specialization', '255', 't', 'Specialist training in the operation of small Beam Lasers. 2% bonus per skill level to the damage of small turrets requiring Small Beam Laser Specialization.', 'perception', 'willpower', '3');
INSERT INTO "api_skill" VALUES ('11395', 'Deep Core Mining', '268', 't', 'Skill at operating mining lasers requiring Deep Core Mining. 20% reduction per skill level in the chance of a damage cloud forming while mining Mercoxit.', 'memory', 'intelligence', '6');
INSERT INTO "api_skill" VALUES ('11433', 'High Energy Physics', '270', 't', 'Skill and knowledge of High Energy Physics and its use in the development of advanced technology.
Used primarily in the research of various energy system modules as well as smartbombs and laser based weaponry.
Allows High Energy Physics research to be performed with the help of a research agent.
Needed for all research and manufacturing operations on related blueprints
Can not be trained on Trial Accounts', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('11455', 'Quantum Physics', '270', 't', 'Skill and knowledge of Quantum Physics and its use in the development of advanced Technology.
Used primarily in the research of shield systems and Particle Blasters.
Allows Quantum Physics research to be performed through a research agent.
Needed for all research and manufacturing operations on related blueprints.
Can not be trained on Trial Accounts.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('11487', 'Astronautic Engineering', '270', 't', 'Skill and knowledge of Astronautics and its use in the development of advanced technology. This skill has no practical application for capsuleers, and proficiency in its use conveys little more than bragging rights. Can not be trained on Trial Accounts.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('12190', 'Omber Processing', '268', 't', 'Specialization in Omber processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Omber refining waste per skill level.', 'memory', 'intelligence', '2');
INSERT INTO "api_skill" VALUES ('12191', 'Plagioclase Processing', '268', 't', 'Specialization in Plagioclase processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Plagioclase refining waste per skill level.', 'memory', 'intelligence', '1');
INSERT INTO "api_skill" VALUES ('12305', 'Drone Navigation', '273', 't', 'Skill at controlling drones at high speeds. 5% increase in drone MicroWarpdrive speed per level.', 'memory', 'perception', '1');
INSERT INTO "api_skill" VALUES ('12485', 'Minmatar Drone Specialization', '273', 't', 'Specialization in the operation of advanced Minmatar drones. 2% bonus per skill level to the damage of light, medium and heavy drones requiring Minmatar Drone Specialization.', 'memory', 'perception', '5');
INSERT INTO "api_skill" VALUES ('13279', 'Remote Sensing', '1044', 't', '<Element ''description''>', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('20210', 'Light Missile Specialization', '256', 't', 'Specialist training in the operation of advanced light missile launchers and arrays. 2% bonus per level to the rate of fire of modules requiring Light Missile Specialization.', 'perception', 'willpower', '3');
INSERT INTO "api_skill" VALUES ('20211', 'Heavy Missile Specialization', '256', 't', 'Specialist training in the operation of advanced heavy missile launchers. 2% bonus per level to the rate of fire of modules requiring Heavy Missile Specialization.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('22043', 'Tactical Weapon Reconfiguration', '255', 't', 'Skill at the operation of siege modules. 25-unit reduction in strontium clathrate consumption amount for module activation per skill level.', 'perception', 'willpower', '8');
INSERT INTO "api_skill" VALUES ('24625', 'Advanced Mass Production', '268', 't', 'Further training in the operation of multiple factories. Ability to run 1 additional manufacturing job per skill level.', 'memory', 'intelligence', '8');
INSERT INTO "api_skill" VALUES ('24764', 'Fleet Command', '258', 't', 'Allows command of a Fleet. Grants the Fleet Commander the ability to command a new Wing per skill level, up to a maximum of 5 Wings.', 'charisma', 'willpower', '12');
INSERT INTO "api_skill" VALUES ('25235', 'Contracting', '274', 't', 'This skill allows you to create formal agreements with other characters.
For each level of this skill the number of outstanding contracts is increased by four (up to a maximum of 21 at level 5)
Note: Cannot be trained on trial accounts', 'charisma', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('25530', 'Neurotoxin Recovery', '270', 't', 'Proficiency at biofeedback techniques intended to negate the side effects typically experienced upon injection of combat boosters.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('25718', 'Heavy Assault Missile Specialization', '256', 't', 'Specialist training in the operation of advanced heavy assault missile launchers. 2% bonus per level to the rate of fire of modules requiring Heavy Assault Missile Specialization.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('25719', 'Heavy Assault Missiles', '256', 't', 'Skill with heavy assault missiles. Special: 5% bonus to heavy assault missile damage per skill level.', 'perception', 'willpower', '3');
INSERT INTO "api_skill" VALUES ('25739', 'Astrometric Rangefinding', '270', 't', 'Skill for the advanced operation of long range scanners. 10% increase to scan probe strength per level.', 'intelligence', 'memory', '8');
INSERT INTO "api_skill" VALUES ('28261', 'Tax Evasion', '274', 'f', 'Knowledge of the SCC tax regime and the ability to utilize that to one''s own advantage.
2% reduction in SCC tax per level.
Note: This skill does not apply to taxes imposed by player corporations.', 'willpower', 'charisma', '2');
INSERT INTO "api_skill" VALUES ('2403', 'Advanced Planetology', '1044', 't', 'The advanced understanding of planet evolution allowing you to interpret data from scans of planets for resources at much higher resolutions.
Bonus:
The skill further increases the resolution of resource data when scanning a planet to allow for very precise surveying.
Note: this skill cannot be trained on trial accounts.', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('3380', 'Industry', '268', 't', 'Allows basic operation of factories. 4% reduction in manufacturing time per skill level.', 'memory', 'intelligence', '1');
INSERT INTO "api_skill" VALUES ('3392', 'Mechanics', '269', 't', 'Skill at maintaining the mechanical components and structural integrity of a spaceship. 5% bonus to structure hit points per skill level.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('3420', 'Tactical Shield Manipulation', '271', 't', 'Skill at preventing damage from penetrating the shield, including the use of shield hardeners and other advanced shield modules. Reduces the chance of damage penetrating the shield when it falls below 25% by 5% per skill level, with 0% chance at level 5.', 'intelligence', 'memory', '4');
INSERT INTO "api_skill" VALUES ('3429', 'Targeting', '272', 't', 'Skill at targeting multiple targets. +1 extra target per skill level, up to the ship''s maximum allowed number of targets locked.', 'intelligence', 'memory', '1');
INSERT INTO "api_skill" VALUES ('3432', 'Electronics Upgrades', '272', 't', 'Skill at installing electronic upgrades, such as signal amplifiers, co-processors and backup sensor arrays. 5% reduction of CPU needs for all modules requiring Electronics Upgrades per skill level.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('11453', 'Electronic Engineering', '270', 't', 'Skill and knowledge of Electronic Engineering and its use in the development of advanced technology.
Used in all Electronics and Drone research.
Allows Electronic Engineering research to be performed with the help of a research agent.
Needed for all research and manufacturing operations on related blueprints
Can not be trained on Trial Accounts', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('11454', 'Caldari Starship Engineering', '270', 't', 'Skill and knowledge of Caldari Starship Engineering and its use in the development of advanced technology.
Used in the research of Caldari Ships of all Sizes.
Allows Caldari Starship Engineering research to be performed with the help of a research agent.
Needed for all research and manufacturing operations on related blueprints
Can not be trained on Trial Accounts', 'intelligence', 'memory', '5');
INSERT INTO "api_skill" VALUES ('12189', 'Mercoxit Processing', '268', 't', 'Specialization in Mercoxit processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Mercoxit refining waste per skill level.', 'memory', 'intelligence', '5');
INSERT INTO "api_skill" VALUES ('12207', 'Large Railgun Specialization', '255', 't', 'Specialist training in the operation of advanced large railguns. 2% bonus per skill level to the damage of large turrets requiring Large Railgun Specialization.', 'perception', 'willpower', '8');
INSERT INTO "api_skill" VALUES ('12208', 'Medium Autocannon Specialization', '255', 't', 'Specialist training in the operation of advanced medium autocannons. 2% bonus per skill level to the damage of medium turrets requiring Medium Autocannon Specialization.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('12484', 'Amarr Drone Specialization', '273', 't', 'Specialization in the operation of advanced Amarr drones. 2% bonus per skill level to the damage of light, medium and heavy drones requiring Amarr Drone Specialization.', 'memory', 'perception', '5');
INSERT INTO "api_skill" VALUES ('13278', 'Archaeology', '270', 't', 'Proficiency at identifying and analyzing ancient artifacts. Required skill for the use of Analyzer modules. 100% increase in chance of archaeological find per level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('20209', 'Rocket Specialization', '256', 't', 'Specialist training in the operation of advanced rocket launchers. 2% bonus per level to the rate of fire of modules requiring Rocket Specialization.', 'perception', 'willpower', '3');
INSERT INTO "api_skill" VALUES ('20312', 'Guided Missile Precision', '256', 't', 'Skill at precision missile homing. Proficiency at this skill increases the accuracy of a fired missile''s exact point of impact, resulting in greater damage to small targets. 5% decrease per level in factor of signature radius for all missile explosions.', 'perception', 'willpower', '5');
INSERT INTO "api_skill" VALUES ('24624', 'Advanced Laboratory Operation', '270', 't', 'Further training in the operation of multiple laboratories. Ability to run 1 additional research job per skill level.', 'intelligence', 'memory', '8');
INSERT INTO "api_skill" VALUES ('25233', 'Corporation Contracting', '274', 't', 'You are familiar with the intricacies of formalizing contracts between your corporation and other entities.
For each level of this skill the number of concurrent corporation/alliance contracts you make on behalf of your corporation is increased by 10 up to a maximum of 60.
This skill has no effect on contracts you make personally.
There is no limit on the number of contracts a corporation can assign to itself.
Corporations have a hard limit of 500 outstanding public contracts.', 'charisma', 'willpower', '3');
INSERT INTO "api_skill" VALUES ('25538', 'Nanite Control', '270', 't', 'Proficiency at reducing the severity of the side effects experienced upon injection of combat boosters.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('25544', 'Gas Cloud Harvesting', '268', 't', 'Skill at harvesting gas clouds. Allows use of one gas cloud harvester per level. Can not be trained on Trial Accounts.', 'memory', 'intelligence', '1');
INSERT INTO "api_skill" VALUES ('28164', 'Thermodynamics', '270', 't', 'Advanced understanding of the laws of thermodynamics. Allows you to deliberately overheat a ship''s modules in order to push them beyond their intended limit. Also gives you the ability to frown in annoyance whenever you hear someone mention a perpetual motion unit. Reduces heat damage by 5% per level.', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('32435', 'Citadel Cruise Missiles', '256', 't', 'Skill at the handling and firing of Citadel Cruise Missiles. 5% bonus to Citadel Cruise Missile damage per skill level.', 'perception', 'willpower', '7');
INSERT INTO "api_skill" VALUES ('32797', 'Armor Resistance Phasing', '269', 't', '<Element ''description''>', 'intelligence', 'memory', '3');
INSERT INTO "api_skill" VALUES ('32856', 'Tactical Strike', '1161', 'f', 'Skill at Tactical Strike Accuracy.
Accuracy of Tactical Strike increased by 5% per level', 'perception', 'willpower', '1');
INSERT INTO "api_skill" VALUES ('33000', 'Gravimetric Sensor Compensation', '272', 't', 'Skill at hardening Gravimetric Sensors against hostile Electronic Counter Measure modules. 4% improved Gravimetric Sensor Strength per skill level.
Gravimetric Sensors are primarily found on Caldari and Guristas ships.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('33001', 'Ladar Sensor Compensation', '272', 't', 'Skill at hardening Ladar Sensors against hostile Electronic Counter Measure modules. 4% improved Ladar Sensor Strength per skill level.
Ladar Sensors are primarily found on Minmatar and Angel ships.', 'intelligence', 'memory', '2');
INSERT INTO "api_skill" VALUES ('33078', 'Armor Honeycombing', '269', 't', 'Skill at installing upgraded armor plates efficiently and securely, reducing the impact they have on agility and speed. Grants a 5% reduction to armor plate mass penalty per level.', 'intelligence', 'memory', '3');
COMMIT;
-- ----------------------------
-- Records of "api_skillgroup"
-- ----------------------------
BEGIN;
INSERT INTO "api_skillgroup" VALUES ('278', 'Social');
INSERT INTO "api_skillgroup" VALUES ('266', 'Corporation Management');
INSERT INTO "api_skillgroup" VALUES ('1044', 'Planet Management');
INSERT INTO "api_skillgroup" VALUES ('505', 'Fake Skills');
INSERT INTO "api_skillgroup" VALUES ('275', 'Navigation');
INSERT INTO "api_skillgroup" VALUES ('255', 'Gunnery');
INSERT INTO "api_skillgroup" VALUES ('271', 'Engineering');
INSERT INTO "api_skillgroup" VALUES ('258', 'Leadership');
INSERT INTO "api_skillgroup" VALUES ('274', 'Trade');
INSERT INTO "api_skillgroup" VALUES ('268', 'Industry');
INSERT INTO "api_skillgroup" VALUES ('989', 'Subsystems');
INSERT INTO "api_skillgroup" VALUES ('270', 'Science');
INSERT INTO "api_skillgroup" VALUES ('273', 'Drones');
INSERT INTO "api_skillgroup" VALUES ('256', 'Missile Launcher Operation');
INSERT INTO "api_skillgroup" VALUES ('1161', 'Orbital Bombardment');
INSERT INTO "api_skillgroup" VALUES ('257', 'Spaceship Command');
INSERT INTO "api_skillgroup" VALUES ('272', 'Electronics');
INSERT INTO "api_skillgroup" VALUES ('269', 'Mechanics');
COMMIT;
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